mirror of
https://github.com/PaperMC/Paper.git
synced 2025-01-20 07:34:48 +01:00
#479: Add LivingEntity#attack, LivingEntity#swingMainHand, LivingEntity#swingOffHand
By: konsolas <vincentyntang@gmail.com>
This commit is contained in:
parent
75ff29c678
commit
5fee1ac76f
1 changed files with 27 additions and 0 deletions
|
@ -458,6 +458,33 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
|
|||
*/
|
||||
boolean hasAI();
|
||||
|
||||
/**
|
||||
* Makes this entity attack the given entity with a melee attack.
|
||||
*
|
||||
* Attack damage is calculated by the server from the attributes and
|
||||
* equipment of this mob, and knockback is applied to {@code target} as
|
||||
* appropriate.
|
||||
*
|
||||
* @param target entity to attack.
|
||||
*/
|
||||
public void attack(@NotNull Entity target);
|
||||
|
||||
/**
|
||||
* Makes this entity swing their main hand.
|
||||
*
|
||||
* This method does nothing if this entity does not have an animation for
|
||||
* swinging their main hand.
|
||||
*/
|
||||
public void swingMainHand();
|
||||
|
||||
/**
|
||||
* Makes this entity swing their off hand.
|
||||
*
|
||||
* This method does nothing if this entity does not have an animation for
|
||||
* swinging their off hand.
|
||||
*/
|
||||
public void swingOffHand();
|
||||
|
||||
/**
|
||||
* Set if this entity will be subject to collisions other entities.
|
||||
* <p>
|
||||
|
|
Loading…
Reference in a new issue