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Fix configurable feature seed patch
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1 changed files with 11 additions and 11 deletions
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@ -83,28 +83,28 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/ChunkGenerator.java
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@@ -0,0 +0,0 @@ public abstract class ChunkGenerator implements BiomeManager.NoiseBiomeSource {
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int j = list.size();
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try {
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Registry<PlacedFeature> iregistry = generatoraccessseed.registryAccess().registryOrThrow(Registry.PLACED_FEATURE_REGISTRY);
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- Registry<StructureFeature<?>> iregistry1 = generatoraccessseed.registryAccess().registryOrThrow(Registry.STRUCTURE_FEATURE_REGISTRY);
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+ Registry<StructureFeature<?>> iregistry1 = generatoraccessseed.registryAccess().registryOrThrow(Registry.STRUCTURE_FEATURE_REGISTRY); // Paper - diff on change
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- Registry<PlacedFeature> iregistry = generatoraccessseed.registryAccess().registryOrThrow(Registry.PLACED_FEATURE_REGISTRY);
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+ Registry<PlacedFeature> iregistry = generatoraccessseed.registryAccess().registryOrThrow(Registry.PLACED_FEATURE_REGISTRY); // Paper - diff on change
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Registry<StructureFeature<?>> iregistry1 = generatoraccessseed.registryAccess().registryOrThrow(Registry.STRUCTURE_FEATURE_REGISTRY);
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int k = Math.max(GenerationStep.Decoration.values().length, j);
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for (int l = 0; l < k; ++l) {
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@@ -0,0 +0,0 @@ public abstract class ChunkGenerator implements BiomeManager.NoiseBiomeSource {
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for (iterator = list1.iterator(); iterator.hasNext(); ++i1) {
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StructureFeature<?> structuregenerator = (StructureFeature) iterator.next();
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return (String) optional.orElseGet(placedfeature::toString);
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};
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- seededrandom.setFeatureSeed(i, i1, l);
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- seededrandom.setFeatureSeed(i, l1, l);
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+ // Paper start - change populationSeed used in random
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+ long featurePopulationSeed = i;
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+ final net.minecraft.resources.ResourceLocation location = iregistry1.getKey(structuregenerator);
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+ final net.minecraft.resources.ResourceLocation location = iregistry.getKey(placedfeature);
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+ final long configFeatureSeed = generatoraccessseed.getMinecraftWorld().paperConfig.featureSeeds.getLong(location);
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+ if (configFeatureSeed != -1) {
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+ featurePopulationSeed = seededrandom.setDecorationSeed(configFeatureSeed, blockposition.getX(), blockposition.getZ()); // See seededrandom.setDecorationSeed from above
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+ }
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+ seededrandom.setFeatureSeed(featurePopulationSeed, i1, l);;
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+ seededrandom.setFeatureSeed(featurePopulationSeed, l1, l);
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+ // Paper end
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Supplier<String> supplier = () -> { // CraftBukkit - decompile error
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Optional optional = iregistry1.getResourceKey(structuregenerator).map(Object::toString);
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try {
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generatoraccessseed.setCurrentlyGenerating(supplier1);
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