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Fix patch, need to investigate build issues
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4b7796fe7c
commit
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1 changed files with 1 additions and 10 deletions
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@ -53,9 +53,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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this.player.resetIdleTimer();
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this.player.resetIdleTimer();
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+
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+
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+ // Paper start - Rate limit UseItem as well, copied from Spigot implementation below in BlockPlace
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+ // Paper start - Rate limit UseItem as well, copied from Spigot implementation below in BlockPlace
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+ boolean throttled = false;
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+ if (lastPlaceUse != -1 && packetplayinuseitem.timestamp - lastPlaceUse < 30 && packetsUse++ >= 4) {
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+ if (lastPlaceUse != -1 && packetplayinuseitem.timestamp - lastPlaceUse < 30 && packetsUse++ >= 4) {
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+ throttled = true;
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+ return;
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+ } else if (packetplayinuseitem.timestamp - lastPlaceUse >= 30 || lastPlaceUse == -1) {
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+ } else if (packetplayinuseitem.timestamp - lastPlaceUse >= 30 || lastPlaceUse == -1) {
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+ lastPlaceUse = packetplayinuseitem.timestamp;
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+ lastPlaceUse = packetplayinuseitem.timestamp;
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+ packetsUse = 0;
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+ packetsUse = 0;
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@ -65,12 +64,4 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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if (blockposition.getY() >= this.minecraftServer.getMaxBuildHeight() - 1 && (enumdirection == EnumDirection.UP || blockposition.getY() >= this.minecraftServer.getMaxBuildHeight())) {
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if (blockposition.getY() >= this.minecraftServer.getMaxBuildHeight() - 1 && (enumdirection == EnumDirection.UP || blockposition.getY() >= this.minecraftServer.getMaxBuildHeight())) {
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ChatMessage chatmessage = new ChatMessage("build.tooHigh", new Object[] { Integer.valueOf(this.minecraftServer.getMaxBuildHeight())});
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ChatMessage chatmessage = new ChatMessage("build.tooHigh", new Object[] { Integer.valueOf(this.minecraftServer.getMaxBuildHeight())});
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chatmessage.getChatModifier().setColor(EnumChatFormat.RED);
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this.player.playerConnection.sendPacket(new PacketPlayOutChat(chatmessage));
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- } else if (this.teleportPos == null && this.player.e((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && !this.minecraftServer.a(worldserver, blockposition, this.player) && worldserver.getWorldBorder().a(blockposition)) {
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+ // Paper - Ignore if throttled
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+ } else if (!throttled && this.teleportPos == null && this.player.e((double) blockposition.getX() + 0.5D, (double) blockposition.getY() + 0.5D, (double) blockposition.getZ() + 0.5D) < 64.0D && !this.minecraftServer.a(worldserver, blockposition, this.player) && worldserver.getWorldBorder().a(blockposition)) {
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// CraftBukkit start - Check if we can actually do something over this large a distance
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Location eyeLoc = this.getPlayer().getEyeLocation();
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double reachDistance = NumberConversions.square(eyeLoc.getX() - blockposition.getX()) + NumberConversions.square(eyeLoc.getY() - blockposition.getY()) + NumberConversions.square(eyeLoc.getZ() - blockposition.getZ());
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--
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--
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