This commit is contained in:
Jason Penilla 2021-06-13 21:27:51 -07:00
parent 0670cfd66f
commit 4fb248cd77
2 changed files with 105 additions and 118 deletions

View file

@ -10,8 +10,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
@@ -0,0 +0,0 @@ public class ChunkHolder {
long lastAutoSaveTime; // Paper - incremental autosave
long inactiveTimeStart; // Paper - incremental autosave
}
// Paper end
+ // Paper start - optimise isOutsideOfRange
+ // cached here to avoid a map lookup
@ -25,17 +25,17 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ }
+ // Paper end - optimise isOutsideOfRange
+
public ChunkHolder(ChunkPos pos, int level, LevelLightEngine lightingProvider, ChunkHolder.LevelChangeListener levelUpdateListener, ChunkHolder.PlayerProvider playersWatchingChunkProvider) {
public ChunkHolder(ChunkPos pos, int level, LevelHeightAccessor world, LevelLightEngine lightingProvider, ChunkHolder.LevelChangeListener levelUpdateListener, ChunkHolder.PlayerProvider playersWatchingChunkProvider) {
this.futures = new AtomicReferenceArray(ChunkHolder.CHUNK_STATUSES.size());
this.fullChunkFuture = ChunkHolder.UNLOADED_LEVEL_CHUNK_FUTURE;
@@ -0,0 +0,0 @@ public class ChunkHolder {
this.queueLevel = this.oldTicketLevel;
this.setTicketLevel(level);
this.changedBlocksPerSection = new ShortSet[world.getSectionsCount()];
this.chunkMap = (ChunkMap)playersWatchingChunkProvider; // Paper
+ this.updateRanges(); // Paper - optimise isOutsideOfRange
}
// Paper start
// CraftBukkit start
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
@ -63,11 +63,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
// Paper end - use distance map to optimise entity tracker
+ // Paper start - optimise PlayerChunkMap#isOutsideRange
+ this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE);
+ // Paper end - optimise PlayerChunkMap#isOutsideRange
+ // Paper start - optimise PlayerChunkMap#isOutsideRange
+ this.playerChunkTickRangeMap.add(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE);
+ // Paper end - optimise PlayerChunkMap#isOutsideRange
}
void removePlayerFromDistanceMaps(ServerPlayer player) {
// Paper start - no-tick view distance
int effectiveTickViewDistance = this.getEffectiveViewDistance();
int effectiveNoTickViewDistance = Math.max(this.getEffectiveNoTickViewDistance(), effectiveTickViewDistance);
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.playerEntityTrackerTrackMaps[i].remove(player);
}
@ -76,9 +79,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ this.playerMobSpawnMap.remove(player);
+ this.playerChunkTickRangeMap.remove(player);
+ // Paper end - optimise PlayerChunkMap#isOutsideRange
}
void updateMaps(ServerPlayer player) {
// Paper start - no-tick view distance
this.playerViewDistanceBroadcastMap.remove(player);
this.playerViewDistanceTickMap.remove(player);
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
trackMap.update(player, chunkX, chunkZ, Math.min(trackRange, this.getEffectiveViewDistance()));
}
@ -86,18 +89,18 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ // Paper start - optimise PlayerChunkMap#isOutsideRange
+ this.playerChunkTickRangeMap.update(player, chunkX, chunkZ, DistanceManager.MOB_SPAWN_RANGE);
+ // Paper end - optimise PlayerChunkMap#isOutsideRange
}
// Paper end
// Paper start - no-tick view distance
int effectiveTickViewDistance = this.getEffectiveViewDistance();
int effectiveNoTickViewDistance = Math.max(this.getEffectiveNoTickViewDistance(), effectiveTickViewDistance);
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.worldgenMailbox = this.queueSorter.getProcessor(threadedmailbox, false);
this.mainThreadMailbox = this.queueSorter.getProcessor(mailbox, false);
this.mailboxLight = this.queueSorter.getProcessor(lightthreaded, false);// Paper
this.lightEngine = new ThreadedLevelLightEngine(chunkProvider, this, this.level.dimensionType().hasSkyLight(), threadedmailbox1, this.queueSorter.getProcessor(threadedmailbox1, false));
- this.distanceManager = new ChunkMap.ChunkDistanceManager(workerExecutor, mainThreadExecutor);
+ this.distanceManager = new ChunkMap.ChunkDistanceManager(workerExecutor, mainThreadExecutor); this.distanceManager.chunkMap = this; // Paper
