mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-27 15:00:13 +01:00
net.minecraft.world.entity.player
This commit is contained in:
parent
d3ec6a433b
commit
6bb7e658de
4 changed files with 714 additions and 791 deletions
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@ -1,30 +1,16 @@
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--- a/net/minecraft/world/entity/player/Inventory.java
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+++ b/net/minecraft/world/entity/player/Inventory.java
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@@ -23,6 +23,12 @@
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.level.block.state.BlockState;
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+// CraftBukkit start
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+import java.util.ArrayList;
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+import org.bukkit.Location;
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+import org.bukkit.craftbukkit.entity.CraftHumanEntity;
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+import org.bukkit.entity.HumanEntity;
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+// CraftBukkit end
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public class Inventory implements Container, Nameable {
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@@ -38,7 +44,55 @@
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public int selected;
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@@ -36,6 +_,54 @@
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public final Player player;
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private int timesChanged;
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+
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+ // CraftBukkit start - add fields and methods
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+ public List<HumanEntity> transaction = new java.util.ArrayList<HumanEntity>();
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+ public List<org.bukkit.entity.HumanEntity> transaction = new java.util.ArrayList<org.bukkit.entity.HumanEntity>();
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+ private int maxStack = MAX_STACK;
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+
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+ public List<ItemStack> getContents() {
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+ List<ItemStack> combined = new ArrayList<ItemStack>(this.items.size() + this.armor.size() + this.offhand.size());
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+ for (List<net.minecraft.world.item.ItemStack> sub : this.compartments) {
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+ List<ItemStack> combined = new java.util.ArrayList<>(this.items.size() + this.armor.size() + this.offhand.size());
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+ for (List<ItemStack> sub : this.compartments) {
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+ combined.addAll(sub);
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+ }
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+
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@ -35,15 +21,15 @@
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+ return this.armor;
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+ }
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+
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+ public void onOpen(CraftHumanEntity who) {
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+ public void onOpen(org.bukkit.craftbukkit.entity.CraftHumanEntity who) {
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+ this.transaction.add(who);
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+ }
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+
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+ public void onClose(CraftHumanEntity who) {
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+ public void onClose(org.bukkit.craftbukkit.entity.CraftHumanEntity who) {
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+ this.transaction.remove(who);
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+ }
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+
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+ public List<HumanEntity> getViewers() {
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+ public List<org.bukkit.entity.HumanEntity> getViewers() {
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+ return this.transaction;
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+ }
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+
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@ -59,24 +45,28 @@
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+ public void setMaxStackSize(int size) {
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+ this.maxStack = size;
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+ }
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+
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+ @Override
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+ public Location getLocation() {
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+ public org.bukkit.Location getLocation() {
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+ return this.player.getBukkitEntity().getLocation();
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+ }
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+ // CraftBukkit end
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+
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public Inventory(Player player) {
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this.items = NonNullList.withSize(36, ItemStack.EMPTY);
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this.armor = NonNullList.withSize(4, ItemStack.EMPTY);
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@@ -56,9 +110,31 @@
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}
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private boolean hasRemainingSpaceForItem(ItemStack existingStack, ItemStack stack) {
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- return !existingStack.isEmpty() && ItemStack.isSameItemSameComponents(existingStack, stack) && existingStack.isStackable() && existingStack.getCount() < this.getMaxStackSize(existingStack);
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+ return !existingStack.isEmpty() && existingStack.isStackable() && existingStack.getCount() < this.getMaxStackSize(existingStack) && ItemStack.isSameItemSameComponents(existingStack, stack); // Paper - check if itemstack is stackable first
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this.player = player;
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}
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@@ -50,10 +_,32 @@
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private boolean hasRemainingSpaceForItem(ItemStack destination, ItemStack origin) {
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return !destination.isEmpty()
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- && ItemStack.isSameItemSameComponents(destination, origin)
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&& destination.isStackable()
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- && destination.getCount() < this.getMaxStackSize(destination);
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- }
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+ && destination.getCount() < this.getMaxStackSize(destination)
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+ && ItemStack.isSameItemSameComponents(destination, origin); // Paper - check if itemstack is stackable first
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+ }
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+
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+ // CraftBukkit start - Watch method above! :D
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+ public int canHold(ItemStack itemstack) {
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+ int remains = itemstack.getCount();
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@ -98,33 +88,30 @@
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+ return itemstack.getCount() - remains;
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+ }
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+ // CraftBukkit end
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+
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public int getFreeSlot() {
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for (int i = 0; i < this.items.size(); ++i) {
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if (((ItemStack) this.items.get(i)).isEmpty()) {
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@@ -69,8 +145,10 @@
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for (int i = 0; i < this.items.size(); i++) {
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@@ -65,7 +_,10 @@
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return -1;
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}
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- public void addAndPickItem(ItemStack stack) {
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- this.selected = this.getSuitableHotbarSlot();
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+ // Paper start - Add PlayerPickItemEvent
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+ public void addAndPickItem(ItemStack stack, final int targetSlot) {
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+ this.selected = targetSlot;
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+ // Paper end - Add PlayerPickItemEvent
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if (!((ItemStack) this.items.get(this.selected)).isEmpty()) {
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int i = this.getFreeSlot();
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@@ -82,8 +160,10 @@
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this.selected = this.getSuitableHotbarSlot();
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if (!this.items.get(this.selected).isEmpty()) {
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int freeSlot = this.getFreeSlot();
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@@ -77,7 +_,10 @@
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this.items.set(this.selected, stack);
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}
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- public void pickSlot(int slot) {
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- this.selected = this.getSuitableHotbarSlot();
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- public void pickSlot(int index) {
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+ // Paper start - Add PlayerPickItemEvent
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+ public void pickSlot(int slot, final int targetSlot) {
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+ public void pickSlot(int index, final int targetSlot) {
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+ this.selected = targetSlot;
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+ // Paper end - Add PlayerPickItemEvent
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ItemStack itemstack = (ItemStack) this.items.get(this.selected);
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this.items.set(this.selected, (ItemStack) this.items.get(slot));
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this.selected = this.getSuitableHotbarSlot();
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ItemStack itemStack = this.items.get(this.selected);
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this.items.set(this.selected, this.items.get(index));
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@ -0,0 +1,671 @@
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--- a/net/minecraft/world/entity/player/Player.java
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+++ b/net/minecraft/world/entity/player/Player.java
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@@ -159,7 +_,7 @@
