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Only erase allay memory on non-item targets (#9570)
* Only erase allay memory on non-item targets Spigot incorrectly instanceOf checks the EntityTargetEvent#getTarget against the internal ItemEntity type and removes the nearest wanted item memory if said instanceOf check fails, (which is always the case) causing allays to behave differently as they constantly loose their target item. This commit fixes the faulty behaviour by instance performing a check against the CraftItem type. * Reduce diff * fix typo --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
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2 changed files with 31 additions and 2 deletions
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@ -112,7 +112,7 @@ index 731ef21dbbd25d6924717de42f4569a9b5935643..fe3ab3d388f0481fb0db06b7f730f868
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private final boolean isUnsafe; // Paper
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diff --git a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
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index 1dfcc5cba6ffb463acf161a23fff1ca452184290..2c4517850a9692f1c2b1332b58e8312fe1166772 100644
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index 1dfcc5cba6ffb463acf161a23fff1ca452184290..61a164c5bfc86faa3f4d04a66e0257016cfd937d 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
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@@ -25,13 +25,16 @@ public class NearestItemSensor extends Sensor<Mob> {
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@ -120,7 +120,7 @@ index 1dfcc5cba6ffb463acf161a23fff1ca452184290..2c4517850a9692f1c2b1332b58e8312f
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Brain<?> brain = entity.getBrain();
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List<ItemEntity> list = world.getEntitiesOfClass(ItemEntity.class, entity.getBoundingBox().inflate(32.0D, 16.0D, 32.0D), (itemEntity) -> {
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- return true;
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+ return itemEntity.closerThan(entity, 9.0D) && entity.wantsToPickUp(itemEntity.getItem()); // Paper - move predicate into getEntities
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+ return itemEntity.closerThan(entity, MAX_DISTANCE_TO_WANTED_ITEM) && entity.wantsToPickUp(itemEntity.getItem()); // Paper - move predicate into getEntities
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});
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- list.sort(Comparator.comparingDouble(entity::distanceToSqr));
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+ list.sort((e1, e2) -> Double.compare(entity.distanceToSqr(e1), entity.distanceToSqr(e2))); // better to take the sort perf hit than using line of sight more than we need to.
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@ -0,0 +1,29 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Bjarne Koll <lynxplay101@gmail.com>
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Date: Fri, 4 Aug 2023 15:53:36 +0200
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Subject: [PATCH] Only erase allay memory on non-item targets
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Spigot incorrectly instanceOf checks the EntityTargetEvent#getTarget
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against the internal ItemEntity type and removes the nearest wanted item
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memory if said instanceOf check fails, (which is always the case)
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causing allays to behave differently as they constantly loose their
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target item.
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This commit fixes the faulty behaviour by instance performing a check
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against the CraftItem type.
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diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/GoToWantedItem.java b/src/main/java/net/minecraft/world/entity/ai/behavior/GoToWantedItem.java
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index bd9aa4a5443da862be3403c1941113373741a87c..2f92eb39cde7b30a894db347ca85a506d880411e 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/behavior/GoToWantedItem.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/GoToWantedItem.java
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@@ -35,8 +35,9 @@ public class GoToWantedItem {
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if (event.isCancelled()) {
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return false;
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}
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- if (!(event.getTarget() instanceof ItemEntity)) {
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+ if (!(event.getTarget() instanceof org.bukkit.craftbukkit.entity.CraftItem)) { // Paper - only erase allay memory on non-item targets
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memoryaccessor2.erase();
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+ return false; // Paper - only erase allay memory on non-item targets
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}
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entityitem = (ItemEntity) ((org.bukkit.craftbukkit.entity.CraftEntity) event.getTarget()).getHandle();
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