mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-25 08:38:45 +01:00
Just make sure an entity's exit is set properly
Don't re-add, it's redundant and you end up with inconsistent inconsistencies inconsistently
This commit is contained in:
parent
08aa6e5f49
commit
60182fd473
1 changed files with 8 additions and 27 deletions
|
@ -1,11 +1,11 @@
|
|||
From ceabaae622b6af7225c9f35e188275dbe759acd6 Mon Sep 17 00:00:00 2001
|
||||
From cfd888d784201ae7ec2a67352ca5747e9bae5a91 Mon Sep 17 00:00:00 2001
|
||||
From: Shane Freeder <theboyetronic@gmail.com>
|
||||
Date: Fri, 17 Mar 2017 01:45:15 +0000
|
||||
Subject: [PATCH] Fix a duplicate alive entity on second world
|
||||
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
|
||||
index 0e1d9817..92ba4fcb 100644
|
||||
index 0e1d9817b..92ba4fcb5 100644
|
||||
--- a/src/main/java/net/minecraft/server/Entity.java
|
||||
+++ b/src/main/java/net/minecraft/server/Entity.java
|
||||
@@ -2325,7 +2325,7 @@ public abstract class Entity implements ICommandListener {
|
||||
|
@ -18,44 +18,25 @@ index 0e1d9817..92ba4fcb 100644
|
|||
/* CraftBukkit start - Handled in calculateTarget
|
||||
BlockPosition blockposition;
|
||||
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
|
||||
index a9d59bbf..a83a3054 100644
|
||||
index a9d59bbf5..4ba4d527e 100644
|
||||
--- a/src/main/java/net/minecraft/server/PlayerList.java
|
||||
+++ b/src/main/java/net/minecraft/server/PlayerList.java
|
||||
@@ -803,7 +803,7 @@ public abstract class PlayerList {
|
||||
entityplayer.playerConnection.sendPacket(new PacketPlayOutRespawn(entityplayer.dimension, entityplayer.world.getDifficulty(), entityplayer.world.getWorldData().getType(), entityplayer.playerInteractManager.getGameMode()));
|
||||
this.f(entityplayer);
|
||||
worldserver.removeEntity(entityplayer);
|
||||
- entityplayer.dead = false;
|
||||
+ //entityplayer.dead = false; // Paper - He's dead jim - Handle players the same way we do all entities
|
||||
this.changeWorld(entityplayer, j, worldserver, worldserver1);
|
||||
this.a(entityplayer, worldserver);
|
||||
entityplayer.playerConnection.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
|
||||
@@ -923,9 +923,9 @@ public abstract class PlayerList {
|
||||
|
||||
worldserver.methodProfiler.a("moving");
|
||||
entity.setPositionRotation(exit.getX(), exit.getY(), exit.getZ(), exit.getYaw(), exit.getPitch());
|
||||
- if (entity.isAlive()) {
|
||||
+ //if (entity.isAlive()) { // Paper - The entity will be dead, that's okay
|
||||
worldserver.entityJoinedWorld(entity, false);
|
||||
- }
|
||||
+ //} // Paper
|
||||
/*
|
||||
if (entity.dimension == -1) {
|
||||
d0 = MathHelper.a(d0 / 8.0D, worldserver1.getWorldBorder().b() + 16.0D, worldserver1.getWorldBorder().d() - 16.0D);
|
||||
@@ -969,7 +969,7 @@ public abstract class PlayerList {
|
||||
d0 = (double) MathHelper.clamp((int) d0, -29999872, 29999872);
|
||||
d1 = (double) MathHelper.clamp((int) d1, -29999872, 29999872);
|
||||
*/
|
||||
- if (entity.isAlive()) {
|
||||
+ //if (entity.isAlive()) { // Paper - The entity will be dead, that's okay
|
||||
+ //if (entity.isAlive()) { // Paper - Moved down
|
||||
// entity.setPositionRotation(d0, entity.locY, d1, entity.yaw, entity.pitch);
|
||||
// worldserver1.getTravelAgent().a(entity, f);
|
||||
if (portal) {
|
||||
@@ -982,7 +982,7 @@ public abstract class PlayerList {
|
||||
@@ -981,8 +981,8 @@ public abstract class PlayerList {
|
||||
}
|
||||
}
|
||||
// worldserver1.addEntity(entity);
|
||||
worldserver1.entityJoinedWorld(entity, false);
|
||||
- worldserver1.entityJoinedWorld(entity, false);
|
||||
- }
|
||||
+ if (entity.isAlive()) worldserver1.entityJoinedWorld(entity, false); // Paper - Moved down from above
|
||||
+ //} // Paper
|
||||
|
||||
worldserver.methodProfiler.b();
|
||||
|
|
Loading…
Reference in a new issue