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Fix ghost blocks in ticking view distance
Fixes #4298.
Tuinity patch:
576e2cc1af/patches/server/0047-Fix-ghost-blocks-in-ticking-view-distance.patch
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1 changed files with 10 additions and 1 deletions
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@ -37,7 +37,7 @@ index a8ab4bcd55d7705542c87079bb9c27db1b381fe0..e884456fac00a81d251f75fb9eea9809
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index 0bdd463a35d4b45fd6e50ab35046f1783600d3ee..b7bfdab0e8ba47cd78bff77efabc6a2a1936157b 100644
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index 0bdd463a35d4b45fd6e50ab35046f1783600d3ee..b88a0e6a27735e124ff2be2d44c8df4192298606 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -201,7 +201,51 @@ public class Chunk implements IChunkAccess {
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@ -92,6 +92,15 @@ index 0bdd463a35d4b45fd6e50ab35046f1783600d3ee..b7bfdab0e8ba47cd78bff77efabc6a2a
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}
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public final boolean isAnyNeighborsLoaded() {
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@@ -1085,7 +1129,7 @@ public class Chunk implements IChunkAccess {
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IBlockData iblockdata = this.getType(blockposition);
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IBlockData iblockdata1 = Block.b(iblockdata, (GeneratorAccess) this.world, blockposition);
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- this.world.setTypeAndData(blockposition, iblockdata1, 20);
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+ this.world.setTypeAndData(blockposition, iblockdata1, 20 | 2); // Paper - We send chunks before they're ticking ready, so we need to notify here
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}
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this.n[i].clear();
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diff --git a/src/main/java/net/minecraft/server/ChunkMapDistance.java b/src/main/java/net/minecraft/server/ChunkMapDistance.java
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index ef61f8e784b7ebd26293d627e8b8e1aef1be6e21..03b1a67aaf3ed75b7669a3157847affd678f8df4 100644
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--- a/src/main/java/net/minecraft/server/ChunkMapDistance.java
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