Allow data values on mushroom and mob spawner blocks. Fixes BUKKIT-2346

In 1.2.5 and older versions of CraftBukkit we allowed the use of data
values on bug mushroom and mob spawner blocks for use with plugins.
For the 1.3 update the mechanism for doing this was changed and I
accidentally used the wrong value when adding these, indicating that
they should not have data instead of our actual intent. This change
corrects this regression.
This commit is contained in:
Travis Watkins 2012-09-28 15:00:02 -05:00
parent b5580b6d95
commit 62a9b8815b

View file

@ -653,9 +653,11 @@ public class Block {
Item.byId[WATER_LILY.id] = new ItemWaterLily(WATER_LILY.id - 256);
Item.byId[PISTON.id] = new ItemPiston(PISTON.id - 256);
Item.byId[PISTON_STICKY.id] = new ItemPiston(PISTON_STICKY.id - 256);
Item.byId[BIG_MUSHROOM_1.id] = new ItemWithAuxData(BIG_MUSHROOM_1.id - 256, false); // CraftBukkit
Item.byId[BIG_MUSHROOM_2.id] = new ItemWithAuxData(BIG_MUSHROOM_2.id - 256, false); // CraftBukkit
Item.byId[MOB_SPAWNER.id] = new ItemWithAuxData(MOB_SPAWNER.id - 256, false); // CraftBukkit
// CraftBukkit start
Item.byId[BIG_MUSHROOM_1.id] = new ItemWithAuxData(BIG_MUSHROOM_1.id - 256, true);
Item.byId[BIG_MUSHROOM_2.id] = new ItemWithAuxData(BIG_MUSHROOM_2.id - 256, true);
Item.byId[MOB_SPAWNER.id] = new ItemWithAuxData(MOB_SPAWNER.id - 256, true);
// CraftBukkit end
for (int i = 0; i < 256; ++i) {
if (byId[i] != null) {