mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-28 23:38:25 +01:00
Fix possible StackOverflowError and NPE for some dispenses
For saddles, carpets, horse armor, and chests for horse-likes a BlockDispenseEvent handler that always mutated the item without changing the type would result in a SO error because when it went to find the replacement dispense behavior (since the item "changed") it didn't properly handle if the replacement was the same instance of dispense behavior. Additionally equippable mob heads, wither skulls, and carved pumpkins are subject to the same possible error. Furthermore since 1.21.2, the DISPENSER_REGISTRY map doesn't have a default return value anymore and some dispense behaviors like equippable and regular items will not have a defined behavior in that map and might throw a NPE in that case.
This commit is contained in:
parent
368ca9c145
commit
6c400a907b
10 changed files with 75 additions and 26 deletions
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@ -35,7 +35,7 @@
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+ stack.grow(1);
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+ stack.grow(1);
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+ // Chain to handler for new item
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+ // Chain to handler for new item
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ idispensebehavior.dispense(pointer, eventStack);
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+ idispensebehavior.dispense(pointer, eventStack);
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+ return stack;
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+ return stack;
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@ -108,7 +108,7 @@
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+ if (!dropper && !event.getItem().getType().equals(craftItem.getType())) {
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+ if (!dropper && !event.getItem().getType().equals(craftItem.getType())) {
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+ // Chain to handler for new item
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+ // Chain to handler for new item
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(sourceblock, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior.getClass() != DefaultDispenseItemBehavior.class) {
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior.getClass() != DefaultDispenseItemBehavior.class) {
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+ idispensebehavior.dispense(sourceblock, eventStack);
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+ idispensebehavior.dispense(sourceblock, eventStack);
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+ } else {
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+ } else {
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@ -60,7 +60,7 @@
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+ stack.grow(1);
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+ stack.grow(1);
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+ // Chain to handler for new item
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+ // Chain to handler for new item
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ idispensebehavior.dispense(pointer, eventStack);
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+ idispensebehavior.dispense(pointer, eventStack);
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+ return stack;
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+ return stack;
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@ -105,7 +105,7 @@
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+ stack.grow(1);
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+ stack.grow(1);
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+ // Chain to handler for new item
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+ // Chain to handler for new item
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ idispensebehavior.dispense(pointer, eventStack);
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+ idispensebehavior.dispense(pointer, eventStack);
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+ return stack;
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+ return stack;
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@ -149,8 +149,8 @@
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+ stack.grow(1);
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+ stack.grow(1);
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+ // Chain to handler for new item
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+ // Chain to handler for new item
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != EquipmentDispenseItemBehavior.INSTANCE) {
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) { // Paper - fix possible StackOverflowError
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+ idispensebehavior.dispense(pointer, eventStack);
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+ idispensebehavior.dispense(pointer, eventStack);
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+ return stack;
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+ return stack;
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+ }
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+ }
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@ -185,8 +185,8 @@
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+ if (!event.getItem().equals(craftItem)) {
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+ if (!event.getItem().equals(craftItem)) {
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+ // Chain to handler for new item
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+ // Chain to handler for new item
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != EquipmentDispenseItemBehavior.INSTANCE) {
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) { // Paper - fix possible StackOverflowError
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+ idispensebehavior.dispense(pointer, eventStack);
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+ idispensebehavior.dispense(pointer, eventStack);
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+ return stack;
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+ return stack;
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+ }
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+ }
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@ -229,7 +229,7 @@
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+ if (!event.getItem().equals(craftItem)) {
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+ if (!event.getItem().equals(craftItem)) {
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+ // Chain to handler for new item
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+ // Chain to handler for new item
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ idispensebehavior.dispense(pointer, eventStack);
