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Call bucket events for cauldrons

This commit is contained in:
Jake Potrebic 2022-01-16 10:13:33 -08:00
parent 8b8acbb898
commit 5b0133e675
2 changed files with 159 additions and 13 deletions
paper-server/patches/sources/net/minecraft

View file

@ -1,6 +1,6 @@
--- a/net/minecraft/core/cauldron/CauldronInteraction.java
+++ b/net/minecraft/core/cauldron/CauldronInteraction.java
@@ -35,15 +35,20 @@
@@ -35,20 +35,25 @@
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.gameevent.GameEvent;
import net.minecraft.world.level.material.FluidState;
@ -26,7 +26,26 @@
static CauldronInteraction.InteractionMap newInteractionMap(String name) {
Object2ObjectOpenHashMap<Item, CauldronInteraction> object2objectopenhashmap = new Object2ObjectOpenHashMap();
@@ -68,12 +73,17 @@
- object2objectopenhashmap.defaultReturnValue((iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ object2objectopenhashmap.defaultReturnValue((iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
return InteractionResult.TRY_WITH_EMPTY_HAND;
});
CauldronInteraction.InteractionMap cauldroninteraction_a = new CauldronInteraction.InteractionMap(name, object2objectopenhashmap);
@@ -57,23 +62,28 @@
return cauldroninteraction_a;
}
- InteractionResult interact(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack);
+ InteractionResult interact(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection); // Paper - add hitDirection
static void bootStrap() {
Map<Item, CauldronInteraction> map = CauldronInteraction.EMPTY.map();
CauldronInteraction.addDefaultInteractions(map);
- map.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ map.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
PotionContents potioncontents = (PotionContents) itemstack.get(DataComponents.POTION_CONTENTS);
if (potioncontents != null && potioncontents.is(Potions.WATER)) {
if (!world.isClientSide) {
@ -45,9 +64,19 @@
world.playSound((Player) null, blockposition, SoundEvents.BOTTLE_EMPTY, SoundSource.BLOCKS, 1.0F, 1.0F);
world.gameEvent((Entity) null, (Holder) GameEvent.FLUID_PLACE, blockposition);
}
@@ -93,12 +103,17 @@
@@ -86,26 +96,31 @@
Map<Item, CauldronInteraction> map1 = CauldronInteraction.WATER.map();
CauldronInteraction.addDefaultInteractions(map1);
- map1.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ map1.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.WATER_BUCKET), (iblockdata1) -> {
return (Integer) iblockdata1.getValue(LayeredCauldronBlock.LEVEL) == 3;
- }, SoundEvents.BUCKET_FILL);
+ }, SoundEvents.BUCKET_FILL, hitDirection); // Paper - add hitDirection
});
map1.put(Items.GLASS_BOTTLE, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
- map1.put(Items.GLASS_BOTTLE, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ map1.put(Items.GLASS_BOTTLE, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
if (!world.isClientSide) {
+ // CraftBukkit start
+ if (!LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition, entityhuman, CauldronLevelChangeEvent.ChangeReason.BOTTLE_FILL)) {
@ -64,6 +93,14 @@
world.playSound((Player) null, blockposition, SoundEvents.BOTTLE_FILL, SoundSource.BLOCKS, 1.0F, 1.0F);
world.gameEvent((Entity) null, (Holder) GameEvent.FLUID_PICKUP, blockposition);
}
return InteractionResult.SUCCESS;
});
- map1.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ map1.put(Items.POTION, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
if ((Integer) iblockdata.getValue(LayeredCauldronBlock.LEVEL) == 3) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else {
@@ -113,10 +128,15 @@
if (potioncontents != null && potioncontents.is(Potions.WATER)) {
@ -81,10 +118,51 @@
world.playSound((Player) null, blockposition, SoundEvents.BOTTLE_EMPTY, SoundSource.BLOCKS, 1.0F, 1.0F);
world.gameEvent((Entity) null, (Holder) GameEvent.FLUID_PLACE, blockposition);
}
@@ -194,12 +214,17 @@
@@ -167,18 +187,18 @@
map1.put(Items.YELLOW_SHULKER_BOX, CauldronInteraction::shulkerBoxInteraction);
Map<Item, CauldronInteraction> map2 = CauldronInteraction.LAVA.map();
- map2.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ map2.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.LAVA_BUCKET), (iblockdata1) -> {
return true;
- }, SoundEvents.BUCKET_FILL_LAVA);
+ }, SoundEvents.BUCKET_FILL_LAVA, hitDirection); // Paper - add hitDirection
