mirror of
https://github.com/PaperMC/Paper.git
synced 2025-01-17 23:01:01 +01:00
parent
9003a55038
commit
5dd0f2a5b6
2 changed files with 51 additions and 1 deletions
|
@ -2014,7 +2014,7 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
|||
void setAmbientSpawnLimit(int limit);
|
||||
|
||||
/**
|
||||
* Play a Sound at the provided Location in the World
|
||||
* Play a Sound at the provided Location in the World.
|
||||
* <p>
|
||||
* This function will fail silently if Location or Sound are null.
|
||||
*
|
||||
|
@ -2067,6 +2067,31 @@ public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient
|
|||
*/
|
||||
void playSound(@NotNull Location location, @NotNull String sound, @NotNull SoundCategory category, float volume, float pitch);
|
||||
|
||||
/**
|
||||
* Play a Sound at the location of the provided entity in the World.
|
||||
* <p>
|
||||
* This function will fail silently if Entity or Sound are null.
|
||||
*
|
||||
* @param entity The entity to play the sound
|
||||
* @param sound The sound to play
|
||||
* @param volume The volume of the sound
|
||||
* @param pitch The pitch of the sound
|
||||
*/
|
||||
void playSound(@NotNull Entity entity, @NotNull Sound sound, float volume, float pitch);
|
||||
|
||||
/**
|
||||
* Play a Sound at the location of the provided entity in the World.
|
||||
* <p>
|
||||
* This function will fail silently if Entity or Sound are null.
|
||||
*
|
||||
* @param entity The entity to play the sound
|
||||
* @param sound The sound to play
|
||||
* @param category the category of the sound
|
||||
* @param volume The volume of the sound
|
||||
* @param pitch The pitch of the sound
|
||||
*/
|
||||
void playSound(@NotNull Entity entity, @NotNull Sound sound, @NotNull SoundCategory category, float volume, float pitch);
|
||||
|
||||
/**
|
||||
* Get an array containing the names of all the {@link GameRule}s.
|
||||
*
|
||||
|
|
|
@ -349,6 +349,31 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
|
|||
*/
|
||||
public void playSound(@NotNull Location location, @NotNull String sound, @NotNull SoundCategory category, float volume, float pitch);
|
||||
|
||||
/**
|
||||
* Play a sound for a player at the location of the entity.
|
||||
* <p>
|
||||
* This function will fail silently if Entity or Sound are null.
|
||||
*
|
||||
* @param entity The entity to play the sound
|
||||
* @param sound The sound to play
|
||||
* @param volume The volume of the sound
|
||||
* @param pitch The pitch of the sound
|
||||
*/
|
||||
public void playSound(@NotNull Entity entity, @NotNull Sound sound, float volume, float pitch);
|
||||
|
||||
/**
|
||||
* Play a sound for a player at the location of the entity.
|
||||
* <p>
|
||||
* This function will fail silently if Entity or Sound are null.
|
||||
*
|
||||
* @param entity The entity to play the sound
|
||||
* @param sound The sound to play
|
||||
* @param category The category of the sound
|
||||
* @param volume The volume of the sound
|
||||
* @param pitch The pitch of the sound
|
||||
*/
|
||||
public void playSound(@NotNull Entity entity, @NotNull Sound sound, @NotNull SoundCategory category, float volume, float pitch);
|
||||
|
||||
/**
|
||||
* Stop the specified sound from playing.
|
||||
*
|
||||
|
|
Loading…
Reference in a new issue