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SPIGOT-3724: Make CraftMetaSkull work reliably for player skulls
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@ -5,6 +5,7 @@ import java.util.Map;
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import net.minecraft.server.GameProfileSerializer;
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import net.minecraft.server.NBTBase;
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import net.minecraft.server.NBTTagCompound;
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import net.minecraft.server.TileEntitySkull;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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@ -75,6 +76,9 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
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super.applyToItem(tag);
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if (profile != null) {
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// Fill in textures
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profile = TileEntitySkull.b(profile);
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NBTTagCompound owner = new NBTTagCompound();
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GameProfileSerializer.serialize(owner, profile);
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tag.set(SKULL_OWNER.NBT, owner);
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