Improve diff in EntityHanging

This commit is contained in:
md_5 2019-07-23 09:34:52 +10:00
parent c98d61bfcd
commit 6a5fc90285

View file

@ -13,92 +13,77 @@
public abstract class EntityHanging extends Entity { public abstract class EntityHanging extends Entity {
protected static final Predicate<Entity> b = (entity) -> { protected static final Predicate<Entity> b = (entity) -> {
@@ -35,43 +41,52 @@ @@ -37,28 +43,39 @@
this.updateBoundingBox();
}
- protected void updateBoundingBox() { protected void updateBoundingBox() {
- if (this.direction != null) { if (this.direction != null) {
- double d0 = (double) this.blockPosition.getX() + 0.5D; - double d0 = (double) this.blockPosition.getX() + 0.5D;
- double d1 = (double) this.blockPosition.getY() + 0.5D; - double d1 = (double) this.blockPosition.getY() + 0.5D;
- double d2 = (double) this.blockPosition.getZ() + 0.5D; - double d2 = (double) this.blockPosition.getZ() + 0.5D;
- double d3 = 0.46875D; + // CraftBukkit start code moved in to calculateBoundingBox
+ this.a(calculateBoundingBox(this, this.blockPosition, this.direction, this.getHangingWidth(), this.getHangingHeight()));
+ // CraftBukkit end
+ }
+ }
+
+ // CraftBukkit start - break out BB calc into own method
+ public static AxisAlignedBB calculateBoundingBox(@Nullable Entity entity, BlockPosition blockPosition, EnumDirection direction, int width, int height) {
+ {
+ double d0 = (double) blockPosition.getX() + 0.5D;
+ double d1 = (double) blockPosition.getY() + 0.5D;
+ double d2 = (double) blockPosition.getZ() + 0.5D;
double d3 = 0.46875D;
- double d4 = this.a(this.getHangingWidth()); - double d4 = this.a(this.getHangingWidth());
- double d5 = this.a(this.getHangingHeight()); - double d5 = this.a(this.getHangingHeight());
- + double d4 = a(width);
+ double d5 = a(height);
- d0 -= (double) this.direction.getAdjacentX() * 0.46875D; - d0 -= (double) this.direction.getAdjacentX() * 0.46875D;
- d2 -= (double) this.direction.getAdjacentZ() * 0.46875D; - d2 -= (double) this.direction.getAdjacentZ() * 0.46875D;
- d1 += d5; + d0 -= (double) direction.getAdjacentX() * 0.46875D;
+ d2 -= (double) direction.getAdjacentZ() * 0.46875D;
d1 += d5;
- EnumDirection enumdirection = this.direction.f(); - EnumDirection enumdirection = this.direction.f();
+ // CraftBukkit start - break out BB calc into own method + EnumDirection enumdirection = direction.f();
+ public static AxisAlignedBB calculateBoundingBox(Entity entity, BlockPosition blockPosition, EnumDirection direction, int width, int height) {
+ double d0 = (double) blockPosition.getX() + 0.5D;
+ double d1 = (double) blockPosition.getY() + 0.5D;
+ double d2 = (double) blockPosition.getZ() + 0.5D;
+ double d3 = 0.46875D;
+ double d4 = a(width);
+ double d5 = a(height);
+
+ d0 -= (double) direction.getAdjacentX() * 0.46875D;
+ d2 -= (double) direction.getAdjacentZ() * 0.46875D;
+ d1 += d5;
+ EnumDirection enumdirection = direction.f();
+
+ d0 += d4 * (double) enumdirection.getAdjacentX();
+ d2 += d4 * (double) enumdirection.getAdjacentZ();
+ if (entity != null) {
+ entity.locX = d0;
+ entity.locY = d1;
+ entity.locZ = d2;
+ }
+ double d6 = (double) width;
+ double d7 = (double) height;
+ double d8 = (double) width;
- d0 += d4 * (double) enumdirection.getAdjacentX(); d0 += d4 * (double) enumdirection.getAdjacentX();
