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Updated Upstream (Bukkit/CraftBukkit/Spigot) (#5299)
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 9d0ad318 Fix javadoc errors in previous commits 9501daa2 #578: Add methods to modify the rate of regeneration and starvation 197d8f3d #577: Add EntityExhaustionEvent CraftBukkit Changes: a021e334 #795: Add methods to modify the rate of regeneration and starvation 509e523c #792: Add EntityExhaustionEvent Spigot Changes: db99f821 Rebuild patches
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parent
db12dd64e2
commit
53f27183bf
5 changed files with 8 additions and 8 deletions
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@ -32,11 +32,11 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/server/FoodMetaData.java
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+++ b/src/main/java/net/minecraft/server/FoodMetaData.java
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@@ -0,0 +0,0 @@ public class FoodMetaData {
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if (this.foodTickTimer >= 10) {
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if (this.foodTickTimer >= this.saturatedRegenRate) { // CraftBukkit
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float f = Math.min(this.saturationLevel, 6.0F);
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- entityhuman.heal(f / 6.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED); // CraftBukkit - added RegainReason
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+ entityhuman.heal(f / 6.0F, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.SATIATED, true); // CraftBukkit - added RegainReason // Paper - This is fast regen
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this.a(f);
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// this.a(f); CraftBukkit - EntityExhaustionEvent
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entityhuman.applyExhaustion(f, org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason.REGEN); // CraftBukkit - EntityExhaustionEvent
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this.foodTickTimer = 0;
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}
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@ -48,7 +48,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@@ -0,0 +0,0 @@ public abstract class EntityHuman extends EntityLiving {
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this.applyExhaustion(world.spigotConfig.combatExhaustion); // Spigot - Change to use configurable value
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this.applyExhaustion(world.spigotConfig.combatExhaustion, EntityExhaustionEvent.ExhaustionReason.ATTACK); // CraftBukkit - EntityExhaustionEvent // Spigot - Change to use configurable value
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} else {
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- this.world.playSound((EntityHuman) null, this.locX(), this.locY(), this.locZ(), SoundEffects.ENTITY_PLAYER_ATTACK_NODAMAGE, this.getSoundCategory(), 1.0F, 1.0F);
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+ sendSoundEffect(this, this.locX(), this.locY(), this.locZ(), SoundEffects.ENTITY_PLAYER_ATTACK_NODAMAGE, this.getSoundCategory(), 1.0F, 1.0F); // Paper - send while respecting visibility
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@ -68,5 +68,5 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ }
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+ // Paper end
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// CraftBukkit start
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public void applyExhaustion(float f) {
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if (!this.abilities.isInvulnerable) {
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@ -1 +1 @@
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Subproject commit 95ff95ed62d42bc96c0d6396d9192ebfaaf5ce93
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Subproject commit 9d0ad3184ec89c61eecd7a1234005391fee66297
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@ -1 +1 @@
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Subproject commit ea050e6e980a3dee733c572194d675692b30136f
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Subproject commit a021e334aa342a60945b330d11b7dbd5d0fff017
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@ -1 +1 @@
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Subproject commit 73fb6094f4fa318955bb5bb11a1ec1af12cf90a1
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Subproject commit db99f82161b38f74d56351b3f941d4fb42bfa588
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