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Fix return value of Block#applyBoneMeal always being false (#6030)
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
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Date: Mon, 28 Jun 2021 18:16:52 -0700
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Subject: [PATCH] Fix return value of Block#applyBoneMeal always being false
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diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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index 4270431061b5a52d709b7db4ebc8c322bdd7cfdb..e119df73fea9dff0ae5830e438f8fcbda0dddf2e 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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@@ -682,7 +682,7 @@ public class CraftBlock implements Block {
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Direction direction = CraftBlock.blockFaceToNotch(face);
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UseOnContext context = new UseOnContext(this.getCraftWorld().getHandle(), null, InteractionHand.MAIN_HAND, Items.BONE_MEAL.getDefaultInstance(), new BlockHitResult(Vec3.ZERO, direction, this.getPosition(), false));
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- return BoneMealItem.applyBonemeal(context) == InteractionResult.SUCCESS;
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+ return BoneMealItem.applyBonemeal(context) == InteractionResult.CONSUME; // Paper - CONSUME is returned on success server-side (see BoneMealItem.applyBoneMeal and InteractionResult.sidedSuccess(boolean))
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}
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@Override
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