this.overworldDataStorage = supplier;
this.poiManager = new PoiManager(new File(this.storageFolder, "poi"), dataFixer, flag, this.level); // Paper
this.setViewDistance(i);
- this.distanceManager = new ChunkMap.ChunkDistanceManager(executor, mainThreadExecutor);
+ this.distanceManager = new ChunkMap.ChunkDistanceManager(executor, mainThreadExecutor); this.distanceManager.chunkMap = this; // Paper
this.overworldDataStorage = persistentStateManagerFactory;
this.poiManager = new PoiManager(new File(this.storageFolder, "poi"), dataFixer, dsync, world);
this.setViewDistance(viewDistance);
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.playerEntityTrackerTrackMaps[ordinal] = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets);
}
@ -134,17 +137,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ }
+ });
+ // Paper end - optimise PlayerChunkMap#isOutsideRange
}
public void updatePlayerMobTypeMap(Entity entity) {
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
return entityPlayer.mobCounts[enumCreatureType.ordinal()];
}
+ private static double getDistanceSquaredFromChunk(ChunkPos chunkPos, Entity entity) { return euclideanDistanceSquared(chunkPos, entity); } // Paper - OBFHELPER
private static double euclideanDistanceSquared(ChunkPos pos, Entity entity) {
double d0 = (double) (pos.x * 16 + 8);
double d1 = (double) (pos.z * 16 + 8);
// Paper start - no-tick view distance
this.setNoTickViewDistance(this.level.paperConfig.noTickViewDistance);
this.playerViewDistanceTickMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
} else {
if (holder != null) {
@ -154,45 +149,39 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
if (holder != null) {
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
return isOutsideOfRange(chunkcoordintpair, false);
return this.isOutsideOfRange(chunkPos, false);
}
- boolean isOutsideOfRange(ChunkPos chunkcoordintpair, boolean reducedRange) {
- int chunkRange = level.spigotConfig.mobSpawnRange;
- chunkRange = (chunkRange > level.spigotConfig.viewDistance) ? (byte) level.spigotConfig.viewDistance : chunkRange;
- chunkRange = (chunkRange > 8) ? 8 : chunkRange;
+ // Paper start - optimise isOutsideOfRange
+ final boolean isOutsideOfRange(ChunkPos chunkcoordintpair, boolean reducedRange) {
+ return this.isOutsideOfRange(this.getUpdatingChunkIfPresent(chunkcoordintpair.toLong()), chunkcoordintpair, reducedRange);
+ }
-
- final int finalChunkRange = chunkRange; // Paper for lambda below
- //double blockRange = (reducedRange) ? Math.pow(chunkRange << 4, 2) : 16384.0D; // Paper - use from event
- // Spigot end
- long i = chunkcoordintpair.toLong();
+ // Paper start - optimise isOutsideOfRange
+ final boolean isOutsideOfRange(ChunkPos chunkcoordintpair, boolean reducedRange) {
+ return this.isOutsideOfRange(this.getUpdatingChunkIfPresent(chunkcoordintpair.toLong()), chunkcoordintpair, reducedRange);
+ }
+ final boolean isOutsideOfRange(ChunkHolder playerchunk, ChunkPos chunkcoordintpair, boolean reducedRange) {
+ // this function is so hot that removing the map lookup call can have an order of magnitude impact on its performance
+ // tested and confirmed via System.nanoTime()
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> playersInRange = reducedRange ? playerchunk.playersInMobSpawnRange : playerchunk.playersInChunkTickRange;
+ if (playersInRange == null) {
+ return true;
+ }
+ Object[] backingSet = playersInRange.getBackingSet();
- return !this.distanceManager.hasPlayersNearby(i) ? true : this.playerMap.a(i).noneMatch((entityplayer) -> {
- // Paper start -
- return !this.distanceManager.hasPlayersNearby(i) ? true : this.playerMap.getPlayers(i).noneMatch((entityplayer) -> {
- // Paper start - add PlayerNaturallySpawnCreaturesEvent
- com.destroystokyo.paper.event.entity.PlayerNaturallySpawnCreaturesEvent event;
- double blockRange = 16384.0D;
- if (reducedRange) {
- event = entityplayer.playerNaturallySpawnedEvent;
- if (event == null || event.isCancelled()) return false;
- blockRange = (double) ((event.getSpawnRadius() << 4) * (event.getSpawnRadius() << 4));
- }
+ if (playersInRange == null) {
