Use the server usercache for player heads

This commit is contained in:
Techcable 2015-08-11 01:27:18 -05:00 committed by Zach Brown
parent 38a38e00e6
commit 6d0a86a9b6

View file

@ -0,0 +1,23 @@
From 6dd08c1be604a9ad98efafa34b8de83bf4412127 Mon Sep 17 00:00:00 2001
From: Techcable <Techcable@outlook.com>
Date: Fri, 7 Aug 2015 19:31:31 -0700
Subject: [PATCH] Use UserCache for player heads
diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
index ce5425f..e8460bf 100644
--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftMetaSkull.java
@@ -132,7 +132,8 @@ class CraftMetaSkull extends CraftMetaItem implements SkullMeta {
if (name == null) {
profile = null;
} else {
- profile = new GameProfile(null, name);
+ // PaperSpigot - Check usercache for the profile
+ profile = net.minecraft.server.MinecraftServer.getServer().getUserCache().getProfile(name);
}
return true;
--
2.5.0