SPIGOT-4199: Riptide related APIs

By: md_5 <git@md-5.net>
This commit is contained in:
Bukkit/Spigot 2018-08-02 09:38:44 +10:00
parent da7f9c03f6
commit 65dd6c17e9
2 changed files with 55 additions and 0 deletions

View file

@ -341,6 +341,15 @@ public interface LivingEntity extends Attributable, Entity, Damageable, Projecti
*/
public void setSwimming(boolean swimming);
/**
* Checks to see if an entity is currently using the Riptide enchantment.
*
* @return True if this entity is currently riptiding.
* @deprecated draft API
*/
@Deprecated
public boolean isRiptiding();
/**
* Sets whether an entity will have AI.
*

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@ -0,0 +1,46 @@
package org.bukkit.event.player;
import org.bukkit.Warning;
import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList;
import org.bukkit.inventory.ItemStack;
/**
* This event is fired when the player activates the riptide enchantment, using
* their trident to propel them through the air.
* <br>
* N.B. the riptide action is currently performed client side, so manipulating
* the player in this event may have undesired effects
*
* @deprecated draft API
*/
@Deprecated
@Warning(false)
public class PlayerRiptideEvent extends PlayerEvent {
private static final HandlerList handlers = new HandlerList();
private final ItemStack item;
public PlayerRiptideEvent(final Player who, final ItemStack item) {
super(who);
this.item = item;
}
/**
* Gets the item containing the used enchantment.
*
* @return held enchanted item
*/
public ItemStack getItem() {
return item;
}
@Override
public HandlerList getHandlers() {
return handlers;
}
public static HandlerList getHandlerList() {
return handlers;
}
}