+ return true;
+ }
- return (!entityplayer.isSpectator() && a(chunkcoordintpair, (Entity) entityplayer) < blockRange); // Spigot
- // Paper end
- });
+ Object[] backingSet = playersInRange.getBackingSet();
+
+ if (reducedRange) {
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
+ Object raw = backingSet[i];
@ -201,10 +190,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ }
+ ServerPlayer player = (ServerPlayer) raw;
+ // don't check spectator and whatnot, already handled by mob spawn map update
+ if (player.lastEntitySpawnRadiusSquared > getDistanceSquaredFromChunk(chunkcoordintpair, player)) {
+ if (player.lastEntitySpawnRadiusSquared > euclideanDistanceSquared(chunkcoordintpair, player)) {
+ return false; // in range
+ }
+ }
}
- // Paper end
- return !entityplayer.isSpectator() && ChunkMap.euclideanDistanceSquared(chunkcoordintpair, (Entity) entityplayer) < blockRange; // Spigot
- });
+ } else {
+ final double range = (DistanceManager.MOB_SPAWN_RANGE * 16) * (DistanceManager.MOB_SPAWN_RANGE * 16);
+ // before spigot, mob spawn range was actually mob spawn range + tick range, but it was split
@ -215,7 +207,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ }
+ ServerPlayer player = (ServerPlayer) raw;
+ // don't check spectator and whatnot, already handled by mob spawn map update
+ if (range > getDistanceSquaredFromChunk(chunkcoordintpair, player)) {
+ if (range > euclideanDistanceSquared(chunkcoordintpair, player)) {
+ return false; // in range
+ }
+ }
@ -232,7 +224,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/server/level/DistanceManager.java
+++ b/src/main/java/net/minecraft/server/level/DistanceManager.java
@@ -0,0 +0,0 @@ public abstract class DistanceManager {
private final Long2ObjectMap<ObjectSet<ServerPlayer>> playersPerChunk = new Long2ObjectOpenHashMap();
final Long2ObjectMap<ObjectSet<ServerPlayer>> playersPerChunk = new Long2ObjectOpenHashMap();
public final Long2ObjectOpenHashMap<SortedArraySet<Ticket<?>>> tickets = new Long2ObjectOpenHashMap();
private final DistanceManager.ChunkTicketTracker ticketTracker = new DistanceManager.ChunkTicketTracker();
- private final DistanceManager.FixedPlayerDistanceChunkTracker naturalSpawnChunkCounter = new DistanceManager.FixedPlayerDistanceChunkTracker(8);
@ -241,18 +233,18 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
// Paper start use a queue, but still keep unique requirement
public final java.util.Queue<ChunkHolder> pendingChunkUpdates = new java.util.ArrayDeque<ChunkHolder>() {
@@ -0,0 +0,0 @@ public abstract class DistanceManager {
private final Executor mainThreadExecutor;
final Executor mainThreadExecutor;
private long ticketTickCounter;
+ ChunkMap chunkMap; // Paper
+
protected DistanceManager(Executor workerExecutor, Executor mainThreadExecutor) {
mainThreadExecutor.getClass();
Objects.requireNonNull(mainThreadExecutor);
ProcessorHandle<Runnable> mailbox = ProcessorHandle.of("player ticket throttler", mainThreadExecutor::execute);
@@ -0,0 +0,0 @@ public abstract class DistanceManager {
protected abstract ChunkHolder updateChunkScheduling(long pos, int level, @Nullable ChunkHolder holder, int k);
public boolean runAllUpdates(ChunkMap chunkStorage) {
public boolean runAllUpdates(ChunkMap playerchunkmap) {
- this.naturalSpawnChunkCounter.runAllUpdates();
+ //this.f.a(); // Paper - no longer used
this.playerTicketManager.runAllUpdates();
@ -303,7 +295,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
boolean flag1 = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !level.players().isEmpty(); // CraftBukkit
boolean flag1 = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !this.level.players().isEmpty(); // CraftBukkit
if (!flag) {
+ // Paper start - optimize isOutisdeRange
@ -358,27 +350,26 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
final int[] chunksTicked = {0}; this.chunkMap.forEachVisibleChunk((playerchunk) -> { // Paper - safe iterator incase chunk loads, also no wrapping
Optional<LevelChunk> optional = ((Either) playerchunk.getTickingChunkFuture().getNow(ChunkHolder.UNLOADED_LEVEL_CHUNK)).left();
@@ -0,0 +0,0 @@ public class ServerChunkCache extends ChunkSource {
