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Include ThrownPotion in spawn methods. Adds BUKKIT-2542
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2 changed files with 9 additions and 0 deletions
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@ -848,6 +848,8 @@ public class CraftWorld implements World {
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} else if (ThrownExpBottle.class.isAssignableFrom(clazz)) {
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entity = new EntityThrownExpBottle(world);
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entity.setPositionRotation(x, y, z, 0, 0);
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} else if (ThrownPotion.class.isAssignableFrom(clazz)) {
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entity = new EntityPotion(world, x, y, z, CraftItemStack.asNMSCopy(new ItemStack(org.bukkit.Material.POTION, 1)));
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} else if (Fireball.class.isAssignableFrom(clazz)) {
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if (SmallFireball.class.isAssignableFrom(clazz)) {
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entity = new EntitySmallFireball(world);
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@ -16,6 +16,7 @@ import net.minecraft.server.EntityLiving;
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import net.minecraft.server.EntitySmallFireball;
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import net.minecraft.server.EntitySnowball;
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import net.minecraft.server.EntityPlayer;
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import net.minecraft.server.EntityPotion;
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import net.minecraft.server.EntityWitherSkull;
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import net.minecraft.server.MobEffect;
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import net.minecraft.server.MobEffectList;
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@ -24,10 +25,12 @@ import net.minecraft.server.Packet42RemoveMobEffect;
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import org.apache.commons.lang.Validate;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.craftbukkit.inventory.CraftEntityEquipment;
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import org.bukkit.craftbukkit.inventory.CraftItemStack;
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import org.bukkit.entity.Arrow;
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import org.bukkit.entity.Egg;
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import org.bukkit.entity.Entity;
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@ -40,9 +43,11 @@ import org.bukkit.entity.Player;
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import org.bukkit.entity.Projectile;
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import org.bukkit.entity.SmallFireball;
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import org.bukkit.entity.Snowball;
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import org.bukkit.entity.ThrownPotion;
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import org.bukkit.entity.WitherSkull;
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import org.bukkit.event.player.PlayerTeleportEvent;
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import org.bukkit.inventory.EntityEquipment;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.potion.PotionEffect;
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import org.bukkit.potion.PotionEffectType;
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import org.bukkit.util.BlockIterator;
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@ -299,6 +304,8 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
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launch = new EntityEnderPearl(world, getHandle());
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} else if (Arrow.class.isAssignableFrom(projectile)) {
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launch = new EntityArrow(world, getHandle(), 1);
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} else if (ThrownPotion.class.isAssignableFrom(projectile)) {
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launch = new EntityPotion(world, getHandle(), CraftItemStack.asNMSCopy(new ItemStack(Material.POTION, 1)));
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} else if (Fireball.class.isAssignableFrom(projectile)) {
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Location location = getEyeLocation();
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Vector direction = location.getDirection().multiply(10);
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