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public static final int CLIENT_LOADED_TIMEOUT_TIME = 60;
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private long timeEntitySatOnShoulder;
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final Inventory inventory = new Inventory(this);
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- protected PlayerEnderChestContainer enderChestInventory = new PlayerEnderChestContainer();
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+ protected PlayerEnderChestContainer enderChestInventory = new PlayerEnderChestContainer(this); // CraftBukkit - add "this" to constructor
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public final InventoryMenu inventoryMenu;
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public AbstractContainerMenu containerMenu;
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protected FoodData foodData = new FoodData();
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@@ -191,13 +_,25 @@
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private Optional<GlobalPos> lastDeathLocation = Optional.empty();
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@Nullable
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public FishingHook fishing;
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- protected float hurtDir;
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+ public float hurtDir; // Paper - protected -> public
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@Nullable
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public Vec3 currentImpulseImpactPos;
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@Nullable
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public Entity currentExplosionCause;
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private boolean ignoreFallDamageFromCurrentImpulse;
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private int currentImpulseContextResetGraceTime;
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+ public boolean affectsSpawning = true; // Paper - Affects Spawning API
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+ public net.kyori.adventure.util.TriState flyingFallDamage = net.kyori.adventure.util.TriState.NOT_SET; // Paper - flying fall damage
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+
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+ // CraftBukkit start
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+ public boolean fauxSleeping;
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+ public int oldLevel = -1;
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+
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+ @Override
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+ public org.bukkit.craftbukkit.entity.CraftHumanEntity getBukkitEntity() {
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+ return (org.bukkit.craftbukkit.entity.CraftHumanEntity) super.getBukkitEntity();
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+ }
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+ // CraftBukkit end
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public Player(Level level, BlockPos pos, float yRot, GameProfile gameProfile) {
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super(EntityType.PLAYER, level);
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@@ -261,6 +_,13 @@
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if (this.isSleeping()) {
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this.sleepCounter++;
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+ // Paper start - Add PlayerDeepSleepEvent
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+ if (this.sleepCounter == SLEEP_DURATION) {
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+ if (!new io.papermc.paper.event.player.PlayerDeepSleepEvent((org.bukkit.entity.Player) getBukkitEntity()).callEvent()) {
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+ this.sleepCounter = Integer.MIN_VALUE;
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+ }
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+ }
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+ // Paper end - Add PlayerDeepSleepEvent
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if (this.sleepCounter > 100) {
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this.sleepCounter = 100;
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}
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@@ -278,7 +_,7 @@
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this.updateIsUnderwater();
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super.tick();
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if (!this.level().isClientSide && this.containerMenu != null && !this.containerMenu.stillValid(this)) {
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- this.closeContainer();
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+ this.closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper - Inventory close reason
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this.containerMenu = this.inventoryMenu;
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}
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@@ -365,7 +_,7 @@
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}
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private void turtleHelmetTick() {
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- this.addEffect(new MobEffectInstance(MobEffects.WATER_BREATHING, 200, 0, false, false, true));
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+ this.addEffect(new MobEffectInstance(MobEffects.WATER_BREATHING, 200, 0, false, false, true), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.TURTLE_HELMET); // CraftBukkit
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}
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private boolean isEquipped(Item item) {
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@@ -512,6 +_,18 @@
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}
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}
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+ // Paper start - Inventory close reason; unused code, but to keep signatures aligned
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+ public void closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
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+ this.closeContainer();
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+ this.containerMenu = this.inventoryMenu;
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+ }
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+ // Paper end - Inventory close reason
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+ // Paper start - special close for unloaded inventory
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+ public void closeUnloadedInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
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+ this.containerMenu = this.inventoryMenu;
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+ }
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+ // Paper end - special close for unloaded inventory
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+
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public void closeContainer() {
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this.containerMenu = this.inventoryMenu;
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}
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@@ -523,8 +_,14 @@
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public void rideTick() {
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if (!this.level().isClientSide && this.wantsToStopRiding() && this.isPassenger()) {
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this.stopRiding();
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- this.setShiftKeyDown(false);
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- } else {
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+ // CraftBukkit start - SPIGOT-7316: no longer passenger, dismount and return
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+ if (!this.isPassenger()) {
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+ this.setShiftKeyDown(false);
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+ return;
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+ }
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+ }
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+ {
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+ // CraftBukkit end
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super.rideTick();
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this.oBob = this.bob;
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this.bob = 0.0F;
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@@ -588,6 +_,7 @@
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this.playShoulderEntityAmbientSound(this.getShoulderEntityLeft());
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this.playShoulderEntityAmbientSound(this.getShoulderEntityRight());
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if (!this.level().isClientSide && (this.fallDistance > 0.5F || this.isInWater()) || this.abilities.flying || this.isSleeping() || this.isInPowderSnow) {
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+ if (!this.level().paperConfig().entities.behavior.parrotsAreUnaffectedByPlayerMovement) // Paper - Add option to make parrots stay
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this.removeEntitiesOnShoulder();
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}
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}
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@@ -717,6 +_,13 @@
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@Nullable
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public ItemEntity drop(ItemStack droppedItem, boolean dropAround, boolean includeThrowerName) {
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+ // CraftBukkit start - SPIGOT-2942: Add boolean to call event
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+ return this.drop(droppedItem, dropAround, includeThrowerName, true);
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+ }
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+
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+ @Nullable
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+ public ItemEntity drop(ItemStack droppedItem, boolean dropAround, boolean includeThrowerName, boolean callEvent) {
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+ // CraftBukkit end
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if (!droppedItem.isEmpty() && this.level().isClientSide) {
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this.swing(InteractionHand.MAIN_HAND);
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}
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@@ -867,10 +_,10 @@
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if (this.isDeadOrDying()) {
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return false;
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} else {
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- this.removeEntitiesOnShoulder();
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+ // this.removeEntitiesOnShoulder(); // CraftBukkit - moved down
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if (damageSource.scalesWithDifficulty()) {
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if (level.getDifficulty() == Difficulty.PEACEFUL) {
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- amount = 0.0F;
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+ return false; // CraftBukkit - f = 0.0f -> return false
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}
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if (level.getDifficulty() == Difficulty.EASY) {
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@@ -882,7 +_,14 @@
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}
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}
