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https://github.com/PaperMC/Paper.git
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Avoid error bubbling up when item stack is empty in fishing loot
This can realistically only happen if there's custom loot active on fishing which can return 0 items. This would disconnect the player who's fishing.
This commit is contained in:
parent
053db61214
commit
69fa242c6a
1 changed files with 30 additions and 16 deletions
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@ -22,10 +22,11 @@
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public class FishingHook extends Projectile {
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private static final Logger LOGGER = LogUtils.getLogger();
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@@ -68,6 +74,18 @@
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@@ -67,6 +73,18 @@
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public FishingHook.FishHookState currentState;
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private final int luck;
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private final int lureSpeed;
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+
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+ // CraftBukkit start - Extra variables to enable modification of fishing wait time, values are minecraft defaults
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+ public int minWaitTime = 100;
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+ public int maxWaitTime = 600;
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@ -37,10 +38,9 @@
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+ public boolean rainInfluenced = true;
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+ public boolean skyInfluenced = true;
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+ // CraftBukkit end
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+
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private FishingHook(EntityType<? extends FishingHook> type, Level world, int luckBonus, int waitTimeReductionTicks) {
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super(type, world);
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this.syncronizedRandom = RandomSource.create();
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@@ -75,13 +93,17 @@
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this.currentState = FishingHook.FishHookState.FLYING;
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this.luck = Math.max(0, luckBonus);
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@ -188,12 +188,20 @@
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this.pullEntity(this.hookedIn);
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CriteriaTriggers.FISHING_ROD_HOOKED.trigger((ServerPlayer) entityhuman, usedItem, this, Collections.emptyList());
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this.level().broadcastEntityEvent(this, (byte) 31);
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@@ -467,6 +512,15 @@
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@@ -466,15 +511,38 @@
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while (iterator.hasNext()) {
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ItemStack itemstack1 = (ItemStack) iterator.next();
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ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), this.getY(), this.getZ(), itemstack1);
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- ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), this.getY(), this.getZ(), itemstack1);
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+ // Paper start - new ItemEntity would throw if for whatever reason (mostly shitty datapacks) the itemstack1 turns out to be empty
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+ // if the item stack is empty we instead just have our entityitem as null
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+ ItemEntity entityitem = null;
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+ if (!itemstack1.isEmpty()) {
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+ entityitem = new ItemEntity(this.level(), this.getX(), this.getY(), this.getZ(), itemstack1);
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+ }
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+ // Paper end
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+ // CraftBukkit start
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+ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), entityitem.getBukkitEntity(), (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_FISH);
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+ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), entityitem != null ? entityitem.getBukkitEntity() : null, (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_FISH); // Paper - entityitem may be null
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+ playerFishEvent.setExpToDrop(this.random.nextInt(6) + 1);
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+ this.level().getCraftServer().getPluginManager().callEvent(playerFishEvent);
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+
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@ -204,11 +212,17 @@
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double d0 = entityhuman.getX() - this.getX();
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double d1 = entityhuman.getY() - this.getY();
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double d2 = entityhuman.getZ() - this.getZ();
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@@ -474,7 +528,11 @@
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double d3 = 0.1D;
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entityitem.setDeltaMovement(d0 * 0.1D, d1 * 0.1D + Math.sqrt(Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2)) * 0.08D, d2 * 0.1D);
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this.level().addFreshEntity(entityitem);
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- entityitem.setDeltaMovement(d0 * 0.1D, d1 * 0.1D + Math.sqrt(Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2)) * 0.08D, d2 * 0.1D);
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- this.level().addFreshEntity(entityitem);
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- entityhuman.level().addFreshEntity(new ExperienceOrb(entityhuman.level(), entityhuman.getX(), entityhuman.getY() + 0.5D, entityhuman.getZ() + 0.5D, this.random.nextInt(6) + 1));
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+ // Paper start - entity item can be null, so we need to check against this
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+ if (entityitem != null) {
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+ entityitem.setDeltaMovement(d0 * 0.1D, d1 * 0.1D + Math.sqrt(Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2)) * 0.08D, d2 * 0.1D);
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+ this.level().addFreshEntity(entityitem);
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+ }
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+ // Paper end
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+ // CraftBukkit start - this.random.nextInt(6) + 1 -> playerFishEvent.getExpToDrop()
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+ if (playerFishEvent.getExpToDrop() > 0) {
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+ entityhuman.level().addFreshEntity(new ExperienceOrb(entityhuman.level(), entityhuman.getX(), entityhuman.getY() + 0.5D, entityhuman.getZ() + 0.5D, playerFishEvent.getExpToDrop(), org.bukkit.entity.ExperienceOrb.SpawnReason.FISHING, this.getPlayerOwner(), this)); // Paper
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@ -217,7 +231,7 @@
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if (itemstack1.is(ItemTags.FISHES)) {
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entityhuman.awardStat(Stats.FISH_CAUGHT, 1);
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}
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@@ -484,10 +542,27 @@
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@@ -484,10 +552,27 @@
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}
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if (this.onGround()) {
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@ -246,7 +260,7 @@
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return i;
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} else {
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return 0;
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@@ -496,7 +571,7 @@
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@@ -496,7 +581,7 @@
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@Override
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public void handleEntityEvent(byte status) {
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@ -255,7 +269,7 @@
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this.pullEntity(this.hookedIn);
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}
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@@ -520,8 +595,15 @@
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@@ -520,8 +605,15 @@
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@Override
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public void remove(Entity.RemovalReason reason) {
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@ -272,7 +286,7 @@
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}
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@Override
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@@ -536,7 +618,7 @@
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@@ -536,7 +628,7 @@
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}
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private void updateOwnerInfo(@Nullable FishingHook fishingBobber) {
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@ -281,7 +295,7 @@
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if (entityhuman != null) {
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entityhuman.fishing = fishingBobber;
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@@ -545,10 +627,10 @@
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@@ -545,10 +637,10 @@
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}
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@Nullable
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@ -294,7 +308,7 @@
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}
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@Nullable
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@@ -575,7 +657,7 @@
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@@ -575,7 +667,7 @@
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int i = packet.getData();
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FishingHook.LOGGER.error("Failed to recreate fishing hook on client. {} (id: {}) is not a valid owner.", this.level().getEntity(i), i);
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