- d2 += d4 * (double) enumdirection.getAdjacentZ(); d2 += d4 * (double) enumdirection.getAdjacentZ();
- this.locX = d0; - this.locX = d0;
- this.locY = d1; - this.locY = d1;
- this.locZ = d2; - this.locZ = d2;
- double d6 = (double) this.getHangingWidth(); - double d6 = (double) this.getHangingWidth();
- double d7 = (double) this.getHangingHeight(); - double d7 = (double) this.getHangingHeight();
- double d8 = (double) this.getHangingWidth(); - double d8 = (double) this.getHangingWidth();
- + if (entity != null) {
- if (this.direction.k() == EnumDirection.EnumAxis.Z) { + entity.locX = d0;
- d8 = 1.0D; + entity.locY = d1;
- } else { + entity.locZ = d2;
- d6 = 1.0D; + }
- } + double d6 = (double) width;
+ if (direction.k() == EnumDirection.EnumAxis.Z) { + double d7 = (double) height;
+ d8 = 1.0D; + double d8 = (double) width;
+ } else {
+ d6 = 1.0D;
+ }
+
+ d6 /= 32.0D;
+ d7 /= 32.0D;
+ d8 /= 32.0D;
+ return new AxisAlignedBB(d0 - d6, d1 - d7, d2 - d8, d0 + d6, d1 + d7, d2 + d8);
+ }
- d6 /= 32.0D; - if (this.direction.k() == EnumDirection.EnumAxis.Z) {
- d7 /= 32.0D; + if (direction.k() == EnumDirection.EnumAxis.Z) {
- d8 /= 32.0D; d8 = 1.0D;
} else {
d6 = 1.0D;
@@ -67,11 +84,12 @@
d6 /= 32.0D;
d7 /= 32.0D;
d8 /= 32.0D;
- this.a(new AxisAlignedBB(d0 - d6, d1 - d7, d2 - d8, d0 + d6, d1 + d7, d2 + d8)); - this.a(new AxisAlignedBB(d0 - d6, d1 - d7, d2 - d8, d0 + d6, d1 + d7, d2 + d8));
+ protected void updateBoundingBox() { + return new AxisAlignedBB(d0 - d6, d1 - d7, d2 - d8, d0 + d6, d1 + d7, d2 + d8);
+ if (this.direction != null) {
+ // CraftBukkit start code moved in to calculateBoundingBox
+ this.a(calculateBoundingBox(this, this.blockPosition, this.direction, this.getHangingWidth(), this.getHangingHeight()));
+ // CraftBukkit end
} }
} }
+ // CraftBukkit end
- private double a(int i) { - private double a(int i) {
+ private static double a(int i) { // CraftBukkit - static + private static double a(int i) { // CraftBukkit - static
return i % 32 == 0 ? 0.5D : 0.0D; return i % 32 == 0 ? 0.5D : 0.0D;
} }
@@ -83,6 +98,24 @@ @@ -83,6 +101,24 @@
if (this.e++ == 100 && !this.world.isClientSide) { if (this.e++ == 100 && !this.world.isClientSide) {
this.e = 0; this.e = 0;
if (!this.dead && !this.survives()) { if (!this.dead && !this.survives()) {
@ -123,7 +108,7 @@
this.die(); this.die();
this.a((Entity) null); this.a((Entity) null);
} }
@@ -139,6 +172,21 @@ @@ -139,6 +175,21 @@
return false; return false;
} else { } else {
if (!this.dead && !this.world.isClientSide) { if (!this.dead && !this.world.isClientSide) {
@ -145,7 +130,7 @@
this.die(); this.die();
this.velocityChanged(); this.velocityChanged();
this.a(damagesource.getEntity()); this.a(damagesource.getEntity());
@@ -151,6 +199,18 @@ @@ -151,6 +202,18 @@
@Override @Override
public void move(EnumMoveType enummovetype, Vec3D vec3d) { public void move(EnumMoveType enummovetype, Vec3D vec3d) {
if (!this.world.isClientSide && !this.dead && vec3d.g() > 0.0D) { if (!this.world.isClientSide && !this.dead && vec3d.g() > 0.0D) {
@ -164,7 +149,7 @@
this.die(); this.die();
this.a((Entity) null); this.a((Entity) null);
} }
@@ -159,7 +219,7 @@ @@ -159,7 +222,7 @@
@Override @Override
public void f(double d0, double d1, double d2) { public void f(double d0, double d1, double d2) {