diff --git a/patches/server/add-get-set-drop-chance-to-EntityEquipment.patch b/patches/server/add-get-set-drop-chance-to-EntityEquipment.patch
index e6265936a2..a435f0c990 100644
--- a/patches/server/add-get-set-drop-chance-to-EntityEquipment.patch
+++ b/patches/server/add-get-set-drop-chance-to-EntityEquipment.patch
@@ -3,6 +3,8 @@ From: Jake Potrebic <jake.m.potrebic@gmail.com>
 Date: Thu, 22 Apr 2021 00:28:11 -0700
 Subject: [PATCH] add get-set drop chance to EntityEquipment
 
+== AT ==
+public net.minecraft.world.entity.Mob getEquipmentDropChance(Lnet/minecraft/world/entity/EquipmentSlot;)F
 
 diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftEntityEquipment.java
 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
@@ -26,6 +28,28 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
  
      private void setDropChance(net.minecraft.world.entity.EquipmentSlot slot, float chance) {
          Preconditions.checkArgument(this.entity.getHandle() instanceof Mob, "Cannot set drop chance for non-Mob entity");
+ 
+-        if (slot == net.minecraft.world.entity.EquipmentSlot.MAINHAND || slot == net.minecraft.world.entity.EquipmentSlot.OFFHAND) {
+-            ((Mob) this.entity.getHandle()).handDropChances[slot.getIndex()] = chance;
+-        } else {
+-            ((Mob) this.entity.getHandle()).armorDropChances[slot.getIndex()] = chance;
+-        }
++        ((Mob) this.entity.getHandle()).setDropChance(slot, chance); // Paper - use setter on Mob
+     }
+ 
+     private float getDropChance(net.minecraft.world.entity.EquipmentSlot slot) {
+@@ -0,0 +0,0 @@ public class CraftEntityEquipment implements EntityEquipment {
+             return 1;
+         }
+ 
+-        if (slot == net.minecraft.world.entity.EquipmentSlot.MAINHAND || slot == net.minecraft.world.entity.EquipmentSlot.OFFHAND) {
+-            return ((Mob) this.entity.getHandle()).handDropChances[slot.getIndex()];
+-        } else {
+-            return ((Mob) this.entity.getHandle()).armorDropChances[slot.getIndex()];
+-        }
++        return ((Mob) this.entity.getHandle()).getEquipmentDropChance(slot); // Paper - use getter on Mob
+     }
+ }
 diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java
 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
 --- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventoryPlayer.java