EndermanAttackPlayerEvent

Allow control over whether or not an enderman aggros a player.

This allows you to override/extend the pumpkin/stare logic.
This commit is contained in:
Aikar 2018-05-01 20:17:44 -04:00
parent 2a57740d34
commit 4be5a9c1a7

View file

@ -0,0 +1,99 @@
/*
* Copyright (c) 2018 Daniel Ennis (Aikar) MIT License
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
* LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
* OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
* WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package com.destroystokyo.paper.event.entity;
import org.bukkit.entity.Enderman;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
import org.bukkit.event.entity.EntityEvent;
import org.jetbrains.annotations.ApiStatus;
import org.jspecify.annotations.NullMarked;
/**
* Fired when an Enderman determines if it should attack a player or not.
* <p>
* Starts off cancelled if the player is wearing a pumpkin head or is not looking
* at the Enderman, according to Vanilla rules.
*/
@NullMarked
public class EndermanAttackPlayerEvent extends EntityEvent implements Cancellable {
private static final HandlerList HANDLER_LIST = new HandlerList();
private final Player player;
private boolean cancelled;
@ApiStatus.Internal
public EndermanAttackPlayerEvent(final Enderman entity, final Player player) {
super(entity);
this.player = player;
}
/**
* The enderman considering attacking
*
* @return The enderman considering attacking
*/
@Override
public Enderman getEntity() {
return (Enderman) super.getEntity();
}
/**
* The player the Enderman is considering attacking
*
* @return The player the Enderman is considering attacking
*/
public Player getPlayer() {
return this.player;
}
/**
* @return If cancelled, the enderman will not attack
*/
@Override
public boolean isCancelled() {
return this.cancelled;
}
/**
* {@inheritDoc}
* <br>
* Cancels if the Enderman will attack this player
*/
@Override
public void setCancelled(final boolean cancel) {
this.cancelled = cancel;
}
@Override
public HandlerList getHandlers() {
return HANDLER_LIST;
}
public static HandlerList getHandlerList() {
return HANDLER_LIST;
}
}