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SPIGOT-4238: Sometimes buckets are leaky client side when empty event is cancelled
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200b239819
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53d3ac0a97
1 changed files with 2 additions and 1 deletions
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@ -88,7 +88,7 @@
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if (!(this.a instanceof FluidTypeFlowing)) {
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return false;
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} else {
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@@ -103,8 +127,17 @@
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@@ -103,8 +127,18 @@
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boolean flag1 = material.isReplaceable();
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if (!world.isEmpty(blockposition) && !flag && !flag1 && (!(iblockdata.getBlock() instanceof IFluidContainer) || !((IFluidContainer) iblockdata.getBlock()).a((IBlockAccess) world, blockposition, iblockdata, this.a))) {
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@ -99,6 +99,7 @@
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+ if (entityhuman != null) {
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+ PlayerBucketEmptyEvent event = CraftEventFactory.callPlayerBucketEmptyEvent(entityhuman, clicked.getX(), clicked.getY(), clicked.getZ(), enumdirection, itemstack);
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+ if (event.isCancelled()) {
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+ ((EntityPlayer) entityhuman).playerConnection.sendPacket(new PacketPlayOutBlockChange(world, blockposition)); // SPIGOT-4238: needed when looking through entity
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+ // TODO: inventory not updated
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+ return false;
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+ }
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