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- return amount != 0.0F && super.hurtServer(level, damageSource, amount);
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+ // return amount != 0.0F && super.hurtServer(level, damageSource, amount);
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+ // CraftBukkit start - Don't filter out 0 damage
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+ boolean damaged = super.hurtServer(level, damageSource, amount);
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+ if (damaged) {
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+ this.removeEntitiesOnShoulder();
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+ }
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+ return damaged;
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+ // CraftBukkit end
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}
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}
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}
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@@ -892,7 +_,7 @@
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super.blockUsingShield(entity);
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ItemStack itemBlockingWith = this.getItemBlockingWith();
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if (entity.canDisableShield() && itemBlockingWith != null) {
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- this.disableShield(itemBlockingWith);
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+ this.disableShield(itemBlockingWith, entity); // Paper - Add PlayerShieldDisableEvent
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}
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}
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@@ -902,9 +_,29 @@
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}
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public boolean canHarmPlayer(Player other) {
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- Team team = this.getTeam();
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- Team team1 = other.getTeam();
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- return team == null || !team.isAlliedTo(team1) || team.isAllowFriendlyFire();
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+ // CraftBukkit start - Change to check OTHER player's scoreboard team according to API
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+ // To summarize this method's logic, it's "Can parameter hurt this"
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+ org.bukkit.scoreboard.Team team;
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+ if (other instanceof ServerPlayer) {
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+ ServerPlayer thatPlayer = (ServerPlayer) other;
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+ team = thatPlayer.getBukkitEntity().getScoreboard().getPlayerTeam(thatPlayer.getBukkitEntity());
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+ if (team == null || team.allowFriendlyFire()) {
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+ return true;
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+ }
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+ } else {
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+ // This should never be called, but is implemented anyway
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+ org.bukkit.OfflinePlayer thisPlayer = other.level().getCraftServer().getOfflinePlayer(other.getScoreboardName());
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+ team = other.level().getCraftServer().getScoreboardManager().getMainScoreboard().getPlayerTeam(thisPlayer);
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+ if (team == null || team.allowFriendlyFire()) {
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+ return true;
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+ }
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+ }
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+
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+ if (this instanceof ServerPlayer) {
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+ return !team.hasPlayer(((ServerPlayer) this).getBukkitEntity());
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+ }
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+ return !team.hasPlayer(this.level().getCraftServer().getOfflinePlayer(this.getScoreboardName()));
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+ // CraftBukkit end
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}
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@Override
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@@ -943,7 +_,12 @@
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}
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@Override
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- protected void actuallyHurt(ServerLevel level, DamageSource damageSource, float amount) {
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+ // CraftBukkit start
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+ protected boolean actuallyHurt(ServerLevel level, DamageSource damageSource, float amount, org.bukkit.event.entity.EntityDamageEvent event) { // void -> boolean
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+ if (true) {
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+ return super.actuallyHurt(level, damageSource, amount, event);
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+ }
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+ // CraftBukkit end
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if (!this.isInvulnerableTo(level, damageSource)) {
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amount = this.getDamageAfterArmorAbsorb(damageSource, amount);
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amount = this.getDamageAfterMagicAbsorb(damageSource, amount);
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@@ -955,7 +_,7 @@
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}
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if (var8 != 0.0F) {
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- this.causeFoodExhaustion(damageSource.getFoodExhaustion());
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+ this.causeFoodExhaustion(damageSource.getFoodExhaustion(), org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason.DAMAGED); // CraftBukkit - EntityExhaustionEvent
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this.getCombatTracker().recordDamage(damageSource, var8);
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this.setHealth(this.getHealth() - var8);
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if (var8 < 3.4028235E37F) {
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@@ -965,6 +_,7 @@
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this.gameEvent(GameEvent.ENTITY_DAMAGE);
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}
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}
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+ return false; // CraftBukkit
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}
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public boolean isTextFilteringEnabled() {
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@@ -1040,13 +_,19 @@
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@Override
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public void removeVehicle() {
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- super.removeVehicle();
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+ // Paper start - Force entity dismount during teleportation
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+ this.removeVehicle(false);
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+ }
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+ @Override
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+ public void removeVehicle(boolean suppressCancellation) {
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+ super.removeVehicle(suppressCancellation);
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+ // Paper end - Force entity dismount during teleportation
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this.boardingCooldown = 0;
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}
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@Override
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protected boolean isImmobile() {
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- return super.isImmobile() || this.isSleeping();
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+ return super.isImmobile() || this.isSleeping() || this.isRemoved() || !valid; // Paper - player's who are dead or not in a world shouldn't move...
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}
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@Override
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@@ -1125,8 +_,17 @@
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}
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public void attack(Entity target) {
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- if (target.isAttackable()) {
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- if (!target.skipAttackInteraction(this)) {
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+ // Paper start - PlayerAttackEntityEvent
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+ boolean willAttack = target.isAttackable() && !target.skipAttackInteraction(this); // Vanilla logic
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+ io.papermc.paper.event.player.PrePlayerAttackEntityEvent playerAttackEntityEvent = new io.papermc.paper.event.player.PrePlayerAttackEntityEvent(
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+ (org.bukkit.entity.Player) this.getBukkitEntity(),
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+ target.getBukkitEntity(),
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+ willAttack
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+ );
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+
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+ if (playerAttackEntityEvent.callEvent() && willAttack) { // Logic moved to willAttack local variable.
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+ {
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+ // Paper end - PlayerAttackEntityEvent
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float f = this.isAutoSpinAttack() ? this.autoSpinAttackDmg : (float)this.getAttributeValue(Attributes.ATTACK_DAMAGE);
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ItemStack weaponItem = this.getWeaponItem();
|
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DamageSource damageSource = Optional.ofNullable(weaponItem.getItem().getDamageSource(this)).orElse(this.damageSources().playerAttack(this));
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@@ -1134,18 +_,25 @@
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||||
float attackStrengthScale = this.getAttackStrengthScale(0.5F);
|
||||
f *= 0.2F + attackStrengthScale * attackStrengthScale * 0.8F;
|
||||
f1 *= attackStrengthScale;
|
||||
- this.resetAttackStrengthTicker();
|
||||
+ // this.resetAttackStrengthTicker(); // CraftBukkit - Moved to EntityLiving to reset the cooldown after the damage is dealt
|
||||
if (target.getType().is(EntityTypeTags.REDIRECTABLE_PROJECTILE)
|
||||
- && target instanceof Projectile projectile
|
||||
- && projectile.deflect(ProjectileDeflection.AIM_DEFLECT, this, this, true)) {
|
||||
- this.level().playSound(null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource());
|
||||
- } else {
|
||||
+ && target instanceof Projectile projectile) {
|
||||
+ // CraftBukkit start
|
||||
+ if (org.bukkit.craftbukkit.event.CraftEventFactory.handleNonLivingEntityDamageEvent(target, damageSource, f1, false)) {
|
||||
+ return;
|
||||
+ }
|
||||
+ if (projectile.deflect(ProjectileDeflection.AIM_DEFLECT, this, this, true)) {
|
||||
+ this.level().playSound(null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource());
|
||||
+ return;
|
||||
+ }
|
||||
+ }
|
||||
+ {
|
||||
+ // CraftBukkit end
|
||||
