mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-26 22:40:21 +01:00
net/minecraft/world/level/material
This commit is contained in:
parent
9524c006d7
commit
4707f46b25
5 changed files with 174 additions and 194 deletions
|
@ -0,0 +1,137 @@
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--- a/net/minecraft/world/level/material/FlowingFluid.java
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+++ b/net/minecraft/world/level/material/FlowingFluid.java
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@@ -118,6 +_,15 @@
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FluidState newLiquid = this.getNewLiquid(level, blockPos, blockState1);
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Fluid type = newLiquid.getType();
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if (fluidState1.canBeReplacedWith(level, blockPos, type, Direction.DOWN) && canHoldSpecificFluid(level, blockPos, blockState1, type)) {
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+ // CraftBukkit start
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+ org.bukkit.block.Block source = org.bukkit.craftbukkit.block.CraftBlock.at(level, pos);
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+ org.bukkit.event.block.BlockFromToEvent event = new org.bukkit.event.block.BlockFromToEvent(source, org.bukkit.block.BlockFace.DOWN);
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+ level.getCraftServer().getPluginManager().callEvent(event);
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+
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+ if (event.isCancelled()) {
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+ return;
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+ }
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+ // CraftBukkit end
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this.spreadTo(level, blockPos, blockState1, Direction.DOWN, newLiquid);
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if (this.sourceNeighborCount(level, pos) >= 3) {
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this.spreadToSides(level, pos, fluidState, blockState);
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@@ -146,7 +_,18 @@
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Direction direction = entry.getKey();
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FluidState fluidState1 = entry.getValue();
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BlockPos blockPos = pos.relative(direction);
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- this.spreadTo(level, blockPos, level.getBlockState(blockPos), direction, fluidState1);
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+ final BlockState blockStateIfLoaded = level.getBlockStateIfLoaded(blockPos); // Paper - Prevent chunk loading from fluid flowing
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+ if (blockStateIfLoaded == null) continue; // Paper - Prevent chunk loading from fluid flowing
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+ // CraftBukkit start
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+ org.bukkit.block.Block source = org.bukkit.craftbukkit.block.CraftBlock.at(level, pos);
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+ org.bukkit.event.block.BlockFromToEvent event = new org.bukkit.event.block.BlockFromToEvent(source, org.bukkit.craftbukkit.block.CraftBlock.notchToBlockFace(direction));
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+ level.getCraftServer().getPluginManager().callEvent(event);
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+
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+ if (event.isCancelled()) {
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+ continue;
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+ }
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+ // CraftBukkit end
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+ this.spreadTo(level, blockPos, blockStateIfLoaded, direction, fluidState1); // Paper - Prevent chunk loading from fluid flowing
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}
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}
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}
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@@ -158,7 +_,8 @@
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for (Direction direction : Direction.Plane.HORIZONTAL) {
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BlockPos blockPos = mutableBlockPos.setWithOffset(pos, direction);
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- BlockState blockState = level.getBlockState(blockPos);
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+ BlockState blockState = level.getBlockStateIfLoaded(mutableBlockPos); // Paper - Prevent chunk loading from fluid flowing
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+ if (blockState == null) continue; // Paper - Prevent chunk loading from fluid flowing
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FluidState fluidState = blockState.getFluidState();
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if (fluidState.getType().isSame(this) && canPassThroughWall(direction, level, pos, state, blockPos, blockState)) {
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if (fluidState.isSource()) {
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@@ -252,13 +_,14 @@
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liquidBlockContainer.placeLiquid(level, pos, blockState, fluidState);
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} else {
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if (!blockState.isAir()) {
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- this.beforeDestroyingBlock(level, pos, blockState);
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+ this.beforeDestroyingBlock(level, pos, blockState, pos.relative(direction.getOpposite())); // Paper - Add BlockBreakBlockEvent
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}
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level.setBlock(pos, fluidState.createLegacyBlock(), 3);
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}
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}
