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Add back Reduce allocation of Vec3D by entity tracker patch (#10179)
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1 changed files with 10 additions and 9 deletions
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@ -5,7 +5,7 @@ Subject: [PATCH] Reduce allocation of Vec3D by entity tracker
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diff --git a/src/main/java/net/minecraft/network/protocol/game/VecDeltaCodec.java b/src/main/java/net/minecraft/network/protocol/game/VecDeltaCodec.java
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index 05ac41e136da43284fb24a6b698ebd36318278fb..5ca3ad7b3d7606accd0a58b3c708fadb349608f7 100644
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index 3c4ac79c094dc2fff7de94150a34b7bf814ac0de..38b56923a642afc1cb411480ba03cc784ed7cd24 100644
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--- a/src/main/java/net/minecraft/network/protocol/game/VecDeltaCodec.java
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+++ b/src/main/java/net/minecraft/network/protocol/game/VecDeltaCodec.java
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@@ -5,7 +5,7 @@ import org.jetbrains.annotations.VisibleForTesting;
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@ -18,30 +18,31 @@ index 05ac41e136da43284fb24a6b698ebd36318278fb..5ca3ad7b3d7606accd0a58b3c708fadb
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@VisibleForTesting
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static long encode(double value) {
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diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
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index 48586780da5d260894fe59efaa97cb1facfe73fe..dadf403ac91887f0fae87889170deb6d5732cbc1 100644
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index 2458bc75ece2d5eadc49df0f1c94702bd20e779f..673f0d1ee4e4228a52c07fc1b570822257e59300 100644
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--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
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+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
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@@ -1348,9 +1348,14 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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@@ -1418,10 +1418,14 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
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public void updatePlayer(ServerPlayer player) {
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org.spigotmc.AsyncCatcher.catchOp("player tracker update"); // Spigot
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if (player != this.entity) {
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- Vec3 vec3d = player.position().subtract(this.entity.position());
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+ // Paper start - remove allocation of Vec3D here
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+ // Vec3 vec3d = player.position().subtract(this.entity.position());
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+ double vec3d_dx = player.getX() - this.entity.getX();
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+ double vec3d_dz = player.getZ() - this.entity.getZ();
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+ // Paper end - remove allocation of Vec3D here
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Vec3 vec3d = player.position().subtract(this.entity.position());
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double d0 = (double) Math.min(this.getEffectiveRange(), io.papermc.paper.chunk.system.ChunkSystem.getSendViewDistance(player) * 16); // Paper - per player view distance
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int i = ChunkMap.this.getPlayerViewDistance(player);
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double d0 = (double) Math.min(this.getEffectiveRange(), i * 16);
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- double d1 = vec3d.x * vec3d.x + vec3d.z * vec3d.z;
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+ double d1 = vec3d_dx * vec3d_dx + vec3d_dz * vec3d_dz; // Paper
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double d2 = d0 * d0;
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boolean flag = d1 <= d2 && this.entity.broadcastToPlayer(player);
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boolean flag = d1 <= d2 && this.entity.broadcastToPlayer(player) && ChunkMap.this.isChunkTracked(player, this.entity.chunkPosition().x, this.entity.chunkPosition().z);
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// Paper start - Configurable entity tracking range by Y
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diff --git a/src/main/java/net/minecraft/server/level/ServerEntity.java b/src/main/java/net/minecraft/server/level/ServerEntity.java
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index ae3d1077b42fb288938a8a65471f00b3f52cb18f..d1bcc1f9816826391b7ba7c79e3b1c2c013933de 100644
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index ba9843cd0e922fb2fee3b3ff753767ec1bc1816b..ae188ae314336d971303023c7b7b8ecf32bae253 100644
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--- a/src/main/java/net/minecraft/server/level/ServerEntity.java
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+++ b/src/main/java/net/minecraft/server/level/ServerEntity.java
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@@ -161,7 +161,13 @@ public class ServerEntity {
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@@ -164,7 +164,13 @@ public class ServerEntity {
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i = Mth.floor(this.entity.getYRot() * 256.0F / 360.0F);
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j = Mth.floor(this.entity.getXRot() * 256.0F / 360.0F);
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Vec3 vec3d = this.entity.trackingPosition();
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