if (f > 0.0F || f1 > 0.0F) {
|
||||
boolean flag = attackStrengthScale > 0.9F;
|
||||
boolean flag1;
|
||||
if (this.isSprinting() && flag) {
|
||||
- this.level()
|
||||
- .playSound(null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_KNOCKBACK, this.getSoundSource(), 1.0F, 1.0F);
|
||||
+ this.sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_KNOCKBACK, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
|
||||
flag1 = true;
|
||||
} else {
|
||||
flag1 = false;
|
||||
@@ -1161,7 +_,9 @@
|
||||
&& !this.isPassenger()
|
||||
&& target instanceof LivingEntity
|
||||
&& !this.isSprinting();
|
||||
+ flag2 = flag2 && !this.level().paperConfig().entities.behavior.disablePlayerCrits; // Paper - Toggleable player crits
|
||||
if (flag2) {
|
||||
+ damageSource = damageSource.critical(true); // Paper start - critical damage API
|
||||
f *= 1.5F;
|
||||
}
|
||||
|
||||
@@ -1188,17 +_,23 @@
|
||||
if (target instanceof LivingEntity livingEntity1) {
|
||||
livingEntity1.knockback(
|
||||
f4 * 0.5F, Mth.sin(this.getYRot() * (float) (Math.PI / 180.0)), -Mth.cos(this.getYRot() * (float) (Math.PI / 180.0))
|
||||
+ , this, io.papermc.paper.event.entity.EntityKnockbackEvent.Cause.ENTITY_ATTACK // Paper - knockback events
|
||||
);
|
||||
} else {
|
||||
target.push(
|
||||
-Mth.sin(this.getYRot() * (float) (Math.PI / 180.0)) * f4 * 0.5F,
|
||||
0.1,
|
||||
Mth.cos(this.getYRot() * (float) (Math.PI / 180.0)) * f4 * 0.5F
|
||||
+ , this // Paper - Add EntityKnockbackByEntityEvent and EntityPushedByEntityAttackEvent
|
||||
);
|
||||
}
|
||||
|
||||
this.setDeltaMovement(this.getDeltaMovement().multiply(0.6, 1.0, 0.6));
|
||||
+ // Paper start - Configurable sprint interruption on attack
|
||||
+ if (!this.level().paperConfig().misc.disableSprintInterruptionOnAttack) {
|
||||
this.setSprinting(false);
|
||||
+ }
|
||||
+ // Paper end - Configurable sprint interruption on attack
|
||||
}
|
||||
|
||||
if (flag3) {
|
||||
@@ -1212,43 +_,62 @@
|
||||
&& (!(livingEntity2 instanceof ArmorStand) || !((ArmorStand)livingEntity2).isMarker())
|
||||
&& this.distanceToSqr(livingEntity2) < 9.0) {
|
||||
float f6 = this.getEnchantedDamage(livingEntity2, f5, damageSource) * attackStrengthScale;
|
||||
+ // CraftBukkit start - Only apply knockback if the damage hits
|
||||
+ if (!livingEntity2.hurtServer((ServerLevel) this.level(), this.damageSources().playerAttack(this).sweep().critical(flag2), f6)) { // Paper - add critical damage API
|
||||
+ continue;
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
livingEntity2.knockback(
|
||||
0.4F, Mth.sin(this.getYRot() * (float) (Math.PI / 180.0)), -Mth.cos(this.getYRot() * (float) (Math.PI / 180.0))
|
||||
+ , this, io.papermc.paper.event.entity.EntityKnockbackEvent.Cause.SWEEP_ATTACK // CraftBukkit // Paper - knockback events
|
||||
);
|
||||
- livingEntity2.hurt(damageSource, f6);
|
||||
+ // CraftBukkit - moved up
|
||||
if (this.level() instanceof ServerLevel serverLevel) {
|
||||
EnchantmentHelper.doPostAttackEffects(serverLevel, livingEntity2, damageSource);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
- this.level()
|
||||
- .playSound(null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_SWEEP, this.getSoundSource(), 1.0F, 1.0F);
|
||||
+ this.sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_SWEEP, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
|
||||
this.sweepAttack();
|
||||
}
|
||||
|
||||
if (target instanceof ServerPlayer && target.hurtMarked) {
|
||||
+ // CraftBukkit start - Add Velocity Event
|
||||
+ boolean cancelled = false;
|
||||
+ org.bukkit.entity.Player player = (org.bukkit.entity.Player) target.getBukkitEntity();
|
||||
+ org.bukkit.util.Vector velocity = org.bukkit.craftbukkit.util.CraftVector.toBukkit(deltaMovement);
|
||||
+
|
||||
+ org.bukkit.event.player.PlayerVelocityEvent event = new org.bukkit.event.player.PlayerVelocityEvent(player, velocity.clone());
|
||||
+ this.level().getCraftServer().getPluginManager().callEvent(event);
|
||||
+
|
||||
+ if (event.isCancelled()) {
|
||||
+ cancelled = true;
|
||||
+ } else if (!velocity.equals(event.getVelocity())) {
|
||||
+ player.setVelocity(event.getVelocity());
|
||||
+ }
|
||||
+
|
||||
+ if (!cancelled) {
|
||||
((ServerPlayer)target).connection.send(new ClientboundSetEntityMotionPacket(target));
|
||||
target.hurtMarked = false;
|
||||
target.setDeltaMovement(deltaMovement);
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
}
|
||||
|
||||
if (flag2) {
|
||||
- this.level()
|
||||
- .playSound(null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_CRIT, this.getSoundSource(), 1.0F, 1.0F);
|
||||
+ this.sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_CRIT, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
|
||||
this.crit(target);
|
||||
}
|
||||
|
||||
if (!flag2 && !flag3) {
|
||||
if (flag) {
|
||||
- this.level()
|
||||
- .playSound(
|
||||
- null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_STRONG, this.getSoundSource(), 1.0F, 1.0F
|
||||
+ this.sendSoundEffect(
|
||||
+ this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_STRONG, this.getSoundSource(), 1.0F, 1.0F // Paper - send while respecting visibility
|
||||
);
|
||||
} else {
|
||||
- this.level()
|
||||
- .playSound(
|
||||
- null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_WEAK, this.getSoundSource(), 1.0F, 1.0F
|
||||
+ this.sendSoundEffect(
|
||||
+ this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_WEAK, this.getSoundSource(), 1.0F, 1.0F // Paper - send while respecting visibility
|
||||
);
|
||||
}
|
||||
}
|
||||
@@ -1296,10 +_,14 @@
|
||||
}
|
||||
}
|
||||
|
||||
- this.causeFoodExhaustion(0.1F);
|
||||
+ this.causeFoodExhaustion(this.level().spigotConfig.combatExhaustion, org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason.ATTACK); // CraftBukkit - EntityExhaustionEvent // Spigot - Change to use configurable value
|
||||
} else {
|
||||
- this.level()
|
||||
- .playSound(null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F);
|
||||
+ this.sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
|
||||
+ // CraftBukkit start - resync on cancelled event
|
||||
+ if (this instanceof ServerPlayer) {
|
||||
+ ((ServerPlayer) this).getBukkitEntity().updateInventory();
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1316,8 +_,21 @@
|
||||
this.attack(target);
|
||||
}
|
||||
|
||||
+ @io.papermc.paper.annotation.DoNotUse @Deprecated // Paper - Add PlayerShieldDisableEvent
|
||||
public void disableShield(ItemStack stack) {
|
||||
- this.getCooldowns().addCooldown(stack, 100);
|
||||
+ // Paper start - Add PlayerShieldDisableEvent
|
||||
+ this.disableShield(stack, null);
|
||||
+ }
|
||||
+ public void disableShield(ItemStack stack, @Nullable LivingEntity attacker) {
|
||||
+ final org.bukkit.entity.Entity finalAttacker = attacker != null ? attacker.getBukkitEntity() : null;
|
||||
+ if (finalAttacker != null) {
|
||||
+ final io.papermc.paper.event.player.PlayerShieldDisableEvent shieldDisableEvent = new io.papermc.paper.event.player.PlayerShieldDisableEvent((org.bukkit.entity.Player) getBukkitEntity(), finalAttacker, 100);
|
||||
+ if (!shieldDisableEvent.callEvent()) return;
|
||||
+ this.getCooldowns().addCooldown(stack, shieldDisableEvent.getCooldown());
|
||||
+ } else {
|
||||
+ this.getCooldowns().addCooldown(stack, 100);
|
||||
+ }
|
||||
+ // Paper end - Add PlayerShieldDisableEvent
|
||||
this.stopUsingItem();
|
||||
this.level().broadcastEntityEvent(this, (byte)30);
|
||||
}
|
||||
@@ -1341,7 +_,14 @@
|
||||
|
||||
@Override
|
||||
public void remove(Entity.RemovalReason reason) {
|
||||
- super.remove(reason);
|
||||
+ // CraftBukkit start - add Bukkit remove cause
|
||||
+ this.remove(reason, null);
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public void remove(Entity.RemovalReason entity_removalreason, org.bukkit.event.entity.EntityRemoveEvent.Cause cause) {
|
||||
+ super.remove(entity_removalreason, cause);
|
||||
+ // CraftBukkit end
|
||||
this.inventoryMenu.removed(this);
|
||||
if (this.containerMenu != null && this.hasContainerOpen()) {
|
||||
this.doCloseContainer();
|
||||
@@ -1381,6 +_,12 @@
|
||||
}
|
||||
|
||||
public Either<Player.BedSleepingProblem, Unit> startSleepInBed(BlockPos bedPos) {
|
||||
+ // CraftBukkit start
|
||||
+ return this.startSleepInBed(bedPos, false);
|
||||
+ }
|
||||
+
|
||||
+ public Either<Player.BedSleepingProblem, Unit> startSleepInBed(BlockPos bedPos, boolean force) {
|
||||
+ // CraftBukkit end
|
||||
this.startSleeping(bedPos);
|
||||
this.sleepCounter = 0;
|
||||
return Either.right(Unit.INSTANCE);
|
||||
@@ -1492,7 +_,7 @@
|
||||
|
||||
@Override
|
||||
public boolean causeFallDamage(float fallDistance, float multiplier, DamageSource source) {
|
||||
- if (this.abilities.mayfly) {
|
||||
+ if (this.abilities.mayfly && !this.flyingFallDamage.toBooleanOrElse(false)) { // Paper - flying fall damage
|
||||
return false;
|
||||
} else {
|
||||
if (fallDistance >= 2.0F) {
|
||||
@@ -1532,12 +_,24 @@
|
||||
}
|
||||
|
||||
public void startFallFlying() {
|
||||
- this.setSharedFlag(7, true);
|
||||
+ // CraftBukkit start
|
||||
+ if (!org.bukkit.craftbukkit.event.CraftEventFactory.callToggleGlideEvent(this, true).isCancelled()) {
|
||||
+ this.setSharedFlag(7, true);
|
||||
+ } else {
|
||||
+ // SPIGOT-5542: must toggle like below
|
||||
+ this.setSharedFlag(7, true);
|
||||
+ this.setSharedFlag(7, false);
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
}
|
||||
|
||||
public void stopFallFlying() {
|
||||
+ // CraftBukkit start
|
||||
+ if (!org.bukkit.craftbukkit.event.CraftEventFactory.callToggleGlideEvent(this, false).isCancelled()) {
|
||||
this.setSharedFlag(7, true);
|
||||
this.setSharedFlag(7, false);
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -1643,15 +_,35 @@
|
||||
public int getXpNeededForNextLevel() {
|
||||
if (this.experienceLevel >= 30) {
|
||||
return 112 + (this.experienceLevel - 30) * 9;
|
||||
- } else {
|
||||
+ } else { // Paper - diff on change; calculateTotalExperiencePoints
|
||||
return this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2;
|
||||
}
|
||||
}
|
||||
|
||||
+ // Paper start - send while respecting visibility
|
||||
+ private static void sendSoundEffect(Player fromEntity, double x, double y, double z, SoundEvent soundEffect, SoundSource soundCategory, float volume, float pitch) {
|
||||
+ fromEntity.level().playSound(fromEntity, x, y, z, soundEffect, soundCategory, volume, pitch); // This will not send the effect to the entity itself
|
||||
+ if (fromEntity instanceof ServerPlayer serverPlayer) {
|
||||
+ serverPlayer.connection.send(new net.minecraft.network.protocol.game.ClientboundSoundPacket(net.minecraft.core.registries.BuiltInRegistries.SOUND_EVENT.wrapAsHolder(soundEffect), soundCategory, x, y, z, volume, pitch, fromEntity.random.nextLong()));
|
||||
+ }
|
||||
+ }
|
||||
+ // Paper end - send while respecting visibility
|
||||
+
|
||||
public void causeFoodExhaustion(float exhaustion) {
|
||||
+ // CraftBukkit start
|
||||
+ this.causeFoodExhaustion(exhaustion, org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason.UNKNOWN);
|
||||
+ }
|
||||
+
|
||||
+ public void causeFoodExhaustion(float exhaustion, org.bukkit.event.entity.EntityExhaustionEvent.ExhaustionReason reason) {
|
||||
+ // CraftBukkit end
|
||||
if (!this.abilities.invulnerable) {
|
||||
if (!this.level().isClientSide) {
|
||||
- this.foodData.addExhaustion(exhaustion);
|
||||
+ // CraftBukkit start
|
||||
+ org.bukkit.event.entity.EntityExhaustionEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callPlayerExhaustionEvent(this, reason, exhaustion);
|
||||
+ if (!event.isCancelled()) {
|
||||
+ this.foodData.addExhaustion(event.getExhaustion());
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1736,13 +_,20 @@
|
||||
|
||||
@Override
|
||||
public void setItemSlot(EquipmentSlot slot, ItemStack stack) {
|
||||
+ // CraftBukkit start
|
||||
+ this.setItemSlot(slot, stack, false);
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public void setItemSlot(EquipmentSlot slot, ItemStack stack, boolean silent) {
|
||||
+ // CraftBukkit end
|
||||
this.verifyEquippedItem(stack);