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+ protected void beforeDestroyingBlock(LevelAccessor world, BlockPos pos, BlockState state, BlockPos source) { beforeDestroyingBlock(world, pos, state); } // Paper - Add BlockBreakBlockEvent
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protected abstract void beforeDestroyingBlock(LevelAccessor level, BlockPos pos, BlockState state);
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protected int getSlopeDistance(LevelReader level, BlockPos pos, int depth, Direction direction, BlockState state, FlowingFluid.SpreadContext spreadContext) {
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@@ -267,7 +_,8 @@
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for (Direction direction1 : Direction.Plane.HORIZONTAL) {
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if (direction1 != direction) {
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BlockPos blockPos = pos.relative(direction1);
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- BlockState blockState = spreadContext.getBlockState(blockPos);
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+ BlockState blockState = spreadContext.getBlockStateIfLoaded(blockPos); // Paper - Prevent chunk loading from fluid flowing
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+ if (blockState == null) continue; // Paper - Prevent chunk loading from fluid flowing
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FluidState fluidState = blockState.getFluidState();
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if (this.canPassThrough(level, this.getFlowing(), pos, state, direction1, blockPos, blockState, fluidState)) {
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if (spreadContext.isHole(blockPos)) {
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@@ -334,7 +_,8 @@
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for (Direction direction : Direction.Plane.HORIZONTAL) {
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BlockPos blockPos = pos.relative(direction);
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- BlockState blockState = level.getBlockState(blockPos);
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+ BlockState blockState = level.getBlockStateIfLoaded(blockPos); // Paper - Prevent chunk loading from fluid flowing
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+ if (blockState == null) continue; // Paper - Prevent chunk loading from fluid flowing
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FluidState fluidState = blockState.getFluidState();
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if (this.canMaybePassThrough(level, pos, state, direction, blockPos, blockState, fluidState)) {
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FluidState newLiquid = this.getNewLiquid(level, blockPos, blockState);
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@@ -405,10 +_,24 @@
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if (newLiquid.isEmpty()) {
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fluidState = newLiquid;
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blockState = Blocks.AIR.defaultBlockState();
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+ // CraftBukkit start
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+ org.bukkit.event.block.FluidLevelChangeEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callFluidLevelChangeEvent(level, pos, blockState);
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+ if (event.isCancelled()) {
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+ return;
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+ }
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+ blockState = ((org.bukkit.craftbukkit.block.data.CraftBlockData) event.getNewData()).getState();
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+ // CraftBukkit end
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level.setBlock(pos, blockState, 3);
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} else if (!newLiquid.equals(fluidState)) {
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fluidState = newLiquid;
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blockState = newLiquid.createLegacyBlock();
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+ // CraftBukkit start
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+ org.bukkit.event.block.FluidLevelChangeEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callFluidLevelChangeEvent(level, pos, blockState);
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+ if (event.isCancelled()) {
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+ return;
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+ }
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+ blockState = ((org.bukkit.craftbukkit.block.data.CraftBlockData) event.getNewData()).getState();
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+ // CraftBukkit end
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level.setBlock(pos, blockState, 3);
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level.scheduleTick(pos, newLiquid.getType(), spreadDelay);
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}
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@@ -476,9 +_,26 @@
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public BlockState getBlockState(BlockPos pos) {
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return this.getBlockState(pos, this.getCacheKey(pos));
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}
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+ // Paper start - Prevent chunk loading from fluid flowing
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+ public @javax.annotation.Nullable BlockState getBlockStateIfLoaded(BlockPos pos) {
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+ return this.getBlockState(pos, this.getCacheKey(pos), false);
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+ }
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+ // Paper end - Prevent chunk loading from fluid flowing
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private BlockState getBlockState(BlockPos pos, short cacheKey) {
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- return this.stateCache.computeIfAbsent(cacheKey, s -> this.level.getBlockState(pos));