});
CauldronInteraction.addDefaultInteractions(map2);
Map<Item, CauldronInteraction> map3 = CauldronInteraction.POWDER_SNOW.map();
- map3.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack) -> {
+ map3.put(Items.BUCKET, (iblockdata, world, blockposition, entityhuman, enumhand, itemstack, hitDirection) -> { // Paper - add hitDirection
return CauldronInteraction.fillBucket(iblockdata, world, blockposition, entityhuman, enumhand, itemstack, new ItemStack(Items.POWDER_SNOW_BUCKET), (iblockdata1) -> {
return (Integer) iblockdata1.getValue(LayeredCauldronBlock.LEVEL) == 3;
- }, SoundEvents.BUCKET_FILL_POWDER_SNOW);
+ }, SoundEvents.BUCKET_FILL_POWDER_SNOW, hitDirection); // Paper - add hitDirection
});
CauldronInteraction.addDefaultInteractions(map3);
}
@@ -190,16 +210,35 @@
}
static InteractionResult fillBucket(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent) {
+ // Paper start - add hitDirection
+ return fillBucket(state, world, pos, player, hand, stack, output, fullPredicate, soundEvent, null); // Paper - add hitDirection
+ }
+ static InteractionResult fillBucket(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, ItemStack output, Predicate<BlockState> fullPredicate, SoundEvent soundEvent, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) {
+ // Paper end - add hitDirection
if (!fullPredicate.test(state)) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else {
if (!world.isClientSide) {
+ // Paper start - fire PlayerBucketFillEvent
+ if (hitDirection != null) {
+ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketFillEvent((net.minecraft.server.level.ServerLevel) world, player, pos, pos, hitDirection, stack, output.getItem(), hand);
+ if (event.isCancelled()) {
+ return InteractionResult.PASS;
+ }
+ output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY;
+ }
+ // Paper end - fire PlayerBucketFillEvent
+ // CraftBukkit start
+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, Blocks.CAULDRON.defaultBlockState(), player, CauldronLevelChangeEvent.ChangeReason.BUCKET_FILL, false)) { // Paper - Call CauldronLevelChangeEvent
+ return InteractionResult.SUCCESS;
@ -100,10 +178,26 @@
world.playSound((Player) null, pos, soundEvent, SoundSource.BLOCKS, 1.0F, 1.0F);
world.gameEvent((Entity) null, (Holder) GameEvent.FLUID_PICKUP, pos);
}
@@ -210,12 +235,17 @@
@@ -209,13 +248,33 @@
}
static InteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent) {
+ // Paper start - add hitDirection
+ return emptyBucket(world, pos, player, hand, stack, state, soundEvent, null);
+ }
+ static InteractionResult emptyBucket(Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, BlockState state, SoundEvent soundEvent, @javax.annotation.Nullable net.minecraft.core.Direction hitDirection) {
+ // Paper end - add hitDirection
if (!world.isClientSide) {
+ // Paper start - fire PlayerBucketEmptyEvent
+ ItemStack output = new ItemStack(Items.BUCKET);
+ if (hitDirection != null) {
+ org.bukkit.event.player.PlayerBucketEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerBucketEmptyEvent((net.minecraft.server.level.ServerLevel) world, player, pos, pos, hitDirection, stack, hand);
+ if (event.isCancelled()) {
+ return InteractionResult.PASS;
+ }
+ output = event.getItemStack() != null ? org.bukkit.craftbukkit.inventory.CraftItemStack.asNMSCopy(event.getItemStack()) : ItemStack.EMPTY;
+ }
+ // Paper end - fire PlayerBucketEmptyEvent
+ // CraftBukkit start
+ if (!LayeredCauldronBlock.changeLevel(state, world, pos, state, player, CauldronLevelChangeEvent.ChangeReason.BUCKET_EMPTY, false)) { // Paper - Call CauldronLevelChangeEvent
+ return InteractionResult.SUCCESS;
@ -111,7 +205,8 @@
+ // CraftBukkit end
Item item = stack.getItem();
player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, new ItemStack(Items.BUCKET)));
- player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, new ItemStack(Items.BUCKET)));
+ player.setItemInHand(hand, ItemUtils.createFilledResult(stack, player, output)); // Paper
player.awardStat(Stats.FILL_CAULDRON);
player.awardStat(Stats.ITEM_USED.get(item));
- world.setBlockAndUpdate(pos, state);
@ -119,7 +214,33 @@
world.playSound((Player) null, pos, soundEvent, SoundSource.BLOCKS, 1.0F, 1.0F);
world.gameEvent((Entity) null, (Holder) GameEvent.FLUID_PLACE, pos);
}
@@ -242,11 +272,16 @@
@@ -223,65 +282,79 @@
