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TileEntityLootable can call processRefill with a null player
Seems specific to EntityMinecartChest Fixes GH-290
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1 changed files with 8 additions and 6 deletions
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@ -1,4 +1,4 @@
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From 0f72c89ba8ab6abcf9d92154c315ddfdf2a54bce Mon Sep 17 00:00:00 2001
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From 3cae4941492db646e4a46f31da7b72aa878fcf01 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 1 May 2016 21:19:14 -0400
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Subject: [PATCH] LootTable API & Replenishable Lootables Feature
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@ -231,10 +231,10 @@ index 0000000..6680976
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+}
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diff --git a/src/main/java/com/destroystokyo/paper/loottable/CraftLootableInventoryData.java b/src/main/java/com/destroystokyo/paper/loottable/CraftLootableInventoryData.java
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new file mode 100644
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index 0000000..c3d3cb9
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index 0000000..01c2713
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--- /dev/null
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+++ b/src/main/java/com/destroystokyo/paper/loottable/CraftLootableInventoryData.java
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@@ -0,0 +1,180 @@
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@@ -0,0 +1,182 @@
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+package com.destroystokyo.paper.loottable;
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+
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+import com.destroystokyo.paper.PaperWorldConfig;
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@ -322,7 +322,7 @@ index 0000000..c3d3cb9
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+ }
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+ return event.callEvent();
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+ }
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+ public void processRefill(EntityHuman player) {
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+ public void processRefill(@Nullable EntityHuman player) {
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+ this.lastFill = System.currentTimeMillis();
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+ final PaperWorldConfig paperConfig = this.lootable.getNMSWorld().paperConfig;
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+ if (paperConfig.autoReplenishLootables) {
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@ -333,7 +333,9 @@ index 0000000..c3d3cb9
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+ if (paperConfig.changeLootTableSeedOnFill) {
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+ this.lootable.setLootTableSeed(0);
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+ }
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+ this.setPlayerLootedState(player.getUniqueID(), true);
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+ if (player != null) { // This means that numRefills can be incremented without a player being in the lootedPlayers list - Seems to be EntityMinecartChest specific
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+ this.setPlayerLootedState(player.getUniqueID(), true);
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+ }
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+ } else {
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+ this.lootable.clearLootTable();
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+ }
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@ -727,5 +729,5 @@ index e9963e2..acb4dee 100644
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CraftMinecartHopper(CraftServer server, EntityMinecartHopper entity) {
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--
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2.8.2
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2.8.2.windows.1
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