LevelChunk chunk = (LevelChunk) optional1.get();
ChunkPos chunkcoordintpair = playerchunk.getPos();
- if (!this.chunkMap.noPlayersCloseForSpawning(chunkcoordintpair)) {
+ if (!this.chunkMap.isOutsideOfRange(playerchunk, chunkcoordintpair, false)) { // Paper - optimise isOutsideOfRange
chunk.setInhabitedTime(chunk.getInhabitedTime() + j);
- if (flag1 && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunk.getPos()) && !this.chunkMap.isOutsideOfRange(chunkcoordintpair, true)) { // Spigot
+ if (flag1 && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunk.getPos()) && !this.chunkMap.isOutsideOfRange(playerchunk, chunkcoordintpair, true)) { // Spigot // Paper - optimise isOutsideOfRange
NaturalSpawner.spawnForChunk(this.level, chunk, spawnercreature_d, this.spawnFriendlies, this.spawnEnemies, flag2);
}
this.level.getProfiler().pop();
ChunkPos chunkcoordintpair = chunk.getPos();
- if (this.level.isPositionEntityTicking(chunkcoordintpair) && !this.chunkMap.noPlayersCloseForSpawning(chunkcoordintpair)) {
+ if (this.level.isPositionEntityTicking(chunkcoordintpair) && !this.chunkMap.isOutsideOfRange(playerchunk, chunkcoordintpair, false)) { // Paper - optimise isOutsideOfRange
chunk.setInhabitedTime(chunk.getInhabitedTime() + j);
- if (flag1 && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunk.getPos()) && !this.chunkMap.isOutsideOfRange(chunkcoordintpair, true)) { // Spigot
+ if (flag1 && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunk.getPos()) && !this.chunkMap.isOutsideOfRange(playerchunk, chunkcoordintpair, true)) { // Spigot // Paper - optimise isOutsideOfRange
NaturalSpawner.spawnForChunk(this.level, chunk, spawnercreature_d, this.spawnFriendlies, this.spawnEnemies, flag2);
if (chunksTicked[0]++ % 10 == 0) this.level.getServer().midTickLoadChunks(); // Paper
}
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player implements ContainerListener {
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
// CraftBukkit end
public PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper
+ public double lastEntitySpawnRadiusSquared; // Paper - optimise isOutsideRange, this field is in blocks
public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleHashSet; // Paper
boolean needsChunkCenterUpdate; // Paper - no-tick view distance
+ double lastEntitySpawnRadiusSquared; // Paper - optimise isOutsideRange, this field is in blocks
+
public ServerPlayer(MinecraftServer server, ServerLevel world, GameProfile profile, ServerPlayerGameMode interactionManager) {
super(world, world.getSpawn(), world.getSharedSpawnAngle(), profile);
this.respawnDimension = Level.OVERWORLD;

View file

@ -27,12 +27,12 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
import net.minecraft.server.MCUtil;
+import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.progress.ChunkProgressListener;
import net.minecraft.server.network.ServerPlayerConnection;
import net.minecraft.util.CsvOutput;
import net.minecraft.util.Mth;
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// Paper start - distance maps
private final com.destroystokyo.paper.util.misc.PooledLinkedHashSets<ServerPlayer> pooledLinkedPlayerHashSets = new com.destroystokyo.paper.util.misc.PooledLinkedHashSets<>();
public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerViewDistanceTickMap;
public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerViewDistanceNoTickMap;
// Paper end - no-tick view distance
+ // Paper start - use distance map to optimise tracker
+ public static boolean isLegacyTrackingEntity(Entity entity) {
+ return entity.isLegacyTrackingEntity;
@ -60,6 +60,10 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ trackMap.add(player, chunkX, chunkZ, Math.min(trackRange, this.getEffectiveViewDistance()));
+ }
+ // Paper end - use distance map to optimise entity tracker
// Paper start - no-tick view distance
int effectiveTickViewDistance = this.getEffectiveViewDistance();
int effectiveNoTickViewDistance = Math.max(this.getEffectiveNoTickViewDistance(), effectiveTickViewDistance);
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
void removePlayerFromDistanceMaps(ServerPlayer player) {