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+ // Paper start - Prevent chunk loading from fluid flowing
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+ return getBlockState(pos, cacheKey, true);
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+ }
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+ private @javax.annotation.Nullable BlockState getBlockState(BlockPos pos, short packed, boolean load) {
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+ BlockState blockState = this.stateCache.get(packed);
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+ if (blockState == null) {
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+ blockState = load ? level.getBlockState(pos) : level.getBlockStateIfLoaded(pos);
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+ if (blockState != null) {
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+ this.stateCache.put(packed, blockState);
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+ }
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+ }
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+ return blockState;
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+ // Paper end - Prevent chunk loading from fluid flowing
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}
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public boolean isHole(BlockPos pos) {
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@ -1,18 +1,18 @@
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--- a/net/minecraft/world/level/material/FluidState.java
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+++ b/net/minecraft/world/level/material/FluidState.java
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@@ -26,9 +26,11 @@
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@@ -26,9 +_,11 @@
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public static final Codec<FluidState> CODEC = codec(BuiltInRegistries.FLUID.byNameCodec(), Fluid::defaultFluidState).stable();
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public static final int AMOUNT_MAX = 9;
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public static final int AMOUNT_FULL = 8;
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+ protected final boolean isEmpty; // Paper - Perf: moved from isEmpty()
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public FluidState(Fluid fluid, Reference2ObjectArrayMap<Property<?>, Comparable<?>> propertyMap, MapCodec<FluidState> codec) {
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super(fluid, propertyMap, codec);
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+ this.isEmpty = fluid.isEmpty(); // Paper - Perf: moved from isEmpty()
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public FluidState(Fluid owner, Reference2ObjectArrayMap<Property<?>, Comparable<?>> values, MapCodec<FluidState> propertiesCodec) {
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super(owner, values, propertiesCodec);
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+ this.isEmpty = owner.isEmpty(); // Paper - Perf: moved from isEmpty()
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}
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public Fluid getType() {
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@@ -44,7 +46,7 @@
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@@ -44,7 +_,7 @@
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}
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public boolean isEmpty() {
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@ -20,4 +20,4 @@
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+ return this.isEmpty; // Paper - Perf: moved into constructor
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}
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public float getHeight(BlockGetter world, BlockPos pos) {
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public float getHeight(BlockGetter level, BlockPos pos) {
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@ -1,48 +1,48 @@
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--- a/net/minecraft/world/level/material/LavaFluid.java
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+++ b/net/minecraft/world/level/material/LavaFluid.java
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@@ -85,6 +85,13 @@
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if (iblockdata.isAir()) {
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if (this.hasFlammableNeighbours(world, blockposition1)) {
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@@ -88,6 +_,13 @@
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BlockState blockState = level.getBlockState(blockPos);
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if (blockState.isAir()) {
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if (this.hasFlammableNeighbours(level, blockPos)) {
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+ // CraftBukkit start - Prevent lava putting something on fire
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+ if (world.getBlockState(blockposition1).getBlock() != Blocks.FIRE) {
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+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockIgniteEvent(world, blockposition1, pos).isCancelled()) {
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+ if (level.getBlockState(blockPos).getBlock() != Blocks.FIRE) {
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+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockIgniteEvent(level, blockPos, pos).isCancelled()) {
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+ continue;
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+ }
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+ }
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+ // CraftBukkit end
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world.setBlockAndUpdate(blockposition1, BaseFireBlock.getState(world, blockposition1));
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level.setBlockAndUpdate(blockPos, BaseFireBlock.getState(level, blockPos));
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return;
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}
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@@ -101,6 +108,14 @@
