diff --git a/Spigot-API-Patches/add-RespawnFlags-to-PlayerRespawnEvent.patch b/Spigot-API-Patches/add-RespawnFlags-to-PlayerRespawnEvent.patch new file mode 100644 index 0000000000..36feb770aa --- /dev/null +++ b/Spigot-API-Patches/add-RespawnFlags-to-PlayerRespawnEvent.patch @@ -0,0 +1,73 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic +Date: Thu, 22 Apr 2021 17:17:54 -0700 +Subject: [PATCH] add RespawnFlags to PlayerRespawnEvent + + +diff --git a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java ++++ b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java +@@ -0,0 +0,0 @@ public class PlayerRespawnEvent extends PlayerEvent { + private Location respawnLocation; + private final boolean isBedSpawn; + private final boolean isAnchorSpawn; ++ private final java.util.Set respawnFlags; // Paper + + @Deprecated + public PlayerRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnLocation, final boolean isBedSpawn) { + this(respawnPlayer, respawnLocation, isBedSpawn, false); + } + ++ @Deprecated // Paper + public PlayerRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnLocation, final boolean isBedSpawn, final boolean isAnchorSpawn) { ++ // Paper start ++ this(respawnPlayer, respawnLocation, isBedSpawn, isAnchorSpawn, com.google.common.collect.ImmutableSet.builder()); ++ } ++ ++ public PlayerRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnLocation, final boolean isBedSpawn, final boolean isAnchorSpawn, @NotNull final com.google.common.collect.ImmutableSet.Builder respawnFlags) { ++ // Paper end + super(respawnPlayer); + this.respawnLocation = respawnLocation; + this.isBedSpawn = isBedSpawn; + this.isAnchorSpawn = isAnchorSpawn; ++ // Paper start ++ if (this.isBedSpawn) { respawnFlags.add(RespawnFlag.BED_SPAWN); } ++ if (this.isAnchorSpawn) { respawnFlags.add(RespawnFlag.ANCHOR_SPAWN); } ++ this.respawnFlags = respawnFlags.build(); ++ // Paper end + } + + /** +@@ -0,0 +0,0 @@ public class PlayerRespawnEvent extends PlayerEvent { + public static HandlerList getHandlerList() { + return handlers; + } ++ ++ // Paper start ++ /** ++ * Get the set of flags that apply to this respawn. ++ * ++ * @return an immutable set of the flags that apply to this respawn ++ */ ++ @NotNull ++ public java.util.Set getRespawnFlags() { ++ return respawnFlags; ++ } ++ ++ public enum RespawnFlag { ++ /** ++ * Will use the bed spawn location ++ */ ++ BED_SPAWN, ++ /** ++ * Will use the respawn anchor location ++ */ ++ ANCHOR_SPAWN, ++ /** ++ * Is caused by going to the end portal in the end. ++ */ ++ END_PORTAL, ++ } ++ // Paper end + } diff --git a/Spigot-Server-Patches/add-RespawnFlags-to-PlayerRespawnEvent.patch b/Spigot-Server-Patches/add-RespawnFlags-to-PlayerRespawnEvent.patch new file mode 100644 index 0000000000..8ded1edfe4 --- /dev/null +++ b/Spigot-Server-Patches/add-RespawnFlags-to-PlayerRespawnEvent.patch @@ -0,0 +1,41 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Jake Potrebic +Date: Thu, 22 Apr 2021 17:17:47 -0700 +Subject: [PATCH] add RespawnFlags to PlayerRespawnEvent + + +diff --git a/src/main/java/net/minecraft/server/network/PlayerConnection.java b/src/main/java/net/minecraft/server/network/PlayerConnection.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/net/minecraft/server/network/PlayerConnection.java ++++ b/src/main/java/net/minecraft/server/network/PlayerConnection.java +@@ -0,0 +0,0 @@ public class PlayerConnection implements PacketListenerPlayIn { + case PERFORM_RESPAWN: + if (this.player.viewingCredits) { + this.player.viewingCredits = false; +- this.player = this.minecraftServer.getPlayerList().moveToWorld(this.player, true); ++ this.player = this.minecraftServer.getPlayerList().moveToWorld(this.player, this.minecraftServer.getWorldServer(this.player.getSpawnDimension()), true, null, true, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag.END_PORTAL); // Paper - add isEndCreditsRespawn argument + CriterionTriggers.v.a(this.player, World.THE_END, World.OVERWORLD); + } else { + if (this.player.getHealth() > 0.0F) { +diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/net/minecraft/server/players/PlayerList.java ++++ b/src/main/java/net/minecraft/server/players/PlayerList.java +@@ -0,0 +0,0 @@ public abstract class PlayerList { + return this.moveToWorld(entityplayer, this.server.getWorldServer(entityplayer.getSpawnDimension()), flag, null, true); + } + +- public EntityPlayer moveToWorld(EntityPlayer entityplayer, WorldServer worldserver, boolean flag, Location location, boolean avoidSuffocation) { ++ public EntityPlayer moveToWorld(EntityPlayer entityplayer, WorldServer worldserver, boolean flag, Location location, boolean avoidSuffocation, org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag...respawnFlags) { // Paper + entityplayer.stopRiding(); // CraftBukkit + this.players.remove(entityplayer); + this.playersByName.remove(entityplayer.getName().toLowerCase(java.util.Locale.ROOT)); // Spigot +@@ -0,0 +0,0 @@ public abstract class PlayerList { + } + + Player respawnPlayer = cserver.getPlayer(entityplayer1); +- PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn); // Paper - Fix anchor respawn acting as a bed respawn from the end portal ++ PlayerRespawnEvent respawnEvent = new PlayerRespawnEvent(respawnPlayer, location, isBedSpawn && !isAnchorSpawn, isAnchorSpawn, com.google.common.collect.ImmutableSet.builder().add(respawnFlags)); // Paper - Fix anchor respawn acting as a bed respawn from the end portal + cserver.getPluginManager().callEvent(respawnEvent); + // Spigot Start + if (entityplayer.playerConnection.isDisconnected()) {