map cursor rotation fix

This commit is contained in:
Tahg 2011-06-03 18:38:55 -04:00
parent b9d8248a81
commit 5a29d69731

View file

@ -95,7 +95,7 @@ public class WorldMap extends WorldMapBase {
byte b2 = 0; byte b2 = 0;
byte b3 = (byte) ((int) ((double) (f * 2.0F) + 0.5D)); byte b3 = (byte) ((int) ((double) (f * 2.0F) + 0.5D));
byte b4 = (byte) ((int) ((double) (f1 * 2.0F) + 0.5D)); byte b4 = (byte) ((int) ((double) (f1 * 2.0F) + 0.5D));
byte b5 = (byte) ((int) ((double) (entityhuman.yaw * 16.0F / 360.0F) + 0.5D)); byte b5 = (byte) ((int) ((double) (worldmaphumantracker1.a.yaw * 16.0F / 360.0F) + 0.5D));
if (this.d < 0) { if (this.d < 0) {
int j = this.g / 10; int j = this.g / 10;