@ -69,9 +73,10 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ this.playerEntityTrackerTrackMaps[i].remove(player);
+ }
+ // Paper end - use distance map to optimise tracker
}
void updateMaps(ServerPlayer player) {
// Paper start - no-tick view distance
this.playerViewDistanceBroadcastMap.remove(player);
this.playerViewDistanceTickMap.remove(player);
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
int chunkX = MCUtil.getChunkCoordinate(player.getX());
int chunkZ = MCUtil.getChunkCoordinate(player.getZ());
// Note: players need to be explicitly added to distance maps before they can be updated
@ -83,12 +88,12 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ trackMap.update(player, chunkX, chunkZ, Math.min(trackRange, this.getEffectiveViewDistance()));
+ }
+ // Paper end - use distance map to optimise entity tracker
}
// Paper end
// Paper start - no-tick view distance
int effectiveTickViewDistance = this.getEffectiveViewDistance();
int effectiveNoTickViewDistance = Math.max(this.getEffectiveNoTickViewDistance(), effectiveTickViewDistance);
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.poiManager = new PoiManager(new File(this.storageFolder, "poi"), dataFixer, flag, this.level); // Paper
this.setViewDistance(i);
this.poiManager = new PoiManager(new File(this.storageFolder, "poi"), dataFixer, dsync, world);
this.setViewDistance(viewDistance);
this.playerMobDistanceMap = this.level.paperConfig.perPlayerMobSpawns ? new com.destroystokyo.paper.util.PlayerMobDistanceMap() : null; // Paper
+ // Paper start - use distance map to optimise entity tracker
+ this.playerEntityTrackerTrackMaps = new com.destroystokyo.paper.util.misc.PlayerAreaMap[TRACKING_RANGE_TYPES.length];
@ -129,9 +134,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ this.playerEntityTrackerTrackMaps[ordinal] = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets);
+ }
+ // Paper end - use distance map to optimise entity tracker
}
public void updatePlayerMobTypeMap(Entity entity) {
// Paper start - no-tick view distance
this.setNoTickViewDistance(this.level.paperConfig.noTickViewDistance);
this.playerViewDistanceTickMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
@ -149,16 +154,16 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
- }
+ // Paper - delay this logic for the entity tracker tick, no need to duplicate it
int i = Mth.floor(player.getX()) >> 4;
int j = Mth.floor(player.getZ()) >> 4;
int i = SectionPos.blockToSectionCoord(player.getBlockX());
int j = SectionPos.blockToSectionCoord(player.getBlockZ());
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
entity.tracker = playerchunkmap_entitytracker; // Paper - Fast access to tracker
this.entityMap.put(entity.getId(), playerchunkmap_entitytracker);
- playerchunkmap_entitytracker.updatePlayers(this.level.players());
+ playerchunkmap_entitytracker.updatePlayers(entity.getPlayersInTrackRange()); // Paper - don't search all players
if (entity instanceof ServerPlayer) {
ServerPlayer entityplayer = (ServerPlayer) entity;
entity.tracker = playerchunkmap_entitytracker; // Paper - Fast access to tracker
this.entityMap.put(entity.getId(), playerchunkmap_entitytracker);
- playerchunkmap_entitytracker.updatePlayers(this.level.players());
+ playerchunkmap_entitytracker.updatePlayers(entity.getPlayersInTrackRange()); // Paper - don't search all players
if (entity instanceof ServerPlayer) {
ServerPlayer entityplayer = (ServerPlayer) entity;
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
entity.tracker = null; // Paper - We're no longer tracked
@ -198,7 +203,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
List<ServerPlayer> list = Lists.newArrayList();
List<ServerPlayer> list1 = this.level.players();
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
@@ -0,0 +0,0 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
DebugPackets.sendPoiPacketsForChunk(this.level, chunk.getPos());
List<Entity> list = Lists.newArrayList();
List<Entity> list1 = Lists.newArrayList();
@ -222,7 +227,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ // keep the vanilla logic here - this is REQUIRED or else passengers and their vehicles disappear!