|
||||
if (slot == EquipmentSlot.MAINHAND) {
|
||||
- this.onEquipItem(slot, this.inventory.items.set(this.inventory.selected, stack), stack);
|
||||
+ this.onEquipItem(slot, this.inventory.items.set(this.inventory.selected, stack), stack, silent); // CraftBukkit
|
||||
} else if (slot == EquipmentSlot.OFFHAND) {
|
||||
- this.onEquipItem(slot, this.inventory.offhand.set(0, stack), stack);
|
||||
+ this.onEquipItem(slot, this.inventory.offhand.set(0, stack), stack, silent); // CraftBukkit
|
||||
} else if (slot.getType() == EquipmentSlot.Type.HUMANOID_ARMOR) {
|
||||
- this.onEquipItem(slot, this.inventory.armor.set(slot.getIndex(), stack), stack);
|
||||
+ this.onEquipItem(slot, this.inventory.armor.set(slot.getIndex(), stack), stack, silent); // CraftBukkit
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1783,24 +_,53 @@
|
||||
|
||||
public void removeEntitiesOnShoulder() {
|
||||
if (this.timeEntitySatOnShoulder + 20L < this.level().getGameTime()) {
|
||||
- this.respawnEntityOnShoulder(this.getShoulderEntityLeft());
|
||||
+ // CraftBukkit start
|
||||
+ if (this.respawnEntityOnShoulder(this.getShoulderEntityLeft())) {
|
||||
+ this.setShoulderEntityLeft(new CompoundTag());
|
||||
+ }
|
||||
+ if (this.respawnEntityOnShoulder(this.getShoulderEntityRight())) {
|
||||
+ this.setShoulderEntityRight(new CompoundTag());
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ // Paper start - release entity api
|
||||
+ public Entity releaseLeftShoulderEntity() {
|
||||
+ Entity entity = this.respawnEntityOnShoulder0(this.getShoulderEntityLeft());
|
||||
+ if (entity != null) {
|
||||
this.setShoulderEntityLeft(new CompoundTag());
|
||||
- this.respawnEntityOnShoulder(this.getShoulderEntityRight());
|
||||
+ }
|
||||
+ return entity;
|
||||
+ }
|
||||
+
|
||||
+ public Entity releaseRightShoulderEntity() {
|
||||
+ Entity entity = this.respawnEntityOnShoulder0(this.getShoulderEntityRight());
|
||||
+ if (entity != null) {
|
||||
this.setShoulderEntityRight(new CompoundTag());
|
||||
}
|
||||
+ return entity;
|
||||
}
|
||||
+ // Paper end - release entity api
|
||||
|
||||
- private void respawnEntityOnShoulder(CompoundTag entityCompound) {
|
||||
+ private boolean respawnEntityOnShoulder(CompoundTag entityCompound) { // CraftBukkit void->boolean
|
||||
+ // Paper start - release entity api - return entity - overload
|
||||
+ return this.respawnEntityOnShoulder0(entityCompound) != null;
|
||||
+ }
|
||||
+ @Nullable
|
||||
+ private Entity respawnEntityOnShoulder0(CompoundTag entityCompound) { // CraftBukkit void->boolean
|
||||
+ // Paper end - release entity api - return entity - overload
|
||||
if (!this.level().isClientSide && !entityCompound.isEmpty()) {
|
||||
- EntityType.create(entityCompound, this.level(), EntitySpawnReason.LOAD).ifPresent(entity -> {
|
||||
+ return EntityType.create(entityCompound, this.level(), EntitySpawnReason.LOAD).map((entity) -> { // CraftBukkit
|
||||
if (entity instanceof TamableAnimal) {
|
||||
((TamableAnimal)entity).setOwnerUUID(this.uuid);
|
||||
}
|
||||
|
||||
entity.setPos(this.getX(), this.getY() + 0.7F, this.getZ());
|
||||
- ((ServerLevel)this.level()).addWithUUID(entity);
|
||||
- });
|
||||
+ return ((ServerLevel)this.level()).addWithUUID(entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.SHOULDER_ENTITY) ? entity : null; // CraftBukkit // Paper start - release entity api - return entity
|
||||
+ }).orElse(null); // CraftBukkit // Paper end - release entity api - return entity
|
||||
}
|
||||
+ return null; // Paper - return null
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -1988,17 +_,28 @@
|
||||
return ImmutableList.of(Pose.STANDING, Pose.CROUCHING, Pose.SWIMMING);
|
||||
}
|
||||
|
||||
+ // Paper start - PlayerReadyArrowEvent
|
||||
+ protected boolean tryReadyArrow(ItemStack bow, ItemStack itemstack) {
|
||||
+ return !(this instanceof ServerPlayer) ||
|
||||
+ new com.destroystokyo.paper.event.player.PlayerReadyArrowEvent(
|
||||
+ ((ServerPlayer) this).getBukkitEntity(),
|
||||
+ org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(bow),
|
||||
+ org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)
|
||||
+ ).callEvent();
|
||||
+ }
|
||||
+ // Paper end - PlayerReadyArrowEvent
|
||||
+
|
||||
@Override
|
||||
public ItemStack getProjectile(ItemStack shootable) {
|
||||
if (!(shootable.getItem() instanceof ProjectileWeaponItem)) {
|
||||
return ItemStack.EMPTY;
|
||||
} else {
|
||||
- Predicate<ItemStack> supportedHeldProjectiles = ((ProjectileWeaponItem)shootable.getItem()).getSupportedHeldProjectiles();
|
||||
+ Predicate<ItemStack> supportedHeldProjectiles = ((ProjectileWeaponItem)shootable.getItem()).getSupportedHeldProjectiles().and(item -> this.tryReadyArrow(shootable, item)); // Paper - PlayerReadyArrowEvent
|
||||
ItemStack heldProjectile = ProjectileWeaponItem.getHeldProjectile(this, supportedHeldProjectiles);
|
||||
if (!heldProjectile.isEmpty()) {
|
||||
return heldProjectile;
|
||||
} else {
|
||||
- supportedHeldProjectiles = ((ProjectileWeaponItem)shootable.getItem()).getAllSupportedProjectiles();
|
||||
+ supportedHeldProjectiles = ((ProjectileWeaponItem)shootable.getItem()).getAllSupportedProjectiles().and(item -> this.tryReadyArrow(shootable, item)); // Paper - PlayerReadyArrowEvent
|
||||
|
||||
for (int i = 0; i < this.inventory.getContainerSize(); i++) {
|
||||
ItemStack item = this.inventory.getItem(i);
|
|
@ -1,27 +1,27 @@
|
|||
--- a/net/minecraft/world/entity/player/ProfilePublicKey.java
|
||||
+++ b/net/minecraft/world/entity/player/ProfilePublicKey.java
|
||||
@@ -24,7 +24,7 @@
|
||||
@@ -24,7 +_,7 @@
|
||||
|
||||
public static ProfilePublicKey createValidated(SignatureValidator servicesSignatureVerifier, UUID playerUuid, ProfilePublicKey.Data publicKeyData) throws ProfilePublicKey.ValidationException {
|
||||
if (!publicKeyData.validateSignature(servicesSignatureVerifier, playerUuid)) {
|
||||
public static ProfilePublicKey createValidated(SignatureValidator signatureValidator, UUID profileId, ProfilePublicKey.Data data) throws ProfilePublicKey.ValidationException {
|
||||
if (!data.validateSignature(signatureValidator, profileId)) {
|
||||
- throw new ProfilePublicKey.ValidationException(INVALID_SIGNATURE);
|
||||
+ throw new ProfilePublicKey.ValidationException(INVALID_SIGNATURE, org.bukkit.event.player.PlayerKickEvent.Cause.INVALID_PUBLIC_KEY_SIGNATURE); // Paper - kick event causes
|
||||
} else {
|
||||
return new ProfilePublicKey(publicKeyData);
|
||||
return new ProfilePublicKey(data);
|
||||
}
|
||||
@@ -88,8 +88,16 @@
|
||||
@@ -88,8 +_,16 @@
|
||||
}
|
||||
|
||||
public static class ValidationException extends ThrowingComponent {
|
||||
+ public final org.bukkit.event.player.PlayerKickEvent.Cause kickCause; // Paper
|
||||
+ @io.papermc.paper.annotation.DoNotUse @Deprecated // Paper
|
||||
public ValidationException(Component messageText) {
|
||||
public ValidationException(Component component) {
|
||||
+ // Paper start
|
||||
+ this(messageText, org.bukkit.event.player.PlayerKickEvent.Cause.UNKNOWN);
|
||||
+ this(component, org.bukkit.event.player.PlayerKickEvent.Cause.UNKNOWN);
|
||||
+ }
|
||||
+ public ValidationException(Component messageText, org.bukkit.event.player.PlayerKickEvent.Cause kickCause) {
|
||||
+ public ValidationException(Component component, org.bukkit.event.player.PlayerKickEvent.Cause kickCause) {
|
||||
+ // Paper end
|
||||
super(messageText);
|
||||
super(component);
|
||||
+ this.kickCause = kickCause; // Paper
|
||||
}
|
||||
}
|
|
@ -1,735 +0,0 @@
|
|||
--- a/net/minecraft/world/entity/player/Player.java
|
||||
+++ b/net/minecraft/world/entity/player/Player.java
|
||||
@@ -118,6 +118,15 @@
|
||||
import net.minecraft.world.scores.PlayerTeam;
|
||||
import net.minecraft.world.scores.Scoreboard;
|
||||
import org.slf4j.Logger;
|
||||
+import org.bukkit.craftbukkit.entity.CraftHumanEntity;
|
||||
+import org.bukkit.craftbukkit.event.CraftEventFactory;
|
||||
+import org.bukkit.craftbukkit.util.CraftVector;
|
||||
+import org.bukkit.event.entity.CreatureSpawnEvent;
|
||||
+import org.bukkit.event.entity.EntityDamageEvent;
|
||||
+import org.bukkit.event.entity.EntityExhaustionEvent;
|
||||
+import org.bukkit.event.entity.EntityRemoveEvent;
|
||||
+import org.bukkit.event.player.PlayerVelocityEvent;
|
||||
+// CraftBukkit end
|
||||
|
||||
public abstract class Player extends LivingEntity {
|
||||
|
||||
@@ -139,7 +148,8 @@
|
||||
private static final int CURRENT_IMPULSE_CONTEXT_RESET_GRACE_TIME_TICKS = 40;
|
||||
public static final Vec3 DEFAULT_VEHICLE_ATTACHMENT = new Vec3(0.0D, 0.6D, 0.0D);
|
||||
public static final EntityDimensions STANDING_DIMENSIONS = EntityDimensions.scalable(0.6F, 1.8F).withEyeHeight(1.62F).withAttachments(EntityAttachments.builder().attach(EntityAttachment.VEHICLE, Player.DEFAULT_VEHICLE_ATTACHMENT));
|
||||
- private static final Map<Pose, EntityDimensions> POSES = ImmutableMap.builder().put(Pose.STANDING, Player.STANDING_DIMENSIONS).put(Pose.SLEEPING, Player.SLEEPING_DIMENSIONS).put(Pose.FALL_FLYING, EntityDimensions.scalable(0.6F, 0.6F).withEyeHeight(0.4F)).put(Pose.SWIMMING, EntityDimensions.scalable(0.6F, 0.6F).withEyeHeight(0.4F)).put(Pose.SPIN_ATTACK, EntityDimensions.scalable(0.6F, 0.6F).withEyeHeight(0.4F)).put(Pose.CROUCHING, EntityDimensions.scalable(0.6F, 1.5F).withEyeHeight(1.27F).withAttachments(EntityAttachments.builder().attach(EntityAttachment.VEHICLE, Player.DEFAULT_VEHICLE_ATTACHMENT))).put(Pose.DYING, EntityDimensions.fixed(0.2F, 0.2F).withEyeHeight(1.62F)).build();
|
||||
+ // CraftBukkit - decompile error
|
||||
+ private static final Map<Pose, EntityDimensions> POSES = ImmutableMap.<Pose, EntityDimensions>builder().put(Pose.STANDING, Player.STANDING_DIMENSIONS).put(Pose.SLEEPING, Player.SLEEPING_DIMENSIONS).put(Pose.FALL_FLYING, EntityDimensions.scalable(0.6F, 0.6F).withEyeHeight(0.4F)).put(Pose.SWIMMING, EntityDimensions.scalable(0.6F, 0.6F).withEyeHeight(0.4F)).put(Pose.SPIN_ATTACK, EntityDimensions.scalable(0.6F, 0.6F).withEyeHeight(0.4F)).put(Pose.CROUCHING, EntityDimensions.scalable(0.6F, 1.5F).withEyeHeight(1.27F).withAttachments(EntityAttachments.builder().attach(EntityAttachment.VEHICLE, Player.DEFAULT_VEHICLE_ATTACHMENT))).put(Pose.DYING, EntityDimensions.fixed(0.2F, 0.2F).withEyeHeight(1.62F)).build();
|
||||
private static final EntityDataAccessor<Float> DATA_PLAYER_ABSORPTION_ID = SynchedEntityData.defineId(Player.class, EntityDataSerializers.FLOAT);
|
||||
private static final EntityDataAccessor<Integer> DATA_SCORE_ID = SynchedEntityData.defineId(Player.class, EntityDataSerializers.INT);
|
||||
public static final EntityDataAccessor<Byte> DATA_PLAYER_MODE_CUSTOMISATION = SynchedEntityData.defineId(Player.class, EntityDataSerializers.BYTE);
|
||||
@@ -149,7 +159,7 @@
|
||||
public static final int CLIENT_LOADED_TIMEOUT_TIME = 60;
|
||||
private long timeEntitySatOnShoulder;
|
||||
final Inventory inventory = new Inventory(this);
|
||||
- protected PlayerEnderChestContainer enderChestInventory = new PlayerEnderChestContainer();
|
||||
+ protected PlayerEnderChestContainer enderChestInventory = new PlayerEnderChestContainer(this); // CraftBukkit - add "this" to constructor
|
||||
public final InventoryMenu inventoryMenu;
|
||||
public AbstractContainerMenu containerMenu;
|
||||
protected FoodData foodData = new FoodData();
|
||||
@@ -181,13 +191,25 @@
|
||||
private Optional<GlobalPos> lastDeathLocation;
|
||||
@Nullable
|
||||
public FishingHook fishing;
|
||||
- protected float hurtDir;
|
||||
+ public float hurtDir; // Paper - protected -> public
|
||||
@Nullable
|
||||
public Vec3 currentImpulseImpactPos;
|
||||
@Nullable
|
||||
public Entity currentExplosionCause;
|
||||
private boolean ignoreFallDamageFromCurrentImpulse;
|
||||
private int currentImpulseContextResetGraceTime;
|
||||
+ public boolean affectsSpawning = true; // Paper - Affects Spawning API
|
||||
+ public net.kyori.adventure.util.TriState flyingFallDamage = net.kyori.adventure.util.TriState.NOT_SET; // Paper - flying fall damage
|
||||
+
|
||||
+ // CraftBukkit start
|
||||
+ public boolean fauxSleeping;
|
||||
+ public int oldLevel = -1;
|
||||
