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Add API to allow plugins to request players switch to a texture pack. Adds BUKKIT-2579
The setTexturePack method causes the player's client to download and switch to a texture pack specified by a URL. Note: Players can disable server textures on their client, in which case this API would not affect them. By: Wojciech Stryjewski <thvortex@gmail.com>
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@ -569,4 +569,27 @@ public interface Player extends HumanEntity, Conversable, CommandSender, Offline
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* @return The current allowed speed, from -1 to 1
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*/
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public float getWalkSpeed();
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/**
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* Request that the player's client download and switch texture packs.
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* <p />
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* The player's client will download the new texture pack asynchronously in the background, and
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* will automatically switch to it once the download is complete. If the client has downloaded
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* and cached the same texture pack in the past, it will perform a quick timestamp check over
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* the network to determine if the texture pack has changed and needs to be downloaded again.
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* When this request is sent for the very first time from a given server, the client will first
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* display a confirmation GUI to the player before proceeding with the download.
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* <p />
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* Notes:
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* <ul>
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* <li>Players can disable server textures on their client, in which case this method will have no affect on them.</li>
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* <li>There is no concept of resetting texture packs back to default within Minecraft, so players will have to relog to do so.</li>
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* </ul>
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*
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* @param url The URL from which the client will download the texture pack. The string must contain
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* only US-ASCII characters and should be encoded as per RFC 1738.
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* @throws IllegalArgumentException Thrown if the URL is null.
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* @throws IllegalArgumentException Thrown if the URL is too long.
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*/
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public void setTexturePack(String url);
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}
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