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+ idispensebehavior.dispense(pointer, eventStack);
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+ return stack;
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+ return stack;
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@ -272,7 +272,7 @@
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+ if (!event.getItem().equals(craftItem)) {
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+ if (!event.getItem().equals(craftItem)) {
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+ // Chain to handler for new item
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+ // Chain to handler for new item
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ idispensebehavior.dispense(pointer, eventStack);
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+ idispensebehavior.dispense(pointer, eventStack);
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+ return stack;
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+ return stack;
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@ -306,7 +306,7 @@
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+ if (!event.getItem().equals(craftItem)) {
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+ if (!event.getItem().equals(craftItem)) {
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+ // Chain to handler for new item
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+ // Chain to handler for new item
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ idispensebehavior.dispense(pointer, eventStack);
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+ idispensebehavior.dispense(pointer, eventStack);
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+ return stack;
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+ return stack;
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@ -354,7 +354,7 @@
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+ if (!event.getItem().equals(craftItem)) {
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+ if (!event.getItem().equals(craftItem)) {
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+ // Chain to handler for new item
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+ // Chain to handler for new item
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ idispensebehavior.dispense(pointer, eventStack);
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+ idispensebehavior.dispense(pointer, eventStack);
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+ return stack;
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+ return stack;
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@ -425,7 +425,7 @@
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+ stack.grow(1);
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+ stack.grow(1);
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+ // Chain to handler for new item
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+ // Chain to handler for new item
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ idispensebehavior.dispense(pointer, eventStack);
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+ idispensebehavior.dispense(pointer, eventStack);
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+ return stack;
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+ return stack;
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@ -464,7 +464,7 @@
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+ if (!event.getItem().equals(craftItem)) {
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+ if (!event.getItem().equals(craftItem)) {
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+ // Chain to handler for new item
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+ // Chain to handler for new item
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ idispensebehavior.dispense(pointer, eventStack);
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+ idispensebehavior.dispense(pointer, eventStack);
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+ return stack;
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+ return stack;
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@ -475,6 +475,15 @@
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if (worldserver.isEmptyBlock(blockposition) && WitherSkullBlock.canSpawnMob(worldserver, blockposition, stack)) {
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if (worldserver.isEmptyBlock(blockposition) && WitherSkullBlock.canSpawnMob(worldserver, blockposition, stack)) {
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worldserver.setBlock(blockposition, (BlockState) Blocks.WITHER_SKELETON_SKULL.defaultBlockState().setValue(SkullBlock.ROTATION, RotationSegment.convertToSegment(enumdirection)), 3);
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worldserver.setBlock(blockposition, (BlockState) Blocks.WITHER_SKELETON_SKULL.defaultBlockState().setValue(SkullBlock.ROTATION, RotationSegment.convertToSegment(enumdirection)), 3);
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worldserver.gameEvent((Entity) null, (Holder) GameEvent.BLOCK_PLACE, blockposition);
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worldserver.gameEvent((Entity) null, (Holder) GameEvent.BLOCK_PLACE, blockposition);
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@@ -326,7 +645,7 @@
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stack.shrink(1);
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this.setSuccess(true);
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} else {
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- this.setSuccess(EquipmentDispenseItemBehavior.dispenseEquipment(pointer, stack));
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+ this.setSuccess(EquipmentDispenseItemBehavior.dispenseEquipment(pointer, stack, this)); // Paper - fix possible StackOverflowError
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}
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return stack;
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@@ -339,6 +658,30 @@
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@@ -339,6 +658,30 @@
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BlockPos blockposition = pointer.pos().relative((Direction) pointer.state().getValue(DispenserBlock.FACING));
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BlockPos blockposition = pointer.pos().relative((Direction) pointer.state().getValue(DispenserBlock.FACING));
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CarvedPumpkinBlock blockpumpkincarved = (CarvedPumpkinBlock) Blocks.CARVED_PUMPKIN;
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CarvedPumpkinBlock blockpumpkincarved = (CarvedPumpkinBlock) Blocks.CARVED_PUMPKIN;
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+ if (!event.getItem().equals(craftItem)) {
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+ if (!event.getItem().equals(craftItem)) {