+
|
||||
+ @Override
|
||||
+ public CraftHumanEntity getBukkitEntity() {
|
||||
+ return (CraftHumanEntity) super.getBukkitEntity();
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
|
||||
public Player(Level world, BlockPos pos, float yaw, GameProfile gameProfile) {
|
||||
super(EntityType.PLAYER, world);
|
||||
@@ -244,6 +266,13 @@
|
||||
|
||||
if (this.isSleeping()) {
|
||||
++this.sleepCounter;
|
||||
+ // Paper start - Add PlayerDeepSleepEvent
|
||||
+ if (this.sleepCounter == SLEEP_DURATION) {
|
||||
+ if (!new io.papermc.paper.event.player.PlayerDeepSleepEvent((org.bukkit.entity.Player) getBukkitEntity()).callEvent()) {
|
||||
+ this.sleepCounter = Integer.MIN_VALUE;
|
||||
+ }
|
||||
+ }
|
||||
+ // Paper end - Add PlayerDeepSleepEvent
|
||||
if (this.sleepCounter > 100) {
|
||||
this.sleepCounter = 100;
|
||||
}
|
||||
@@ -261,7 +290,7 @@
|
||||
this.updateIsUnderwater();
|
||||
super.tick();
|
||||
if (!this.level().isClientSide && this.containerMenu != null && !this.containerMenu.stillValid(this)) {
|
||||
- this.closeContainer();
|
||||
+ this.closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper - Inventory close reason
|
||||
this.containerMenu = this.inventoryMenu;
|
||||
}
|
||||
|
||||
@@ -353,7 +382,7 @@
|
||||
}
|
||||
|
||||
private void turtleHelmetTick() {
|
||||
- this.addEffect(new MobEffectInstance(MobEffects.WATER_BREATHING, 200, 0, false, false, true));
|
||||
+ this.addEffect(new MobEffectInstance(MobEffects.WATER_BREATHING, 200, 0, false, false, true), org.bukkit.event.entity.EntityPotionEffectEvent.Cause.TURTLE_HELMET); // CraftBukkit
|
||||
}
|
||||
|
||||
private boolean isEquipped(Item item) {
|
||||
@@ -511,7 +540,19 @@
|
||||
super.handleEntityEvent(status);
|
||||
}
|
||||
|
||||
+ }
|
||||
+
|
||||
+ // Paper start - Inventory close reason; unused code, but to keep signatures aligned
|
||||
+ public void closeContainer(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
|
||||
+ closeContainer();
|
||||
+ this.containerMenu = this.inventoryMenu;
|
||||
+ }
|
||||
+ // Paper end - Inventory close reason
|
||||
+ // Paper start - special close for unloaded inventory
|
||||
+ public void closeUnloadedInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
|
||||
+ this.containerMenu = this.inventoryMenu;
|
||||
}
|
||||
+ // Paper end - special close for unloaded inventory
|
||||
|
||||
public void closeContainer() {
|
||||
this.containerMenu = this.inventoryMenu;
|
||||
@@ -523,8 +564,14 @@
|
||||
public void rideTick() {
|
||||
if (!this.level().isClientSide && this.wantsToStopRiding() && this.isPassenger()) {
|
||||
this.stopRiding();
|
||||
- this.setShiftKeyDown(false);
|
||||
- } else {
|
||||
+ // CraftBukkit start - SPIGOT-7316: no longer passenger, dismount and return
|
||||
+ if (!this.isPassenger()) {
|
||||
+ this.setShiftKeyDown(false);
|
||||
+ return;
|
||||
+ }
|
||||
+ }
|
||||
+ {
|
||||
+ // CraftBukkit end
|
||||
super.rideTick();
|
||||
this.oBob = this.bob;
|
||||
this.bob = 0.0F;
|
||||
@@ -593,6 +640,7 @@
|
||||
this.playShoulderEntityAmbientSound(this.getShoulderEntityLeft());
|
||||
this.playShoulderEntityAmbientSound(this.getShoulderEntityRight());
|
||||
if (!this.level().isClientSide && (this.fallDistance > 0.5F || this.isInWater()) || this.abilities.flying || this.isSleeping() || this.isInPowderSnow) {
|
||||
+ if (!this.level().paperConfig().entities.behavior.parrotsAreUnaffectedByPlayerMovement) // Paper - Add option to make parrots stay
|
||||
this.removeEntitiesOnShoulder();
|
||||
}
|
||||
|
||||
@@ -719,7 +767,14 @@
|
||||
|
||||
@Nullable
|
||||
public ItemEntity drop(ItemStack stack, boolean throwRandomly, boolean retainOwnership) {
|
||||
- if (!stack.isEmpty() && this.level().isClientSide) {
|
||||
+ // CraftBukkit start - SPIGOT-2942: Add boolean to call event
|
||||
+ return this.drop(stack, throwRandomly, retainOwnership, true);
|
||||
+ }
|
||||
+
|
||||
+ @Nullable
|
||||
+ public ItemEntity drop(ItemStack itemstack, boolean flag, boolean flag1, boolean callEvent) {
|
||||
+ // CraftBukkit end
|
||||
+ if (!itemstack.isEmpty() && this.level().isClientSide) {
|
||||
this.swing(InteractionHand.MAIN_HAND);
|
||||
}
|
||||
|
||||
@@ -809,7 +864,7 @@
|
||||
}
|
||||
|
||||
if (nbt.contains("LastDeathLocation", 10)) {
|
||||
- DataResult dataresult = GlobalPos.CODEC.parse(NbtOps.INSTANCE, nbt.get("LastDeathLocation"));
|
||||
+ DataResult<GlobalPos> dataresult = GlobalPos.CODEC.parse(NbtOps.INSTANCE, nbt.get("LastDeathLocation")); // CraftBukkit - decompile error
|
||||
Logger logger = Player.LOGGER;
|
||||
|
||||
Objects.requireNonNull(logger);
|
||||
@@ -817,7 +872,7 @@
|
||||
}
|
||||
|
||||
if (nbt.contains("current_explosion_impact_pos", 9)) {
|
||||
- DataResult dataresult1 = Vec3.CODEC.parse(NbtOps.INSTANCE, nbt.get("current_explosion_impact_pos"));
|
||||
+ DataResult<Vec3> dataresult1 = Vec3.CODEC.parse(NbtOps.INSTANCE, nbt.get("current_explosion_impact_pos")); // CraftBukkit - decompile error
|
||||
Logger logger1 = Player.LOGGER;
|
||||
|
||||
Objects.requireNonNull(logger1);
|
||||
@@ -854,7 +909,7 @@
|
||||
}
|
||||
|
||||
this.getLastDeathLocation().flatMap((globalpos) -> {
|
||||
- DataResult dataresult = GlobalPos.CODEC.encodeStart(NbtOps.INSTANCE, globalpos);
|
||||
+ DataResult<Tag> dataresult = GlobalPos.CODEC.encodeStart(NbtOps.INSTANCE, globalpos); // CraftBukkit - decompile error
|
||||
Logger logger = Player.LOGGER;
|
||||
|
||||
Objects.requireNonNull(logger);
|
||||
@@ -886,10 +941,10 @@
|
||||
if (this.isDeadOrDying()) {
|
||||
return false;
|
||||
} else {
|
||||
- this.removeEntitiesOnShoulder();
|
||||
+ // this.removeEntitiesOnShoulder(); // CraftBukkit - moved down
|
||||
if (source.scalesWithDifficulty()) {
|
||||
if (world.getDifficulty() == Difficulty.PEACEFUL) {
|
||||
- amount = 0.0F;
|
||||
+ return false; // CraftBukkit - f = 0.0f -> return false
|
||||
}
|
||||
|
||||
if (world.getDifficulty() == Difficulty.EASY) {
|
||||
@@ -901,7 +956,13 @@
|
||||
}
|
||||
}
|
||||
|
||||
- return amount == 0.0F ? false : super.hurtServer(world, source, amount);
|
||||
+ // CraftBukkit start - Don't filter out 0 damage
|
||||
+ boolean damaged = super.hurtServer(world, source, amount);
|
||||
+ if (damaged) {
|
||||
+ this.removeEntitiesOnShoulder();
|
||||
+ }
|
||||
+ return damaged;
|
||||
+ // CraftBukkit end
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -912,7 +973,7 @@
|
||||
ItemStack itemstack = this.getItemBlockingWith();
|
||||
|
||||
if (attacker.canDisableShield() && itemstack != null) {
|
||||
- this.disableShield(itemstack);
|
||||
+ this.disableShield(itemstack, attacker); // Paper - Add PlayerShieldDisableEvent
|
||||
}
|
||||
|
||||
}
|
||||
@@ -923,10 +984,29 @@
|
||||
}
|
||||
|
||||
public boolean canHarmPlayer(Player player) {
|
||||
- PlayerTeam scoreboardteam = this.getTeam();
|
||||
- PlayerTeam scoreboardteam1 = player.getTeam();
|
||||
+ // CraftBukkit start - Change to check OTHER player's scoreboard team according to API
|
||||
+ // To summarize this method's logic, it's "Can parameter hurt this"
|
||||
+ org.bukkit.scoreboard.Team team;
|
||||
+ if (player instanceof ServerPlayer) {
|
||||
+ ServerPlayer thatPlayer = (ServerPlayer) player;
|
||||
+ team = thatPlayer.getBukkitEntity().getScoreboard().getPlayerTeam(thatPlayer.getBukkitEntity());
|
||||
+ if (team == null || team.allowFriendlyFire()) {
|
||||
+ return true;
|
||||
+ }
|
||||
+ } else {
|
||||
+ // This should never be called, but is implemented anyway
|
||||
+ org.bukkit.OfflinePlayer thisPlayer = player.level().getCraftServer().getOfflinePlayer(player.getScoreboardName());
|
||||
+ team = player.level().getCraftServer().getScoreboardManager().getMainScoreboard().getPlayerTeam(thisPlayer);
|
||||
+ if (team == null || team.allowFriendlyFire()) {
|
||||
+ return true;
|
||||
+ }
|
||||
+ }
|
||||
|
||||
- return scoreboardteam == null ? true : (!scoreboardteam.isAlliedTo(scoreboardteam1) ? true : scoreboardteam.isAllowFriendlyFire());
|
||||
+ if (this instanceof ServerPlayer) {
|
||||
+ return !team.hasPlayer(((ServerPlayer) this).getBukkitEntity());
|
||||
+ }
|
||||
+ return !team.hasPlayer(this.level().getCraftServer().getOfflinePlayer(this.getScoreboardName()));
|
||||
+ // CraftBukkit end
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -966,32 +1046,38 @@
|
||||
}
|
||||
}
|
||||
|
||||
+ // CraftBukkit start
|
||||
@Override
|
||||
- protected void actuallyHurt(ServerLevel world, DamageSource source, float amount) {
|
||||
- if (!this.isInvulnerableTo(world, source)) {
|
||||
- amount = this.getDamageAfterArmorAbsorb(source, amount);
|
||||
- amount = this.getDamageAfterMagicAbsorb(source, amount);
|
||||
- float f1 = amount;
|
||||
+ protected boolean actuallyHurt(ServerLevel worldserver, DamageSource damagesource, float f, EntityDamageEvent event) { // void -> boolean
|
||||
+ if (true) {
|
||||
+ return super.actuallyHurt(worldserver, damagesource, f, event);
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
+ if (!this.isInvulnerableTo(worldserver, damagesource)) {
|
||||
+ f = this.getDamageAfterArmorAbsorb(damagesource, f);
|
||||
+ f = this.getDamageAfterMagicAbsorb(damagesource, f);
|
||||
+ float f1 = f;
|
||||
|
||||
- amount = Math.max(amount - this.getAbsorptionAmount(), 0.0F);
|
||||
- this.setAbsorptionAmount(this.getAbsorptionAmount() - (f1 - amount));
|
||||
- float f2 = f1 - amount;
|
||||
+ f = Math.max(f - this.getAbsorptionAmount(), 0.0F);
|
||||
+ this.setAbsorptionAmount(this.getAbsorptionAmount() - (f1 - f));
|
||||
+ float f2 = f1 - f;
|
||||
|
||||
if (f2 > 0.0F && f2 < 3.4028235E37F) {
|
||||
this.awardStat(Stats.DAMAGE_ABSORBED, Math.round(f2 * 10.0F));
|
||||
}
|
||||
|
||||
- if (amount != 0.0F) {
|
||||
- this.causeFoodExhaustion(source.getFoodExhaustion());
|
||||
- this.getCombatTracker().recordDamage(source, amount);
|
||||
- this.setHealth(this.getHealth() - amount);
|
||||
- if (amount < 3.4028235E37F) {
|
||||
- this.awardStat(Stats.DAMAGE_TAKEN, Math.round(amount * 10.0F));
|
||||
+ if (f != 0.0F) {
|
||||
+ this.causeFoodExhaustion(damagesource.getFoodExhaustion(), EntityExhaustionEvent.ExhaustionReason.DAMAGED); // CraftBukkit - EntityExhaustionEvent
|
||||
+ this.getCombatTracker().recordDamage(damagesource, f);
|
||||
+ this.setHealth(this.getHealth() - f);
|
||||
+ if (f < 3.4028235E37F) {
|
||||
+ this.awardStat(Stats.DAMAGE_TAKEN, Math.round(f * 10.0F));
|
||||
}
|
||||
|
||||
this.gameEvent(GameEvent.ENTITY_DAMAGE);
|
||||
}
|
||||
}
|
||||
+ return false; // CraftBukkit
|
||||
}
|
||||
|
||||
public boolean isTextFilteringEnabled() {
|
||||
@@ -1061,13 +1147,19 @@
|
||||
|
||||
@Override
|
||||
public void removeVehicle() {
|
||||
- super.removeVehicle();
|
||||
+ // Paper start - Force entity dismount during teleportation
|
||||
+ this.removeVehicle(false);
|
||||
+ }
|
||||
+ @Override
|
||||
+ public void removeVehicle(boolean suppressCancellation) {
|
||||
+ super.removeVehicle(suppressCancellation);
|
||||
+ // Paper end - Force entity dismount during teleportation
|
||||
this.boardingCooldown = 0;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected boolean isImmobile() {
|
||||
- return super.isImmobile() || this.isSleeping();
|
||||
+ return super.isImmobile() || this.isSleeping() || this.isRemoved() || !valid; // Paper - player's who are dead or not in a world shouldn't move...
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -1134,8 +1226,17 @@
|
||||
}
|
||||
|
||||
public void attack(Entity target) {
|
||||
- if (target.isAttackable()) {
|
||||
- if (!target.skipAttackInteraction(this)) {
|
||||
+ // Paper start - PlayerAttackEntityEvent
|
||||
+ boolean willAttack = target.isAttackable() && !target.skipAttackInteraction(this); // Vanilla logic
|
||||
+ io.papermc.paper.event.player.PrePlayerAttackEntityEvent playerAttackEntityEvent = new io.papermc.paper.event.player.PrePlayerAttackEntityEvent(
|
||||
+ (org.bukkit.entity.Player) this.getBukkitEntity(),
|
||||
+ target.getBukkitEntity(),
|
||||
+ willAttack
|
||||
+ );
|
||||
+
|
||||
+ if (playerAttackEntityEvent.callEvent() && willAttack) { // Logic moved to willAttack local variable.