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@@ -103,6 +_,14 @@
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}
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if (world.isEmptyBlock(blockposition2.above()) && this.isFlammable(world, blockposition2)) {
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if (level.isEmptyBlock(blockPos1.above()) && this.isFlammable(level, blockPos1)) {
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+ // CraftBukkit start - Prevent lava putting something on fire
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+ BlockPos up = blockposition2.above();
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+ if (world.getBlockState(up).getBlock() != Blocks.FIRE) {
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+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockIgniteEvent(world, up, pos).isCancelled()) {
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+ BlockPos up = blockPos1.above();
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+ if (level.getBlockState(up).getBlock() != Blocks.FIRE) {
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+ if (org.bukkit.craftbukkit.event.CraftEventFactory.callBlockIgniteEvent(level, up, pos).isCancelled()) {
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+ continue;
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+ }
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+ }
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+ // CraftBukkit end
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world.setBlockAndUpdate(blockposition2.above(), BaseFireBlock.getState(world, blockposition2));
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level.setBlockAndUpdate(blockPos1.above(), BaseFireBlock.getState(level, blockPos1));
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}
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}
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@@ -196,7 +211,11 @@
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if (this.is(FluidTags.LAVA) && fluid1.is(FluidTags.WATER)) {
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if (state.getBlock() instanceof LiquidBlock) {
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- world.setBlock(pos, Blocks.STONE.defaultBlockState(), 3);
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@@ -195,7 +_,11 @@
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FluidState fluidState1 = level.getFluidState(pos);
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if (this.is(FluidTags.LAVA) && fluidState1.is(FluidTags.WATER)) {
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if (blockState.getBlock() instanceof LiquidBlock) {
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- level.setBlock(pos, Blocks.STONE.defaultBlockState(), 3);
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+ // CraftBukkit start
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+ if (!org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(world.getMinecraftWorld(), pos, Blocks.STONE.defaultBlockState(), 3)) {
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+ if (!org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockFormEvent(level.getMinecraftWorld(), pos, Blocks.STONE.defaultBlockState(), 3)) {
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+ return;
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+ }
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+ // CraftBukkit end
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}
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this.fizz(world, pos);
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@@ -214,7 +233,7 @@
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this.fizz(level, pos);
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@@ -213,7 +_,7 @@
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@Override
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protected float getExplosionResistance() {
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@ -1,21 +1,21 @@
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--- a/net/minecraft/world/level/material/WaterFluid.java
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+++ b/net/minecraft/world/level/material/WaterFluid.java
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@@ -81,7 +81,14 @@
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return world.getGameRules().getBoolean(GameRules.RULE_WATER_SOURCE_CONVERSION);
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@@ -74,7 +_,13 @@
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protected boolean canConvertToSource(ServerLevel level) {
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return level.getGameRules().getBoolean(GameRules.RULE_WATER_SOURCE_CONVERSION);
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}
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-
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+ // Paper start - Add BlockBreakBlockEvent
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@Override
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+ protected void beforeDestroyingBlock(LevelAccessor world, BlockPos pos, BlockState state, BlockPos source) {
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+ @Override
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+ protected void beforeDestroyingBlock(LevelAccessor world, BlockPos pos, BlockState state, BlockPos source) {
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+ BlockEntity tileentity = state.hasBlockEntity() ? world.getBlockEntity(pos) : null;
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+ Block.dropResources(state, world, pos, tileentity, source);
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+ }
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+ // Paper end - Add BlockBreakBlockEvent
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+ @Override
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protected void beforeDestroyingBlock(LevelAccessor world, BlockPos pos, BlockState state) {
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BlockEntity blockEntity = state.hasBlockEntity() ? world.getBlockEntity(pos) : null;
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Block.dropResources(state, world, pos, blockEntity);
