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Allow the new jungle tree type to be grown both as a single sapling and as a group of 4. Fixes BUKKIT-886
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1 changed files with 38 additions and 4 deletions
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@ -44,24 +44,51 @@ public class BlockSapling extends BlockFlower {
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public void grow(World world, int i, int j, int k, Random random, boolean bonemeal, Player player, ItemStack itemstack) {
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public void grow(World world, int i, int j, int k, Random random, boolean bonemeal, Player player, ItemStack itemstack) {
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int l = world.getData(i, j, k) & 3;
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int l = world.getData(i, j, k) & 3;
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world.setRawTypeId(i, j, k, 0);
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// CraftBukkit start - records tree generation and calls StructureGrowEvent
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// CraftBukkit start - records tree generation and calls StructureGrowEvent
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StructureGrowDelegate delegate = new StructureGrowDelegate(world);
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StructureGrowDelegate delegate = new StructureGrowDelegate(world);
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TreeType treeType;
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TreeType treeType;
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boolean grownTree;
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int i1 = 0;
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int j1 = 0;
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boolean grownTree = false;
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boolean megaTree = false;
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// All of these are 'false' because we need the 'raw' calls so the block-delegate works
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// All of these are 'false' because we need the 'raw' calls so the block-delegate works
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if (l == 1) {
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if (l == 1) {
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treeType = TreeType.REDWOOD;
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treeType = TreeType.REDWOOD;
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world.setRawTypeId(i, j, k, 0);
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grownTree = new WorldGenTaiga2(false).generate(delegate, random, i, j, k);
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grownTree = new WorldGenTaiga2(false).generate(delegate, random, i, j, k);
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} else if (l == 2) {
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} else if (l == 2) {
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treeType = TreeType.BIRCH;
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treeType = TreeType.BIRCH;
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world.setRawTypeId(i, j, k, 0);
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grownTree = new WorldGenForest(false).generate(delegate, random, i, j, k);
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grownTree = new WorldGenForest(false).generate(delegate, random, i, j, k);
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} else if (l == 3) {
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treeType = TreeType.JUNGLE;
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for (i1 = 0; i1 >= -1; --i1) {
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for (j1 = 0; j1 >= -1; --j1) {
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if (world.getTypeId(i + i1, j, k + j1) == this.id && world.getTypeId(i + i1 + 1, j, k + j1) == this.id && world.getTypeId(i + i1, j, k + j1 + 1) == this.id && world.getTypeId(i + i1 + 1, j, k + j1 + 1) == this.id) {
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world.setRawTypeId(i + i1, j, k + j1, 0);
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world.setRawTypeId(i + i1 + 1, j, k + j1, 0);
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world.setRawTypeId(i + i1, j, k + j1 + 1, 0);
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world.setRawTypeId(i + i1 + 1, j, k + j1 + 1, 0);
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grownTree = new WorldGenMegaTree(false, 10 + random.nextInt(20), 3, 3).generate(delegate, random, i + i1, j, k + j1);
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megaTree = true;
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break;
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}
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}
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}
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if (!grownTree) {
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j1 = 0;
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i1 = 0;
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world.setRawTypeId(i, j, k, 0);
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grownTree = new WorldGenTrees(false, 4 + random.nextInt(7), 3, 3, false).generate(delegate, random, i, j, k);
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}
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} else {
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} else {
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if (random.nextInt(10) == 0) {
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if (random.nextInt(10) == 0) {
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treeType = TreeType.BIG_TREE;
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treeType = TreeType.BIG_TREE;
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world.setRawTypeId(i, j, k, 0);
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grownTree = new WorldGenBigTree(false).generate(delegate, random, i, j, k);
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grownTree = new WorldGenBigTree(false).generate(delegate, random, i, j, k);
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} else {
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} else {
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treeType = TreeType.TREE;
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treeType = TreeType.TREE;
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world.setRawTypeId(i, j, k, 0);
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grownTree = new WorldGenTrees(false).generate(delegate, random, i, j, k);
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grownTree = new WorldGenTrees(false).generate(delegate, random, i, j, k);
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}
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}
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}
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}
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@ -83,8 +110,15 @@ public class BlockSapling extends BlockFlower {
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}
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}
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if (!grownTree) {
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if (!grownTree) {
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// CraftBukkit end
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if (megaTree) {
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world.setRawTypeIdAndData(i, j, k, this.id, l);
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// CraftBukkit end
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world.setRawTypeIdAndData(i + i1, j, k + j1, this.id, l);
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world.setRawTypeIdAndData(i + i1 + 1, j, k + j1, this.id, l);
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world.setRawTypeIdAndData(i + i1, j, k + j1 + 1, this.id, l);
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world.setRawTypeIdAndData(i + i1 + 1, j, k + j1 + 1, this.id, l);
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} else {
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world.setRawTypeIdAndData(i, j, k, this.id, l);
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}
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}
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}
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}
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}
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