|
||||
+ {
|
||||
+ // Paper end - PlayerAttackEntityEvent
|
||||
float f = this.isAutoSpinAttack() ? this.autoSpinAttackDmg : (float) this.getAttributeValue(Attributes.ATTACK_DAMAGE);
|
||||
ItemStack itemstack = this.getWeaponItem();
|
||||
DamageSource damagesource = (DamageSource) Optional.ofNullable(itemstack.getItem().getDamageSource(this)).orElse(this.damageSources().playerAttack(this));
|
||||
@@ -1144,10 +1245,15 @@
|
||||
|
||||
f *= 0.2F + f2 * f2 * 0.8F;
|
||||
f1 *= f2;
|
||||
- this.resetAttackStrengthTicker();
|
||||
+ // this.resetAttackStrengthTicker(); // CraftBukkit - Moved to EntityLiving to reset the cooldown after the damage is dealt
|
||||
if (target.getType().is(EntityTypeTags.REDIRECTABLE_PROJECTILE) && target instanceof Projectile) {
|
||||
Projectile iprojectile = (Projectile) target;
|
||||
|
||||
+ // CraftBukkit start
|
||||
+ if (CraftEventFactory.handleNonLivingEntityDamageEvent(target, damagesource, f1, false)) {
|
||||
+ return;
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
if (iprojectile.deflect(ProjectileDeflection.AIM_DEFLECT, this, this, true)) {
|
||||
this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource());
|
||||
return;
|
||||
@@ -1159,7 +1265,7 @@
|
||||
boolean flag1;
|
||||
|
||||
if (this.isSprinting() && flag) {
|
||||
- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_KNOCKBACK, this.getSoundSource(), 1.0F, 1.0F);
|
||||
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_KNOCKBACK, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
|
||||
flag1 = true;
|
||||
} else {
|
||||
flag1 = false;
|
||||
@@ -1168,7 +1274,9 @@
|
||||
f += itemstack.getItem().getAttackDamageBonus(target, f, damagesource);
|
||||
boolean flag2 = flag && this.fallDistance > 0.0F && !this.onGround() && !this.onClimbable() && !this.isInWater() && !this.hasEffect(MobEffects.BLINDNESS) && !this.isPassenger() && target instanceof LivingEntity && !this.isSprinting();
|
||||
|
||||
+ flag2 = flag2 && !this.level().paperConfig().entities.behavior.disablePlayerCrits; // Paper - Toggleable player crits
|
||||
if (flag2) {
|
||||
+ damagesource = damagesource.critical(true); // Paper start - critical damage API
|
||||
f *= 1.5F;
|
||||
}
|
||||
|
||||
@@ -1202,13 +1310,17 @@
|
||||
if (target instanceof LivingEntity) {
|
||||
LivingEntity entityliving1 = (LivingEntity) target;
|
||||
|
||||
- entityliving1.knockback((double) (f5 * 0.5F), (double) Mth.sin(this.getYRot() * 0.017453292F), (double) (-Mth.cos(this.getYRot() * 0.017453292F)));
|
||||
+ entityliving1.knockback((double) (f5 * 0.5F), (double) Mth.sin(this.getYRot() * 0.017453292F), (double) (-Mth.cos(this.getYRot() * 0.017453292F)), this, io.papermc.paper.event.entity.EntityKnockbackEvent.Cause.ENTITY_ATTACK); // Paper - knockback events
|
||||
} else {
|
||||
- target.push((double) (-Mth.sin(this.getYRot() * 0.017453292F) * f5 * 0.5F), 0.1D, (double) (Mth.cos(this.getYRot() * 0.017453292F) * f5 * 0.5F));
|
||||
+ target.push((double) (-Mth.sin(this.getYRot() * 0.017453292F) * f5 * 0.5F), 0.1D, (double) (Mth.cos(this.getYRot() * 0.017453292F) * f5 * 0.5F), this); // Paper - Add EntityKnockbackByEntityEvent and EntityPushedByEntityAttackEvent
|
||||
}
|
||||
|
||||
this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D));
|
||||
+ // Paper start - Configurable sprint interruption on attack
|
||||
+ if (!this.level().paperConfig().misc.disableSprintInterruptionOnAttack) {
|
||||
this.setSprinting(false);
|
||||
+ }
|
||||
+ // Paper end - Configurable sprint interruption on attack
|
||||
}
|
||||
|
||||
LivingEntity entityliving2;
|
||||
@@ -1223,8 +1335,13 @@
|
||||
if (entityliving2 != this && entityliving2 != target && !this.isAlliedTo((Entity) entityliving2) && (!(entityliving2 instanceof ArmorStand) || !((ArmorStand) entityliving2).isMarker()) && this.distanceToSqr((Entity) entityliving2) < 9.0D) {
|
||||
float f7 = this.getEnchantedDamage(entityliving2, f6, damagesource) * f2;
|
||||
|
||||
- entityliving2.knockback(0.4000000059604645D, (double) Mth.sin(this.getYRot() * 0.017453292F), (double) (-Mth.cos(this.getYRot() * 0.017453292F)));
|
||||
- entityliving2.hurt(damagesource, f7);
|
||||
+ // CraftBukkit start - Only apply knockback if the damage hits
|
||||
+ if (!entityliving2.hurtServer((ServerLevel) this.level(), this.damageSources().playerAttack(this).sweep().critical(flag2), f7)) { // Paper - add critical damage API
|
||||
+ continue;
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
+ entityliving2.knockback(0.4000000059604645D, (double) Mth.sin(this.getYRot() * 0.017453292F), (double) (-Mth.cos(this.getYRot() * 0.017453292F)), this, io.papermc.paper.event.entity.EntityKnockbackEvent.Cause.SWEEP_ATTACK); // CraftBukkit // Paper - knockback events
|
||||
+ // entityliving2.hurt(damagesource, f7); // CraftBukkit - moved up
|
||||
Level world = this.level();
|
||||
|
||||
if (world instanceof ServerLevel) {
|
||||
@@ -1235,26 +1352,43 @@
|
||||
}
|
||||
}
|
||||
|
||||
- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_SWEEP, this.getSoundSource(), 1.0F, 1.0F);
|
||||
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_SWEEP, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
|
||||
this.sweepAttack();
|
||||
}
|
||||
|
||||
if (target instanceof ServerPlayer && target.hurtMarked) {
|
||||
+ // CraftBukkit start - Add Velocity Event
|
||||
+ boolean cancelled = false;
|
||||
+ org.bukkit.entity.Player player = (org.bukkit.entity.Player) target.getBukkitEntity();
|
||||
+ org.bukkit.util.Vector velocity = CraftVector.toBukkit(vec3d);
|
||||
+
|
||||
+ PlayerVelocityEvent event = new PlayerVelocityEvent(player, velocity.clone());
|
||||
+ this.level().getCraftServer().getPluginManager().callEvent(event);
|
||||
+
|
||||
+ if (event.isCancelled()) {
|
||||
+ cancelled = true;
|
||||
+ } else if (!velocity.equals(event.getVelocity())) {
|
||||
+ player.setVelocity(event.getVelocity());
|
||||
+ }
|
||||
+
|
||||
+ if (!cancelled) {
|
||||
((ServerPlayer) target).connection.send(new ClientboundSetEntityMotionPacket(target));
|
||||
target.hurtMarked = false;
|
||||
target.setDeltaMovement(vec3d);
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
}
|
||||
|
||||
if (flag2) {
|
||||
- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_CRIT, this.getSoundSource(), 1.0F, 1.0F);
|
||||
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_CRIT, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
|
||||
this.crit(target);
|
||||
}
|
||||
|
||||
if (!flag2 && !flag3) {
|
||||
if (flag) {
|
||||
- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_STRONG, this.getSoundSource(), 1.0F, 1.0F);
|
||||
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_STRONG, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
|
||||
} else {
|
||||
- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_WEAK, this.getSoundSource(), 1.0F, 1.0F);
|
||||
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_WEAK, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1308,9 +1442,14 @@
|
||||
}
|
||||
}
|
||||
|
||||
- this.causeFoodExhaustion(0.1F);
|
||||
+ this.causeFoodExhaustion(this.level().spigotConfig.combatExhaustion, EntityExhaustionEvent.ExhaustionReason.ATTACK); // CraftBukkit - EntityExhaustionEvent // Spigot - Change to use configurable value
|
||||
} else {
|
||||
- this.level().playSound((Player) null, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F);
|
||||
+ sendSoundEffect(this, this.getX(), this.getY(), this.getZ(), SoundEvents.PLAYER_ATTACK_NODAMAGE, this.getSoundSource(), 1.0F, 1.0F); // Paper - send while respecting visibility
|
||||
+ // CraftBukkit start - resync on cancelled event
|
||||
+ if (this instanceof ServerPlayer) {
|
||||
+ ((ServerPlayer) this).getBukkitEntity().updateInventory();
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1327,8 +1466,21 @@
|
||||
this.attack(target);
|
||||
}
|
||||
|
||||
+ @io.papermc.paper.annotation.DoNotUse @Deprecated // Paper - Add PlayerShieldDisableEvent
|
||||
public void disableShield(ItemStack shield) {
|
||||
- this.getCooldowns().addCooldown(shield, 100);
|
||||
+ // Paper start - Add PlayerShieldDisableEvent
|
||||
+ this.disableShield(shield, null);
|
||||
+ }
|
||||
+ public void disableShield(ItemStack shield, @Nullable LivingEntity attacker) {
|
||||
+ final org.bukkit.entity.Entity finalAttacker = attacker != null ? attacker.getBukkitEntity() : null;
|
||||
+ if (finalAttacker != null) {
|
||||
+ final io.papermc.paper.event.player.PlayerShieldDisableEvent shieldDisableEvent = new io.papermc.paper.event.player.PlayerShieldDisableEvent((org.bukkit.entity.Player) getBukkitEntity(), finalAttacker, 100);
|
||||
+ if (!shieldDisableEvent.callEvent()) return;
|
||||
+ this.getCooldowns().addCooldown(shield, shieldDisableEvent.getCooldown());
|
||||
+ } else {
|
||||
+ this.getCooldowns().addCooldown(shield, 100);
|
||||
+ }
|
||||
+ // Paper end - Add PlayerShieldDisableEvent
|
||||
this.stopUsingItem();
|
||||
this.level().broadcastEntityEvent(this, (byte) 30);
|
||||
}
|
||||
@@ -1351,7 +1503,14 @@
|
||||
|
||||
@Override
|
||||
public void remove(Entity.RemovalReason reason) {
|
||||
- super.remove(reason);
|
||||
+ // CraftBukkit start - add Bukkit remove cause
|
||||
+ this.remove(reason, null);
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public void remove(Entity.RemovalReason entity_removalreason, EntityRemoveEvent.Cause cause) {
|
||||
+ super.remove(entity_removalreason, cause);
|
||||
+ // CraftBukkit end
|
||||
this.inventoryMenu.removed(this);
|
||||
if (this.containerMenu != null && this.hasContainerOpen()) {
|
||||
this.doCloseContainer();
|
||||
@@ -1391,7 +1550,13 @@
|
||||
}
|
||||
|
||||
public Either<Player.BedSleepingProblem, Unit> startSleepInBed(BlockPos pos) {
|
||||
- this.startSleeping(pos);
|
||||
+ // CraftBukkit start
|
||||