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@@ -119,7 +126,7 @@
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@Override
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protected void beforeDestroyingBlock(LevelAccessor level, BlockPos pos, BlockState state) {
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BlockEntity blockEntity = state.hasBlockEntity() ? level.getBlockEntity(pos) : null;
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@@ -113,7 +_,7 @@
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@Override
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protected float getExplosionResistance() {
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@ -1,157 +0,0 @@
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--- a/net/minecraft/world/level/material/FlowingFluid.java
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+++ b/net/minecraft/world/level/material/FlowingFluid.java
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@@ -31,6 +31,14 @@
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import net.minecraft.world.phys.Vec3;
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import net.minecraft.world.phys.shapes.Shapes;
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import net.minecraft.world.phys.shapes.VoxelShape;
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+// CraftBukkit start
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+import org.bukkit.block.BlockFace;
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+import org.bukkit.craftbukkit.block.CraftBlock;
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+import org.bukkit.craftbukkit.block.data.CraftBlockData;
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+import org.bukkit.craftbukkit.event.CraftEventFactory;
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+import org.bukkit.event.block.BlockFromToEvent;
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+import org.bukkit.event.block.FluidLevelChangeEvent;
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+// CraftBukkit end
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public abstract class FlowingFluid extends Fluid {
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@@ -135,6 +143,15 @@
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Fluid fluidtype = fluid2.getType();
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if (fluid1.canBeReplacedWith(world, blockposition1, fluidtype, Direction.DOWN) && FlowingFluid.canHoldSpecificFluid(world, blockposition1, iblockdata1, fluidtype)) {
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+ // CraftBukkit start
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+ org.bukkit.block.Block source = CraftBlock.at(world, fluidPos);
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+ BlockFromToEvent event = new BlockFromToEvent(source, BlockFace.DOWN);
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+ world.getCraftServer().getPluginManager().callEvent(event);
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+
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+ if (event.isCancelled()) {
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+ return;
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+ }
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+ // CraftBukkit end
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this.spreadTo(world, blockposition1, iblockdata1, Direction.DOWN, fluid2);
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if (this.sourceNeighborCount(world, fluidPos) >= 3) {
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this.spreadToSides(world, fluidPos, fluidState, blockState);
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@@ -167,8 +184,19 @@
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Direction enumdirection = (Direction) entry.getKey();
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FluidState fluid1 = (FluidState) entry.getValue();
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BlockPos blockposition1 = pos.relative(enumdirection);
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+ final BlockState blockStateIfLoaded = world.getBlockStateIfLoaded(blockposition1); // Paper - Prevent chunk loading from fluid flowing
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+ if (blockStateIfLoaded == null) continue; // Paper - Prevent chunk loading from fluid flowing
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- this.spreadTo(world, blockposition1, world.getBlockState(blockposition1), enumdirection, fluid1);
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+ // CraftBukkit start
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+ org.bukkit.block.Block source = CraftBlock.at(world, pos);
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+ BlockFromToEvent event = new BlockFromToEvent(source, org.bukkit.craftbukkit.block.CraftBlock.notchToBlockFace(enumdirection));
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+ world.getCraftServer().getPluginManager().callEvent(event);
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+
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+ if (event.isCancelled()) {
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+ continue;
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+ }
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+ // CraftBukkit end
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+ this.spreadTo(world, blockposition1, blockStateIfLoaded, enumdirection, fluid1); // Paper - Prevent chunk loading from fluid flowing
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}
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}
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@@ -183,7 +211,8 @@
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while (iterator.hasNext()) {
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Direction enumdirection = (Direction) iterator.next();
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BlockPos.MutableBlockPos blockposition_mutableblockposition1 = blockposition_mutableblockposition.setWithOffset(pos, enumdirection);
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- BlockState iblockdata1 = world.getBlockState(blockposition_mutableblockposition1);
