Fixed item drop protection.

This commit is contained in:
EvilSeph 2011-09-14 22:22:56 -04:00
parent d71e83d8d2
commit 6e44626d0a

View file

@ -431,8 +431,6 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
WorldServer worldserver = this.minecraftServer.getWorldServer(this.player.dimension);
if (packet14blockdig.e == 4) {
this.player.J();
} else if (packet14blockdig.e == 5) {
// CraftBukkit start
// If the ticks aren't the same then the count starts from 0 and we update the lastDropTick.
if (this.lastDropTick != MinecraftServer.currentTick) {
@ -444,9 +442,12 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
if (this.dropCount >= 20) {
a.warning(this.player.name + " dropped their items too quickly!");
this.disconnect("You dropped your items too quickly (Hacking?)");
return;
}
}
// CraftBukkit end
this.player.J();
} else if (packet14blockdig.e == 5) {
this.player.E();
} else {
boolean flag = worldserver.weirdIsOpCache = worldserver.dimension != 0 || this.minecraftServer.serverConfigurationManager.isOp(this.player.name); // CraftBukkit