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10 changed files with 22 additions and 12 deletions
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@ -135,7 +135,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ // Paper end - Add missing structure set seed configs
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randomsource.setSeed(this.concentricRingsSeed);
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+ } // Paper - Add missing structure set seed configs
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double d0 = randomsource.nextDouble() * 3.141592653589793D * 2.0D;
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double d0 = randomsource.nextDouble() * Math.PI * 2.0D;
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int l = 0;
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int i1 = 0;
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@@ -0,0 +0,0 @@ public class ChunkGeneratorStructureState {
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@ -171,11 +171,20 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ }
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+ // Paper end - Add missing structure set seed configs
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return this.isPlacementChunk(calculator, chunkX, chunkZ)
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- && (!(this.frequency < 1.0F) || this.frequencyReductionMethod.shouldGenerate(calculator.getLevelSeed(), this.salt, chunkX, chunkZ, this.frequency))
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+ && (!(this.frequency < 1.0F) || this.frequencyReductionMethod.shouldGenerate(calculator.getLevelSeed(), this.salt, chunkX, chunkZ, this.frequency, saltOverride)) // Paper - Add missing structure set seed configs
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&& (!this.exclusionZone.isPresent() || !this.exclusionZone.get().isPlacementForbidden(calculator, chunkX, chunkZ));
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- && this.applyAdditionalChunkRestrictions(chunkX, chunkZ, calculator.getLevelSeed())
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+ && this.applyAdditionalChunkRestrictions(chunkX, chunkZ, calculator.getLevelSeed(), saltOverride) // Paper - Add missing structure set seed configs
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&& this.applyInteractionsWithOtherStructures(calculator, chunkX, chunkZ);
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}
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- public boolean applyAdditionalChunkRestrictions(int chunkX, int chunkZ, long seed) {
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- return !(this.frequency < 1.0F) || this.frequencyReductionMethod.shouldGenerate(seed, this.salt, chunkX, chunkZ, this.frequency);
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+ // Paper start - Add missing structure set seed configs
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+ public boolean applyAdditionalChunkRestrictions(int chunkX, int chunkZ, long seed, @org.jetbrains.annotations.Nullable Integer saltOverride) {
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+ return !(this.frequency < 1.0F) || this.frequencyReductionMethod.shouldGenerate(seed, this.salt, chunkX, chunkZ, this.frequency, saltOverride);
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+ // Paper end - Add missing structure set seed configs
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}
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public boolean applyInteractionsWithOtherStructures(ChunkGeneratorStructureState calculator, int centerChunkX, int centerChunkZ) {
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@@ -0,0 +0,0 @@ public abstract class StructurePlacement {
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public abstract StructurePlacementType<?> type();
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@ -25,11 +25,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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// CraftBukkit end
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+ // Paper - move NotePlayEvent call to fix instrument/note changes; TODO any way to cancel the game event?
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world.blockEvent(pos, this, 0, 0);
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world.gameEvent(entity, GameEvent.NOTE_BLOCK_PLAY, pos);
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world.gameEvent(entity, (Holder) GameEvent.NOTE_BLOCK_PLAY, pos);
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}
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@@ -0,0 +0,0 @@ public class NoteBlock extends Block {
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@Override
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public boolean triggerEvent(BlockState state, Level world, BlockPos pos, int type, int data) {
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protected boolean triggerEvent(BlockState state, Level world, BlockPos pos, int type, int data) {
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NoteBlockInstrument blockpropertyinstrument = (NoteBlockInstrument) state.getValue(NoteBlock.INSTRUMENT);
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+ // Paper start - move NotePlayEvent call to fix instrument/note changes
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+ org.bukkit.event.block.NotePlayEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callNotePlayEvent(world, pos, blockpropertyinstrument, state.getValue(NOTE));
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@ -8,7 +8,7 @@ diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/jav
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/Entity.java
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+++ b/src/main/java/net/minecraft/world/entity/Entity.java
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@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
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@@ -0,0 +0,0 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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private org.bukkit.util.Vector origin;
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@javax.annotation.Nullable
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private UUID originWorld;
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@ -16,7 +16,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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public void setOrigin(@javax.annotation.Nonnull Location location) {
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this.origin = location.toVector();
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@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
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@@ -0,0 +0,0 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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this.setRemainingFireTicks(this.remainingFireTicks - 1);
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}
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@ -25,7 +25,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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this.setTicksFrozen(0);
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this.level().levelEvent((Player) null, 1009, this.blockPosition, 1);
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}
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@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
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@@ -0,0 +0,0 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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if (fromNetherPortal) {
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nbttagcompound.putBoolean("Paper.FromNetherPortal", true);
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}
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@ -35,7 +35,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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// Paper end
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return nbttagcompound;
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} catch (Throwable throwable) {
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@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, S
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@@ -0,0 +0,0 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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if (spawnReason == null) {
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spawnReason = org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.DEFAULT;
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}
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@ -20,9 +20,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ }
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+ // Paper end - Multi Block Change API
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+
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@Override
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public void write(FriendlyByteBuf buf) {
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private void write(FriendlyByteBuf buf) {
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buf.writeLong(this.sectionPos.asLong());
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buf.writeVarInt(this.positions.length);
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@ -23,6 +23,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ // Paper start - Reset placed block on exception
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+ try {
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this.updateCustomBlockEntityTag(blockposition, world, entityhuman, itemstack, iblockdata1);
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BlockItem.updateBlockEntityComponents(world, blockposition, itemstack);
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+ } catch (Exception e) {
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+ oldBlockstate.update(true, false);
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+ if (entityhuman instanceof ServerPlayer player) {
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