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Added PlayerEggThrowEvent.getEgg().

By: sk89q <the.sk89q@gmail.com>
This commit is contained in:
Bukkit/Spigot 2011-01-23 14:06:58 -08:00
parent d7456c8007
commit 6c00742888

View file

@ -1,5 +1,6 @@
package org.bukkit.event.player;
import org.bukkit.entity.Egg;
import org.bukkit.entity.MobType;
import org.bukkit.entity.Player;
@ -10,17 +11,28 @@ import org.bukkit.entity.Player;
*
*/
public class PlayerEggThrowEvent extends PlayerEvent {
private Egg egg;
private boolean hatching;
private MobType hatchType;
private byte numHatches;
public PlayerEggThrowEvent(Type type, Player player, boolean hatching, byte numHatches, MobType hatchType) {
public PlayerEggThrowEvent(Type type, Player player, Egg egg, boolean hatching, byte numHatches, MobType hatchType) {
super(type, player);
this.egg = egg;
this.hatching = hatching;
this.numHatches = numHatches;
this.hatchType = hatchType;
}
/**
* Get the egg.
*
* @return the egg
*/
public Egg getEgg() {
return egg;
}
/**
* Grabs whether the egg is hatching or not. Will be what the server
* would've done without interaction.