diff --git a/CraftBukkit-Patches/0020-Netty.patch b/CraftBukkit-Patches/0020-Netty.patch
index 1c0bfd2c4d..b8aa6dc073 100644
--- a/CraftBukkit-Patches/0020-Netty.patch
+++ b/CraftBukkit-Patches/0020-Netty.patch
@@ -1,4 +1,4 @@
-From f29d525666c67bdc26e351f7dbd17d55a742676f Mon Sep 17 00:00:00 2001
+From 1890313f461b35a0e1807543cac1b8881d984827 Mon Sep 17 00:00:00 2001
 From: md_5 <md_5@live.com.au>
 Date: Tue, 23 Apr 2013 11:47:32 +1000
 Subject: [PATCH] Netty
@@ -695,10 +695,10 @@ index 0000000..0e1b1fd
 +}
 diff --git a/src/main/java/org/spigotmc/netty/NettyServerConnection.java b/src/main/java/org/spigotmc/netty/NettyServerConnection.java
 new file mode 100644
-index 0000000..e5d24f7
+index 0000000..2a9aa0a
 --- /dev/null
 +++ b/src/main/java/org/spigotmc/netty/NettyServerConnection.java
-@@ -0,0 +1,90 @@
+@@ -0,0 +1,80 @@
 +package org.spigotmc.netty;
 +
 +import com.google.common.util.concurrent.ThreadFactoryBuilder;
@@ -714,17 +714,10 @@ index 0000000..e5d24f7
 +import java.net.InetAddress;
 +import java.security.GeneralSecurityException;
 +import java.security.Key;
-+import java.util.ArrayList;
-+import java.util.Collections;
-+import java.util.HashMap;
-+import java.util.List;
-+import java.util.logging.Level;
 +import javax.crypto.Cipher;
 +import javax.crypto.spec.IvParameterSpec;
 +import net.minecraft.server.MinecraftServer;
-+import net.minecraft.server.PendingConnection;
 +import net.minecraft.server.ServerConnection;
-+import org.bukkit.Bukkit;
 +
 +/**
 + * This is the NettyServerConnection class. It implements
@@ -736,8 +729,6 @@ index 0000000..e5d24f7
 +
 +    private final ChannelFuture socket;
 +
-+
-+
 +    public NettyServerConnection(MinecraftServer ms, InetAddress host, int port) {
 +        super(ms);
 +        int threads = Integer.getInteger("org.spigotmc.netty.threads", 3);
@@ -757,11 +748,10 @@ index 0000000..e5d24f7
 +                        .addLast("encoder", new PacketEncoder(networkManager))
 +                        .addLast("manager", networkManager);
 +            }
-+        }).group(new NioEventLoopGroup(threads, new ThreadFactoryBuilder().setNameFormat("Netty IO Thread - %1$d").build())).localAddress(host, port).bind();
++        }).childOption(ChannelOption.TCP_NODELAY, false).group(new NioEventLoopGroup(threads, new ThreadFactoryBuilder().setNameFormat("Netty IO Thread - %1$d").build())).localAddress(host, port).bind();
 +        MinecraftServer.getServer().getLogger().info("Using Netty NIO with " + threads + " threads for network connections.");
 +    }
 +
-+
 +    /**
 +     * Shutdown. This method is called when the server is shutting down and the
 +     * server socket and all clients should be terminated with no further