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Optimize Chunk Height Maps
Use an EnumMap for fast key access
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From a3fb16787b296fde8ee82cb76d3a305233d8e5cf Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 28 Aug 2018 22:11:13 -0400
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Subject: [PATCH] Use an EnumMap for Chunk Height Maps
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index ed6d0dce33..1d301dcb70 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -133,7 +133,7 @@ public class Chunk implements IChunkAccess {
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this.sections = new ChunkSection[16];
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this.g = new boolean[256];
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this.h = Maps.newHashMap();
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- this.heightMap = Maps.newHashMap();
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+ this.heightMap = new java.util.EnumMap<>(HeightMap.Type.class); // PAper
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this.tileEntities = new TileEntityHashMap(); // Paper
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this.p = Maps.newHashMap();
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this.q = Maps.newHashMap();
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--
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2.18.0
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