diff --git a/paper-server/patches/sources/net/minecraft/server/network/ServerGamePacketListenerImpl.java.patch b/paper-server/patches/sources/net/minecraft/server/network/ServerGamePacketListenerImpl.java.patch index e0a47487e4..b39c68012f 100644 --- a/paper-server/patches/sources/net/minecraft/server/network/ServerGamePacketListenerImpl.java.patch +++ b/paper-server/patches/sources/net/minecraft/server/network/ServerGamePacketListenerImpl.java.patch @@ -2369,7 +2369,7 @@ + case PLACE_SOME: + case PLACE_ONE: + case SWAP_WITH_CURSOR: -+ this.player.connection.send(new ClientboundContainerSetSlotPacket(-1, -1, this.player.inventoryMenu.incrementStateId(), this.player.containerMenu.getCarried())); ++ this.player.connection.send(new net.minecraft.network.protocol.game.ClientboundSetCursorItemPacket(this.player.containerMenu.getCarried().copy())); // Paper - correctly set cursor + this.player.connection.send(new ClientboundContainerSetSlotPacket(this.player.containerMenu.containerId, this.player.inventoryMenu.incrementStateId(), packet.getSlotNum(), this.player.containerMenu.getSlot(packet.getSlotNum()).getItem())); + break; + // Modified clicked only @@ -2381,7 +2381,7 @@ + case DROP_ALL_CURSOR: + case DROP_ONE_CURSOR: + case CLONE_STACK: -+ this.player.connection.send(new ClientboundContainerSetSlotPacket(-1, -1, this.player.inventoryMenu.incrementStateId(), this.player.containerMenu.getCarried())); ++ this.player.connection.send(new net.minecraft.network.protocol.game.ClientboundSetCursorItemPacket(this.player.containerMenu.getCarried().copy())); // Paper - correctly set cursor + break; + // Nothing + case NOTHING: @@ -2502,7 +2502,7 @@ + // Reset the slot + if (packet.slotNum() >= 0) { + this.player.connection.send(new ClientboundContainerSetSlotPacket(this.player.inventoryMenu.containerId, this.player.inventoryMenu.incrementStateId(), packet.slotNum(), this.player.inventoryMenu.getSlot(packet.slotNum()).getItem())); -+ this.player.connection.send(new ClientboundContainerSetSlotPacket(-1, this.player.inventoryMenu.incrementStateId(), -1, ItemStack.EMPTY)); ++ this.player.connection.send(new net.minecraft.network.protocol.game.ClientboundSetCursorItemPacket(ItemStack.EMPTY.copy())); // Paper - correctly set cursor + } + return; + }