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+ // Chain to handler for new item
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+ // Chain to handler for new item
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ idispensebehavior.dispense(pointer, eventStack);
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+ idispensebehavior.dispense(pointer, eventStack);
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+ return stack;
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+ return stack;
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@ -506,6 +515,15 @@
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if (worldserver.isEmptyBlock(blockposition) && blockpumpkincarved.canSpawnGolem(worldserver, blockposition)) {
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if (worldserver.isEmptyBlock(blockposition) && blockpumpkincarved.canSpawnGolem(worldserver, blockposition)) {
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if (!worldserver.isClientSide) {
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if (!worldserver.isClientSide) {
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worldserver.setBlock(blockposition, blockpumpkincarved.defaultBlockState(), 3);
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worldserver.setBlock(blockposition, blockpumpkincarved.defaultBlockState(), 3);
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@@ -348,7 +691,7 @@
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stack.shrink(1);
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this.setSuccess(true);
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} else {
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- this.setSuccess(EquipmentDispenseItemBehavior.dispenseEquipment(pointer, stack));
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+ this.setSuccess(EquipmentDispenseItemBehavior.dispenseEquipment(pointer, stack, this)); // Paper - fix possible StackOverflowError
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}
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return stack;
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@@ -377,6 +720,30 @@
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@@ -377,6 +720,30 @@
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BlockPos blockposition = pointer.pos().relative((Direction) pointer.state().getValue(DispenserBlock.FACING));
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BlockPos blockposition = pointer.pos().relative((Direction) pointer.state().getValue(DispenserBlock.FACING));
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BlockState iblockdata = worldserver.getBlockState(blockposition);
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BlockState iblockdata = worldserver.getBlockState(blockposition);
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@ -526,7 +544,7 @@
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+ if (!event.getItem().equals(craftItem)) {
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+ if (!event.getItem().equals(craftItem)) {
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+ // Chain to handler for new item
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+ // Chain to handler for new item
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
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+ idispensebehavior.dispense(pointer, eventStack);
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+ idispensebehavior.dispense(pointer, eventStack);
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+ return stack;
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+ return stack;
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@ -573,8 +591,8 @@
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+ if (!event.getItem().equals(craftItem)) {
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+ if (!event.getItem().equals(craftItem)) {
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+ // Chain to handler for new item
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+ // Chain to handler for new item
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
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+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != EquipmentDispenseItemBehavior.INSTANCE) {
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+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) { // Paper - fix possible StackOverflowError
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+ idispensebehavior.dispense(pointer, eventStack);
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+ idispensebehavior.dispense(pointer, eventStack);
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+ return stack;
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+ return stack;
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+ }
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+ }
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@ -14,7 +14,25 @@
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public class EquipmentDispenseItemBehavior extends DefaultDispenseItemBehavior {
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public class EquipmentDispenseItemBehavior extends DefaultDispenseItemBehavior {
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@@ -34,7 +39,34 @@
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@@ -18,10 +23,15 @@
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@Override
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protected ItemStack execute(BlockSource pointer, ItemStack stack) {
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- return EquipmentDispenseItemBehavior.dispenseEquipment(pointer, stack) ? stack : super.execute(pointer, stack);
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+ return EquipmentDispenseItemBehavior.dispenseEquipment(pointer, stack, this) ? stack : super.execute(pointer, stack); // Paper - fix possible StackOverflowError
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}
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- public static boolean dispenseEquipment(BlockSource pointer, ItemStack stack) {
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+ @Deprecated @io.papermc.paper.annotation.DoNotUse // Paper
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+ public static boolean dispenseEquipment(BlockSource pointer, ItemStack armor) {
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+ // Paper start
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+ return dispenseEquipment(pointer, armor, null);
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+ }
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+ public static boolean dispenseEquipment(BlockSource pointer, ItemStack stack, @javax.annotation.Nullable DispenseItemBehavior currentBehavior) {
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BlockPos blockposition = pointer.pos().relative((Direction) pointer.state().getValue(DispenserBlock.FACING));
