Fix cancellation for InventoryDragEvent. Fixes BUKKIT-4332

Cancelling InventoryDragEvent causes the placed items to be lost.  This is
because the cursor is set to the result prior to the event taking place,
so the items are removed from the cursor. When the event is cancelled, the
items removed from the cursor aren't placed in the inventory, and are just
lost.

This change sets the cursor back to the original cursor when the event is
cancelled.
This commit is contained in:
Nate Mortensen 2013-06-13 16:03:39 -06:00 committed by Wesley Wolfe
parent 930a9e805c
commit 5c8498c8b7

View file

@ -197,6 +197,8 @@ public abstract class Container {
needsUpdate = true;
}
} else {
playerinventory.setCarried(oldCursor);
}
if (needsUpdate && entityhuman instanceof EntityPlayer) {