return InteractionResult.SUCCESS;
}
- private static InteractionResult fillWaterInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
- return CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY);
+ private static InteractionResult fillWaterInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
+ return CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.WATER_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY, hitDirection); // Paper - add hitDirection
}
- private static InteractionResult fillLavaInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
- return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA));
+ private static InteractionResult fillLavaInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
+ return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, Blocks.LAVA_CAULDRON.defaultBlockState(), SoundEvents.BUCKET_EMPTY_LAVA, hitDirection)); // Paper - add hitDirection
}
- private static InteractionResult fillPowderSnowInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
- return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.POWDER_SNOW_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY_POWDER_SNOW));
+ private static InteractionResult fillPowderSnowInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
+ return (InteractionResult) (CauldronInteraction.isUnderWater(world, pos) ? InteractionResult.CONSUME : CauldronInteraction.emptyBucket(world, pos, player, hand, stack, (BlockState) Blocks.POWDER_SNOW_CAULDRON.defaultBlockState().setValue(LayeredCauldronBlock.LEVEL, 3), SoundEvents.BUCKET_EMPTY_POWDER_SNOW, hitDirection)); // Paper - add hitDirection
}
- private static InteractionResult shulkerBoxInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
+ private static InteractionResult shulkerBoxInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
Block block = Block.byItem(stack.getItem());
if (!(block instanceof ShulkerBoxBlock)) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else {
if (!world.isClientSide) {
@ -135,9 +256,16 @@
- LayeredCauldronBlock.lowerFillLevel(state, world, pos);
+ // LayeredCauldronBlock.lowerFillLevel(iblockdata, world, blockposition); // CraftBukkit
}
-
return InteractionResult.SUCCESS;
@@ -260,12 +295,17 @@
}
}
- private static InteractionResult bannerInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
+ private static InteractionResult bannerInteraction(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
BannerPatternLayers bannerpatternlayers = (BannerPatternLayers) stack.getOrDefault(DataComponents.BANNER_PATTERNS, BannerPatternLayers.EMPTY);
if (bannerpatternlayers.layers().isEmpty()) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else {
if (!world.isClientSide) {
@ -156,7 +284,14 @@
}
return InteractionResult.SUCCESS;
@@ -279,9 +319,14 @@
}
}
- private static InteractionResult dyedItemIteration(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack) {
+ private static InteractionResult dyedItemIteration(BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, ItemStack stack, final net.minecraft.core.Direction hitDirection) { // Paper - add hitDirection
if (!stack.is(ItemTags.DYEABLE)) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else if (!stack.has(DataComponents.DYED_COLOR)) {
return InteractionResult.TRY_WITH_EMPTY_HAND;
} else {
if (!world.isClientSide) {
@ -172,7 +307,7 @@
}
return InteractionResult.SUCCESS;
@@ -294,8 +339,10 @@
@@ -294,8 +367,10 @@
return fluid.is(FluidTags.WATER);
}
@ -184,7 +319,7 @@
Map map = CauldronInteraction.INTERACTIONS;
Objects.requireNonNull(map);
@@ -305,6 +352,8 @@
@@ -305,6 +380,8 @@
LAVA = newInteractionMap("lava");
POWDER_SNOW = newInteractionMap("powder_snow");
}

View file

@ -0,0 +1,11 @@
--- a/net/minecraft/world/level/block/AbstractCauldronBlock.java
+++ b/net/minecraft/world/level/block/AbstractCauldronBlock.java
@@ -56,7 +56,7 @@
@Override
protected InteractionResult useItemOn(ItemStack stack, BlockState state, Level world, BlockPos pos, Player player, InteractionHand hand, BlockHitResult hit) {
CauldronInteraction cauldronInteraction = this.interactions.map().get(stack.getItem());
- return cauldronInteraction.interact(state, world, pos, player, hand, stack);
+ return cauldronInteraction.interact(state, world, pos, player, hand, stack, hit.getDirection()); // Paper - pass hit direction
}
@Override