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+ BlockState iblockdata1 = world.getBlockStateIfLoaded(blockposition_mutableblockposition1); // Paper - Prevent chunk loading from fluid flowing
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+ if (iblockdata1 == null) continue; // Paper - Prevent chunk loading from fluid flowing
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FluidState fluid = iblockdata1.getFluidState();
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if (fluid.getType().isSame(this) && FlowingFluid.canPassThroughWall(enumdirection, world, pos, state, blockposition_mutableblockposition1, iblockdata1)) {
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@@ -287,7 +316,7 @@
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ifluidcontainer.placeLiquid(world, pos, state, fluidState);
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} else {
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if (!state.isAir()) {
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- this.beforeDestroyingBlock(world, pos, state);
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+ this.beforeDestroyingBlock(world, pos, state, pos.relative(direction.getOpposite())); // Paper - Add BlockBreakBlockEvent
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}
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world.setBlock(pos, fluidState.createLegacyBlock(), 3);
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@@ -295,6 +324,7 @@
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}
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+ protected void beforeDestroyingBlock(LevelAccessor world, BlockPos pos, BlockState state, BlockPos source) { beforeDestroyingBlock(world, pos, state); } // Paper - Add BlockBreakBlockEvent
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protected abstract void beforeDestroyingBlock(LevelAccessor world, BlockPos pos, BlockState state);
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protected int getSlopeDistance(LevelReader world, BlockPos pos, int i, Direction direction, BlockState state, FlowingFluid.SpreadContext spreadCache) {
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@@ -306,7 +336,8 @@
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if (enumdirection1 != direction) {
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BlockPos blockposition1 = pos.relative(enumdirection1);
|
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- BlockState iblockdata1 = spreadCache.getBlockState(blockposition1);
|
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+ BlockState iblockdata1 = spreadCache.getBlockStateIfLoaded(blockposition1); // Paper - Prevent chunk loading from fluid flowing
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+ if (iblockdata1 == null) continue; // Paper - Prevent chunk loading from fluid flowing
|
||||
FluidState fluid = iblockdata1.getFluidState();
|
||||
|
||||
if (this.canPassThrough(world, this.getFlowing(), pos, state, enumdirection1, blockposition1, iblockdata1, fluid)) {
|
||||
@@ -372,7 +403,8 @@
|
||||
while (iterator.hasNext()) {
|
||||
Direction enumdirection = (Direction) iterator.next();
|
||||
BlockPos blockposition1 = pos.relative(enumdirection);
|
||||
- BlockState iblockdata1 = world.getBlockState(blockposition1);
|
||||
+ BlockState iblockdata1 = world.getBlockStateIfLoaded(blockposition1); // Paper - Prevent chunk loading from fluid flowing
|
||||
+ if (iblockdata1 == null) continue; // Paper - Prevent chunk loading from fluid flowing
|
||||
FluidState fluid = iblockdata1.getFluidState();
|
||||
|
||||
if (this.canMaybePassThrough(world, pos, state, enumdirection, blockposition1, iblockdata1, fluid)) {
|
||||
@@ -444,10 +476,24 @@
|
||||
if (fluid1.isEmpty()) {
|
||||
fluidState = fluid1;
|
||||
blockState = Blocks.AIR.defaultBlockState();
|
||||
+ // CraftBukkit start
|
||||
+ FluidLevelChangeEvent event = CraftEventFactory.callFluidLevelChangeEvent(world, pos, blockState);
|
||||
+ if (event.isCancelled()) {
|
||||
+ return;
|
||||
+ }
|
||||
+ blockState = ((CraftBlockData) event.getNewData()).getState();
|
||||
+ // CraftBukkit end
|
||||
world.setBlock(pos, blockState, 3);
|
||||
} else if (!fluid1.equals(fluidState)) {
|
||||
fluidState = fluid1;
|
||||
blockState = fluid1.createLegacyBlock();
|
||||
+ // CraftBukkit start
|
||||
+ FluidLevelChangeEvent event = CraftEventFactory.callFluidLevelChangeEvent(world, pos, blockState);
|
||||
+ if (event.isCancelled()) {
|
||||
+ return;
|
||||
+ }
|
||||
+ blockState = ((CraftBlockData) event.getNewData()).getState();
|
||||
+ // CraftBukkit end
|
||||
world.setBlock(pos, blockState, 3);
|
||||
world.scheduleTick(pos, fluid1.getType(), i);
|
||||
}
|
||||
@@ -524,12 +570,27 @@
|
||||
public BlockState getBlockState(BlockPos pos) {
|
||||
return this.getBlockState(pos, this.getCacheKey(pos));
|
||||
}
|
||||
+ // Paper start - Prevent chunk loading from fluid flowing
|
||||
+ public @javax.annotation.Nullable BlockState getBlockStateIfLoaded(BlockPos pos) {
|
||||
+ return this.getBlockState(pos, this.getCacheKey(pos), false);
|
||||
+ }
|
||||
+ // Paper end - Prevent chunk loading from fluid flowing
|
||||
|
||||
private BlockState getBlockState(BlockPos pos, short packed) {
|
||||
- return (BlockState) this.stateCache.computeIfAbsent(packed, (short1) -> {
|
||||
- return this.level.getBlockState(pos);
|
||||
- });
|
||||
+ // Paper start - Prevent chunk loading from fluid flowing
|
||||
+ return getBlockState(pos, packed, true);
|
||||
}
|
||||
+ private @javax.annotation.Nullable BlockState getBlockState(BlockPos pos, short packed, boolean load) {
|
||||
+ BlockState blockState = this.stateCache.get(packed);
|
||||
+ if (blockState == null) {
|
||||
+ blockState = load ? level.getBlockState(pos) : level.getBlockStateIfLoaded(pos);
|
||||
+ if (blockState != null) {
|
||||
+ this.stateCache.put(packed, blockState);
|
||||
+ }
|
||||
+ }
|
||||
+ return blockState;
|
||||
+ // Paper end - Prevent chunk loading from fluid flowing
|
||||
+ }
|
||||
|
||||
public boolean isHole(BlockPos pos) {
|
||||
return this.holeCache.computeIfAbsent(this.getCacheKey(pos), (short0) -> {
|
Loading…
Reference in a new issue