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Fix liquids stuck in fast drain loop
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1 changed files with 12 additions and 12 deletions
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@ -1,11 +1,11 @@
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From 0e96ada80bf03572e4594a538dc20771c7cb0349 Mon Sep 17 00:00:00 2001
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From f0ec2fb3eb0aea8c4baf86deef1e6c03b002fb3c Mon Sep 17 00:00:00 2001
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From: Byteflux <byte@byteflux.net>
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Date: Tue, 30 Jun 2015 19:53:03 -0700
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Subject: [PATCH] Fast draining
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diff --git a/src/main/java/net/minecraft/server/BlockFlowing.java b/src/main/java/net/minecraft/server/BlockFlowing.java
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index ab2e43f..33ff734 100644
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index ab2e43f..fc3fc48 100644
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--- a/src/main/java/net/minecraft/server/BlockFlowing.java
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+++ b/src/main/java/net/minecraft/server/BlockFlowing.java
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@@ -74,7 +74,7 @@ public class BlockFlowing extends BlockFluids {
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@ -44,34 +44,34 @@ index ab2e43f..33ff734 100644
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+ */
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+ public boolean canFastDrain(World world, BlockPosition position) {
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+ boolean result = false;
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+ int data = getData(world, position);
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+ if (this.material == Material.WATER) {
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+ if (world.paperSpigotConfig.fastDrainWater) {
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+ result = true;
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+ if (getData(world, position.down()) < 0) {
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+ result = false;
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+ } else if (world.getType(position.north()).getBlock().getMaterial() == Material.WATER && getData(world, position.north()) < 1) {
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+ } else if (world.getType(position.north()).getBlock().getMaterial() == Material.WATER && getData(world, position.north()) < data) {
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+ result = false;
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+ } else if (world.getType(position.south()).getBlock().getMaterial() == Material.WATER && getData(world, position.south()) < 1) {
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+ } else if (world.getType(position.south()).getBlock().getMaterial() == Material.WATER && getData(world, position.south()) < data) {
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+ result = false;
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+ } else if (world.getType(position.west()).getBlock().getMaterial() == Material.WATER && getData(world, position.west()) < 1) {
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+ } else if (world.getType(position.west()).getBlock().getMaterial() == Material.WATER && getData(world, position.west()) < data) {
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+ result = false;
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+ } else if (world.getType(position.east()).getBlock().getMaterial() == Material.WATER && getData(world, position.east()) < 1) {
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+ } else if (world.getType(position.east()).getBlock().getMaterial() == Material.WATER && getData(world, position.east()) < data) {
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+ result = false;
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+ }
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+ }
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+ } else if (this.material == Material.LAVA) {
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+ if (world.paperSpigotConfig.fastDrainLava) {
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+ Material m;
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+ result = true;
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+ if (getData(world, position.down()) < 0) {
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+ if (getData(world, position.down()) < 0 || world.getType(position.up()).getBlock().getMaterial() != Material.AIR) {
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+ result = false;
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+ } else if ((m = world.getType(position.north()).getBlock().getMaterial()) == Material.WATER || (m == Material.LAVA && getData(world, position.north()) < 1)) {
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+ } else if (world.getType(position.north()).getBlock().getMaterial() == Material.LAVA && getData(world, position.north()) < data) {
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+ result = false;
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+ } else if ((m = world.getType(position.south()).getBlock().getMaterial()) == Material.WATER || (m == Material.LAVA && getData(world, position.south()) < 1)) {
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+ } else if (world.getType(position.south()).getBlock().getMaterial() == Material.LAVA && getData(world, position.south()) < data) {
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+ result = false;
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+ } else if ((m = world.getType(position.west()).getBlock().getMaterial()) == Material.WATER || (m == Material.LAVA && getData(world, position.west()) < 1)) {
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+ } else if (world.getType(position.west()).getBlock().getMaterial() == Material.LAVA && getData(world, position.west()) < data) {
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+ result = false;
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+ } else if ((m = world.getType(position.east()).getBlock().getMaterial()) == Material.WATER || (m == Material.LAVA && getData(world, position.east()) < 1)) {
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+ } else if (world.getType(position.east()).getBlock().getMaterial() == Material.LAVA && getData(world, position.east()) < data) {
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+ result = false;
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+ }
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+ }
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