+ // (and god knows what the leash thing is)
- if (entity != player && entity.xChunk == chunk.getPos().x && entity.zChunk == chunk.getPos().z) {
- if (entity != player && entity.chunkPosition().equals(chunk.getPos())) {
- playerchunkmap_entitytracker.updatePlayer(player);
- if (entity instanceof Mob && ((Mob) entity).getLeashHolder() != null) {
- list.add(entity);
@ -242,16 +247,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
Iterator iterator;
Entity entity1;
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
public class TrackedEntity {
- private final ServerEntity serverEntity;
+ final ServerEntity serverEntity; // Paper - private -> package private
private final Entity entity;
private final int range;
private SectionPos lastSectionPos;
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
@@ -0,0 +0,0 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
this.lastSectionPos = SectionPos.of(entity);
}
@ -283,9 +279,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ // stuff could have been removed, so we need to check the trackedPlayers set
+ // for players that were removed
+
+ for (ServerPlayer player : this.seenBy.toArray(new ServerPlayer[0])) { // avoid CME
+ if (newTrackerCandidates == null || !newTrackerCandidates.contains(player)) {
+ this.updatePlayer(player);
+ for (ServerPlayerConnection conn : this.seenBy.toArray(new ServerPlayerConnection[0])) { // avoid CME
+ if (newTrackerCandidates == null || !newTrackerCandidates.contains(conn)) {
+ this.updatePlayer(conn.getPlayer());
+ }
+ }
+ }
@ -294,7 +290,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
public boolean equals(Object object) {
return object instanceof ChunkMap.TrackedEntity ? ((ChunkMap.TrackedEntity) object).entity.getId() == this.entity.getId() : false;
}
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
@@ -0,0 +0,0 @@ Sections go from 0..16. Now whenever a section is not empty, it can potentially
int j = entity.getType().clientTrackingRange() * 16;
j = org.spigotmc.TrackingRange.getEntityTrackingRange(entity, j); // Paper
@ -325,9 +321,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
import net.minecraft.resources.ResourceLocation;
+import net.minecraft.server.MCUtil;
import net.minecraft.server.MinecraftServer;
import net.minecraft.server.level.ChunkMap;
import net.minecraft.server.level.ServerLevel;
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, CommandSource, net.minecraft.s
import net.minecraft.server.level.ServerPlayer;
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
}
// CraftBukkit end
@ -348,15 +344,15 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+
public Entity(EntityType<?> type, Level world) {
this.id = Entity.ENTITY_COUNTER.incrementAndGet();
this.passengers = Lists.newArrayList();
this.passengers = ImmutableList.of();
diff --git a/src/main/java/org/spigotmc/TrackingRange.java b/src/main/java/org/spigotmc/TrackingRange.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/spigotmc/TrackingRange.java
+++ b/src/main/java/org/spigotmc/TrackingRange.java
@@ -0,0 +0,0 @@ public class TrackingRange
*/
public static int getEntityTrackingRange(Entity entity, int defaultRange)
{
{
return defaultRange;
}
+ if (entity instanceof net.minecraft.world.entity.boss.enderdragon.EnderDragon) return defaultRange; // Paper - enderdragon is exempt
SpigotWorldConfig config = entity.level.spigotConfig;
if ( entity instanceof ServerPlayer )