PreSpawnerSpawnEvent

This adds a separate event before an entity is spawned by a spawner
which contains the location of the spawner too similarly to how the
SpawnerSpawnEvent gets called instead of the CreatureSpawnEvent for
spawners.

Dropped as it does not apply due to the earlier PreCreatureSpawnEvent patch not being applied
This commit is contained in:
Phoenix616 2018-09-18 23:50:10 +01:00
parent 6512e0749b
commit 63821bf96b

View file

@ -0,0 +1,29 @@
package com.destroystokyo.paper.event.entity;
import org.bukkit.Location;
import org.bukkit.entity.EntityType;
import org.bukkit.event.entity.CreatureSpawnEvent;
import org.jetbrains.annotations.ApiStatus;
import org.jspecify.annotations.NullMarked;
/**
* Called before an entity is spawned into a world by a spawner.
* <p>
* This only includes the spawner's location and not the full BlockState snapshot for performance reasons.
* If you really need it you have to get the spawner yourself.
*/
@NullMarked
public class PreSpawnerSpawnEvent extends PreCreatureSpawnEvent {
private final Location spawnerLocation;
@ApiStatus.Internal
public PreSpawnerSpawnEvent(final Location location, final EntityType type, final Location spawnerLocation) {
super(location, type, CreatureSpawnEvent.SpawnReason.SPAWNER);
this.spawnerLocation = spawnerLocation;
}
public Location getSpawnerLocation() {
return this.spawnerLocation.clone();
}
}