+ return this.startSleepInBed(pos, false);
|
||||
+ }
|
||||
+
|
||||
+ public Either<Player.BedSleepingProblem, Unit> startSleepInBed(BlockPos blockposition, boolean force) {
|
||||
+ // CraftBukkit end
|
||||
+ this.startSleeping(blockposition);
|
||||
this.sleepCounter = 0;
|
||||
return Either.right(Unit.INSTANCE);
|
||||
}
|
||||
@@ -1503,7 +1668,7 @@
|
||||
|
||||
@Override
|
||||
public boolean causeFallDamage(float fallDistance, float damageMultiplier, DamageSource damageSource) {
|
||||
- if (this.abilities.mayfly) {
|
||||
+ if (this.abilities.mayfly && !this.flyingFallDamage.toBooleanOrElse(false)) { // Paper - flying fall damage
|
||||
return false;
|
||||
} else {
|
||||
if (fallDistance >= 2.0F) {
|
||||
@@ -1545,12 +1710,24 @@
|
||||
}
|
||||
|
||||
public void startFallFlying() {
|
||||
- this.setSharedFlag(7, true);
|
||||
+ // CraftBukkit start
|
||||
+ if (!org.bukkit.craftbukkit.event.CraftEventFactory.callToggleGlideEvent(this, true).isCancelled()) {
|
||||
+ this.setSharedFlag(7, true);
|
||||
+ } else {
|
||||
+ // SPIGOT-5542: must toggle like below
|
||||
+ this.setSharedFlag(7, true);
|
||||
+ this.setSharedFlag(7, false);
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
}
|
||||
|
||||
public void stopFallFlying() {
|
||||
+ // CraftBukkit start
|
||||
+ if (!org.bukkit.craftbukkit.event.CraftEventFactory.callToggleGlideEvent(this, false).isCancelled()) {
|
||||
this.setSharedFlag(7, true);
|
||||
this.setSharedFlag(7, false);
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -1662,13 +1839,32 @@
|
||||
}
|
||||
|
||||
public int getXpNeededForNextLevel() {
|
||||
- return this.experienceLevel >= 30 ? 112 + (this.experienceLevel - 30) * 9 : (this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2);
|
||||
+ return this.experienceLevel >= 30 ? 112 + (this.experienceLevel - 30) * 9 : (this.experienceLevel >= 15 ? 37 + (this.experienceLevel - 15) * 5 : 7 + this.experienceLevel * 2); // Paper - diff on change; calculateTotalExperiencePoints
|
||||
+ }
|
||||
+ // Paper start - send while respecting visibility
|
||||
+ private static void sendSoundEffect(Player fromEntity, double x, double y, double z, SoundEvent soundEffect, SoundSource soundCategory, float volume, float pitch) {
|
||||
+ fromEntity.level().playSound(fromEntity, x, y, z, soundEffect, soundCategory, volume, pitch); // This will not send the effect to the entity itself
|
||||
+ if (fromEntity instanceof ServerPlayer serverPlayer) {
|
||||
+ serverPlayer.connection.send(new net.minecraft.network.protocol.game.ClientboundSoundPacket(net.minecraft.core.registries.BuiltInRegistries.SOUND_EVENT.wrapAsHolder(soundEffect), soundCategory, x, y, z, volume, pitch, fromEntity.random.nextLong()));
|
||||
+ }
|
||||
}
|
||||
+ // Paper end - send while respecting visibility
|
||||
|
||||
+ // CraftBukkit start
|
||||
public void causeFoodExhaustion(float exhaustion) {
|
||||
+ this.causeFoodExhaustion(exhaustion, EntityExhaustionEvent.ExhaustionReason.UNKNOWN);
|
||||
+ }
|
||||
+
|
||||
+ public void causeFoodExhaustion(float f, EntityExhaustionEvent.ExhaustionReason reason) {
|
||||
+ // CraftBukkit end
|
||||
if (!this.abilities.invulnerable) {
|
||||
if (!this.level().isClientSide) {
|
||||
- this.foodData.addExhaustion(exhaustion);
|
||||
+ // CraftBukkit start
|
||||
+ EntityExhaustionEvent event = CraftEventFactory.callPlayerExhaustionEvent(this, reason, f);
|
||||
+ if (!event.isCancelled()) {
|
||||
+ this.foodData.addExhaustion(event.getExhaustion());
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1748,13 +1944,20 @@
|
||||
|
||||
@Override
|
||||
public void setItemSlot(EquipmentSlot slot, ItemStack stack) {
|
||||
- this.verifyEquippedItem(stack);
|
||||
- if (slot == EquipmentSlot.MAINHAND) {
|
||||
- this.onEquipItem(slot, (ItemStack) this.inventory.items.set(this.inventory.selected, stack), stack);
|
||||
- } else if (slot == EquipmentSlot.OFFHAND) {
|
||||
- this.onEquipItem(slot, (ItemStack) this.inventory.offhand.set(0, stack), stack);
|
||||
- } else if (slot.getType() == EquipmentSlot.Type.HUMANOID_ARMOR) {
|
||||
- this.onEquipItem(slot, (ItemStack) this.inventory.armor.set(slot.getIndex(), stack), stack);
|
||||
+ // CraftBukkit start
|
||||
+ this.setItemSlot(slot, stack, false);
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public void setItemSlot(EquipmentSlot enumitemslot, ItemStack itemstack, boolean silent) {
|
||||
+ // CraftBukkit end
|
||||
+ this.verifyEquippedItem(itemstack);
|
||||
+ if (enumitemslot == EquipmentSlot.MAINHAND) {
|
||||
+ this.onEquipItem(enumitemslot, (ItemStack) this.inventory.items.set(this.inventory.selected, itemstack), itemstack, silent); // CraftBukkit
|
||||
+ } else if (enumitemslot == EquipmentSlot.OFFHAND) {
|
||||
+ this.onEquipItem(enumitemslot, (ItemStack) this.inventory.offhand.set(0, itemstack), itemstack, silent); // CraftBukkit
|
||||
+ } else if (enumitemslot.getType() == EquipmentSlot.Type.HUMANOID_ARMOR) {
|
||||
+ this.onEquipItem(enumitemslot, (ItemStack) this.inventory.armor.set(enumitemslot.getIndex(), itemstack), itemstack, silent); // CraftBukkit
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1798,26 +2001,55 @@
|
||||
|
||||
public void removeEntitiesOnShoulder() {
|
||||
if (this.timeEntitySatOnShoulder + 20L < this.level().getGameTime()) {
|
||||
- this.respawnEntityOnShoulder(this.getShoulderEntityLeft());
|
||||
+ // CraftBukkit start
|
||||
+ if (this.respawnEntityOnShoulder(this.getShoulderEntityLeft())) {
|
||||
+ this.setShoulderEntityLeft(new CompoundTag());
|
||||
+ }
|
||||
+ if (this.respawnEntityOnShoulder(this.getShoulderEntityRight())) {
|
||||
+ this.setShoulderEntityRight(new CompoundTag());
|
||||
+ }
|
||||
+ // CraftBukkit end
|
||||
+ }
|
||||
+
|
||||
+ }
|
||||
+
|
||||
+ // Paper start - release entity api
|
||||
+ public Entity releaseLeftShoulderEntity() {
|
||||
+ Entity entity = this.respawnEntityOnShoulder0(this.getShoulderEntityLeft());
|
||||
+ if (entity != null) {
|
||||
this.setShoulderEntityLeft(new CompoundTag());
|
||||
- this.respawnEntityOnShoulder(this.getShoulderEntityRight());
|
||||
+ }
|
||||
+ return entity;
|
||||
+ }
|
||||
+
|
||||
+ public Entity releaseRightShoulderEntity() {
|
||||
+ Entity entity = this.respawnEntityOnShoulder0(this.getShoulderEntityRight());
|
||||
+ if (entity != null) {
|
||||
this.setShoulderEntityRight(new CompoundTag());
|
||||
}
|
||||
+ return entity;
|
||||
+ }
|
||||
+ // Paper end - release entity api
|
||||
|
||||
+ private boolean respawnEntityOnShoulder(CompoundTag nbttagcompound) { // CraftBukkit void->boolean
|
||||
+ // Paper start - release entity api - return entity - overload
|
||||
+ return this.respawnEntityOnShoulder0(nbttagcompound) != null;
|
||||
}
|
||||
|
||||
- private void respawnEntityOnShoulder(CompoundTag entityNbt) {
|
||||
- if (!this.level().isClientSide && !entityNbt.isEmpty()) {
|
||||
- EntityType.create(entityNbt, this.level(), EntitySpawnReason.LOAD).ifPresent((entity) -> {
|
||||
+ private Entity respawnEntityOnShoulder0(CompoundTag nbttagcompound) { // CraftBukkit void->boolean
|
||||
+ // Paper end - release entity api - return entity - overload
|
||||
+ if (!this.level().isClientSide && !nbttagcompound.isEmpty()) {
|
||||
+ return EntityType.create(nbttagcompound, this.level(), EntitySpawnReason.LOAD).map((entity) -> { // CraftBukkit
|
||||
if (entity instanceof TamableAnimal) {
|
||||
((TamableAnimal) entity).setOwnerUUID(this.uuid);
|
||||
}
|
||||
|
||||
entity.setPos(this.getX(), this.getY() + 0.699999988079071D, this.getZ());
|
||||
- ((ServerLevel) this.level()).addWithUUID(entity);
|
||||
- });
|
||||
+ return ((ServerLevel) this.level()).addWithUUID(entity, CreatureSpawnEvent.SpawnReason.SHOULDER_ENTITY) ? entity : null; // CraftBukkit // Paper start - release entity api - return entity
|
||||
+ }).orElse(null); // CraftBukkit // Paper end - release entity api - return entity
|
||||
}
|
||||
|
||||
+ return null; // Paper - return null
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -2003,20 +2235,31 @@
|
||||
@Override
|
||||
public ImmutableList<Pose> getDismountPoses() {
|
||||
return ImmutableList.of(Pose.STANDING, Pose.CROUCHING, Pose.SWIMMING);
|
||||
+ }
|
||||
+
|
||||
+ // Paper start - PlayerReadyArrowEvent
|
||||
+ protected boolean tryReadyArrow(ItemStack bow, ItemStack itemstack) {
|
||||
+ return !(this instanceof ServerPlayer) ||
|
||||
+ new com.destroystokyo.paper.event.player.PlayerReadyArrowEvent(
|
||||
+ ((ServerPlayer) this).getBukkitEntity(),
|
||||
+ org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(bow),
|
||||
+ org.bukkit.craftbukkit.inventory.CraftItemStack.asCraftMirror(itemstack)
|
||||
+ ).callEvent();
|
||||
}
|
||||
+ // Paper end - PlayerReadyArrowEvent
|
||||
|
||||
@Override
|
||||
public ItemStack getProjectile(ItemStack stack) {
|
||||
if (!(stack.getItem() instanceof ProjectileWeaponItem)) {
|
||||
return ItemStack.EMPTY;
|
||||
} else {
|
||||
- Predicate<ItemStack> predicate = ((ProjectileWeaponItem) stack.getItem()).getSupportedHeldProjectiles();
|
||||
+ Predicate<ItemStack> predicate = ((ProjectileWeaponItem) stack.getItem()).getSupportedHeldProjectiles().and(item -> tryReadyArrow(stack, item)); // Paper - PlayerReadyArrowEvent
|
||||
ItemStack itemstack1 = ProjectileWeaponItem.getHeldProjectile(this, predicate);
|
||||
|
||||
if (!itemstack1.isEmpty()) {
|
||||
return itemstack1;
|
||||
} else {
|
||||
- predicate = ((ProjectileWeaponItem) stack.getItem()).getAllSupportedProjectiles();
|
||||
+ predicate = ((ProjectileWeaponItem) stack.getItem()).getAllSupportedProjectiles().and(item -> tryReadyArrow(stack, item)); // Paper - PlayerReadyArrowEvent
|
||||
|
||||
for (int i = 0; i < this.inventory.getContainerSize(); ++i) {
|
||||
ItemStack itemstack2 = this.inventory.getItem(i);
|
Loading…
Reference in a new issue