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SPIGOT-6810: Improve / fix biome setting code
By: md_5 <git@md-5.net>
This commit is contained in:
parent
27643e5df2
commit
4b8394a81b
2 changed files with 3 additions and 3 deletions
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@ -734,7 +734,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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@Override
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public void setBiome(int x, int z, Biome bio) {
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for (int y = 0; y < getMaxHeight(); y++) {
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for (int y = getMinHeight(); y < getMaxHeight(); y++) {
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setBiome(x, y, z, bio);
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}
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}
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@ -746,7 +746,7 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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net.minecraft.world.level.chunk.Chunk chunk = this.world.getChunkAt(pos);
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if (chunk != null) {
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chunk.setBiome(x, y, z, bb);
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chunk.setBiome(x >> 2, y >> 2, z >> 2, bb);
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chunk.setUnsaved(true); // SPIGOT-2890
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}
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@ -66,7 +66,7 @@ public class CustomChunkGenerator extends InternalChunkGenerator {
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@Override
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public void setBiome(int x, int z, Biome bio) {
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for (int y = 0; y < world.getWorld().getMaxHeight(); y += 4) {
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for (int y = world.getWorld().getMinHeight(); y < world.getWorld().getMaxHeight(); y += 4) {
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setBiome(x, y, z, bio);
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}
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}
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