From 4da844f1e3e375a24a0e518b0787ae909fa0e247 Mon Sep 17 00:00:00 2001 From: Jake Potrebic Date: Fri, 27 Jan 2023 13:01:36 -0800 Subject: [PATCH] Fix force-opening enchantment tables (#8820) --- ...Fix-force-opening-enchantment-tables.patch | 30 +++++++++++++++++++ 1 file changed, 30 insertions(+) create mode 100644 patches/server/0960-Fix-force-opening-enchantment-tables.patch diff --git a/patches/server/0960-Fix-force-opening-enchantment-tables.patch b/patches/server/0960-Fix-force-opening-enchantment-tables.patch new file mode 100644 index 0000000000..fe70d01f06 --- /dev/null +++ b/patches/server/0960-Fix-force-opening-enchantment-tables.patch @@ -0,0 +1,30 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic +Date: Thu, 26 Jan 2023 16:19:26 -0800 +Subject: [PATCH] Fix force-opening enchantment tables + + +diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java +index e779dcc4982ff51e4d450265fd61bc26e8e74d3a..ed22e6f17f48db71cc283afc8b71d85682cd7d3a 100644 +--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java ++++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java +@@ -396,7 +396,18 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity { + + // If there isn't an enchant table we can force create one, won't be very useful though. + BlockPos pos = new BlockPos(location.getBlockX(), location.getBlockY(), location.getBlockZ()); +- this.getHandle().openMenu(((EnchantmentTableBlock) Blocks.ENCHANTING_TABLE).getMenuProvider(null, this.getHandle().level, pos)); ++ // Paper start ++ MenuProvider menuProvider = ((EnchantmentTableBlock) Blocks.ENCHANTING_TABLE).getMenuProvider(null, this.getHandle().level, pos); ++ if (menuProvider == null) { ++ if (!force) { ++ return null; ++ } ++ menuProvider = new net.minecraft.world.SimpleMenuProvider((syncId, inventory, player) -> { ++ return new net.minecraft.world.inventory.EnchantmentMenu(syncId, inventory, net.minecraft.world.inventory.ContainerLevelAccess.create(this.getHandle().level, pos)); ++ }, Component.translatable("container.enchant")); ++ } ++ this.getHandle().openMenu(menuProvider); ++ // Paper end + + if (force) { + this.getHandle().containerMenu.checkReachable = false;