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List<LivingEntity> list = pointer.level().getEntitiesOfClass(LivingEntity.class, new AABB(blockposition), (entityliving) -> {
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return entityliving.canEquipWithDispenser(stack);
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@@ -34,7 +44,34 @@
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EquipmentSlot enumitemslot = entityliving.getEquipmentSlotForItem(stack);
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EquipmentSlot enumitemslot = entityliving.getEquipmentSlotForItem(stack);
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ItemStack itemstack1 = stack.split(1);
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ItemStack itemstack1 = stack.split(1);
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@ -38,8 +56,8 @@
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+ stack.grow(1);
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+ stack.grow(1);
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+ // Chain to handler for new item
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+ // Chain to handler for new item
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
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+ DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
|
+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
|
||||||
+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != EquipmentDispenseItemBehavior.INSTANCE) {
|
+ if (idispensebehavior != DispenseItemBehavior.NOOP && (currentBehavior == null || idispensebehavior != currentBehavior)) { // Paper - fix possible StackOverflowError
|
||||||
+ idispensebehavior.dispense(pointer, eventStack);
|
+ idispensebehavior.dispense(pointer, eventStack);
|
||||||
+ return true;
|
+ return true;
|
||||||
+ }
|
+ }
|
||||||
|
|
|
@ -37,7 +37,7 @@
|
||||||
+ stack.grow(1);
|
+ stack.grow(1);
|
||||||
+ // Chain to handler for new item
|
+ // Chain to handler for new item
|
||||||
+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
|
+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
|
||||||
+ DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
|
+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
|
||||||
+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
|
+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
|
||||||
+ idispensebehavior.dispense(pointer, eventStack);
|
+ idispensebehavior.dispense(pointer, eventStack);
|
||||||
+ return stack;
|
+ return stack;
|
||||||
|
|
|
@ -38,7 +38,7 @@
|
||||||
+ stack.grow(1);
|
+ stack.grow(1);
|
||||||
+ // Chain to handler for new item
|
+ // Chain to handler for new item
|
||||||
+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
|
+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
|
||||||
+ DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
|
+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
|
||||||
+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
|
+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
|
||||||
+ idispensebehavior.dispense(pointer, eventStack);
|
+ idispensebehavior.dispense(pointer, eventStack);
|
||||||
+ return stack;
|
+ return stack;
|
||||||
|
|
|
@ -33,7 +33,7 @@
|
||||||
+ if (!event.getItem().equals(craftItem)) {
|
+ if (!event.getItem().equals(craftItem)) {
|
||||||
+ // Chain to handler for new item
|
+ // Chain to handler for new item
|
||||||
+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
|
+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
|
||||||
+ DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
|
+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
|
||||||
+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
|
+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
|
||||||
+ idispensebehavior.dispense(pointer, eventStack);
|
+ idispensebehavior.dispense(pointer, eventStack);
|
||||||
+ return stack;
|
+ return stack;
|
||||||
|
|
|
@ -33,7 +33,7 @@
|
||||||
+ if (!event.getItem().equals(craftItem)) {
|
+ if (!event.getItem().equals(craftItem)) {
|
||||||
+ // Chain to handler for new item
|
+ // Chain to handler for new item
|
||||||
+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
|
+ ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
|
||||||
+ DispenseItemBehavior idispensebehavior = (DispenseItemBehavior) DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
|
+ DispenseItemBehavior idispensebehavior = DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
|
||||||
+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
|
+ if (idispensebehavior != DispenseItemBehavior.NOOP && idispensebehavior != this) {
|
||||||
+ idispensebehavior.dispense(pointer, eventStack);
|
+ idispensebehavior.dispense(pointer, eventStack);
|
||||||
+ return stack;
|
+ return stack;
|
||||||
|
|
|
@ -35,3 +35,16 @@
|
||||||
tileentitydispenser.setItem(i, idispensebehavior.dispense(sourceblock, itemstack));
|
tileentitydispenser.setItem(i, idispensebehavior.dispense(sourceblock, itemstack));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@@ -111,6 +116,12 @@
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
+ // Paper start - Fix NPE with equippable and items without behavior
|
||||||
|
+ public static DispenseItemBehavior getDispenseBehavior(BlockSource pointer, ItemStack stack) {
|
||||||
|
+ return ((DispenserBlock) pointer.state().getBlock()).getDispenseMethod(pointer.level(), stack);
|
||||||
|
+ }
|
||||||
|
+ // Paper end - Fix NPE with equippable and items without behavior
|
||||||
|
+
|
||||||
|
protected DispenseItemBehavior getDispenseMethod(Level world, ItemStack stack) {
|
||||||
|
if (!stack.isItemEnabled(world.enabledFeatures())) {
|
||||||
|
return DispenserBlock.DEFAULT_BEHAVIOR;
|
||||||
|
|
|
@ -2232,7 +2232,7 @@ public class CraftEventFactory {
|
||||||
if (!event.getItem().equals(craftItem)) {
|
if (!event.getItem().equals(craftItem)) {
|
||||||
// Chain to handler for new item
|
// Chain to handler for new item
|
||||||
ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
|
ItemStack eventStack = CraftItemStack.asNMSCopy(event.getItem());
|
||||||
net.minecraft.core.dispenser.DispenseItemBehavior itemBehavior = net.minecraft.world.level.block.DispenserBlock.DISPENSER_REGISTRY.get(eventStack.getItem());
|
net.minecraft.core.dispenser.DispenseItemBehavior itemBehavior = net.minecraft.world.level.block.DispenserBlock.getDispenseBehavior(pointer, eventStack); // Paper - Fix NPE with equippable and items without behavior
|
||||||
if (itemBehavior != net.minecraft.core.dispenser.DispenseItemBehavior.NOOP && itemBehavior != instance) {
|
if (itemBehavior != net.minecraft.core.dispenser.DispenseItemBehavior.NOOP && itemBehavior != instance) {
|
||||||
itemBehavior.dispense(pointer, eventStack);
|
itemBehavior.dispense(pointer, eventStack);
|
||||||
return itemStack;
|
return itemStack;
|
||||||
|
|
Loading…
Reference in a new issue