mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-28 07:20:24 +01:00
finish some more patches
This commit is contained in:
parent
0ec23e4426
commit
6e86dd9422
48 changed files with 52 additions and 36 deletions
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@ -8,6 +8,24 @@ diff --git a/src/main/java/net/minecraft/network/Connection.java b/src/main/java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/network/Connection.java
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+++ b/src/main/java/net/minecraft/network/Connection.java
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@@ -0,0 +0,0 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
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this.receiving = side;
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}
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+ // Paper start
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+ @Nullable
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+ public net.minecraft.server.level.ServerPlayer getPlayer() {
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+ if (this.packetListener instanceof net.minecraft.server.network.ServerGamePacketListenerImpl serverGamePacketListener) {
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+ return serverGamePacketListener.player;
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+ } else {
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+ return null;
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+ }
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+ }
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+ // Paper end
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+
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public void channelActive(ChannelHandlerContext channelhandlercontext) throws Exception {
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super.channelActive(channelhandlercontext);
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this.channel = channelhandlercontext.channel();
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@@ -0,0 +0,0 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
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this.handlingFault = true;
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@ -29,7 +47,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
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+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
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@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
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public double lastEntitySpawnRadiusSquared; // Paper - optimise isOutsideRange, this field is in blocks
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public boolean isRealPlayer; // Paper
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public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleHashSet; // Paper
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public PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper
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+ public org.bukkit.event.player.PlayerQuitEvent.QuitReason quitReason = null; // Paper - there are a lot of changes to do if we change all methods leading to the event
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@ -15,32 +15,32 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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while (iterator.hasNext()) {
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ItemStack itemstack1 = (ItemStack) iterator.next();
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- ItemEntity entityitem = new ItemEntity(this.level, this.getX(), this.getY(), this.getZ(), itemstack1);
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- ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), this.getY(), this.getZ(), itemstack1);
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+ // Paper start, new EntityItem would throw if for whatever reason (mostly shitty datapacks) the itemstack1 turns out to be empty
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+ // if the item stack is empty we instead just have our entityitem as null
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+ ItemEntity entityitem = null;
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+ if (!itemstack1.isEmpty()) {
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+ entityitem = new ItemEntity(this.level, this.getX(), this.getY(), this.getZ(), itemstack1);
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+ entityitem = new ItemEntity(this.level(), this.getX(), this.getY(), this.getZ(), itemstack1);
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+ }
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+ // Paper end
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// CraftBukkit start
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- PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), entityitem.getBukkitEntity(), (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_FISH);
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+ PlayerFishEvent playerFishEvent = new PlayerFishEvent((Player) entityhuman.getBukkitEntity(), entityitem != null ? entityitem.getBukkitEntity() : null, (FishHook) this.getBukkitEntity(), PlayerFishEvent.State.CAUGHT_FISH); // Paper - entityitem may be null
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playerFishEvent.setExpToDrop(this.random.nextInt(6) + 1);
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this.level.getCraftServer().getPluginManager().callEvent(playerFishEvent);
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this.level().getCraftServer().getPluginManager().callEvent(playerFishEvent);
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@@ -0,0 +0,0 @@ public class FishingHook extends Projectile {
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double d2 = entityhuman.getZ() - this.getZ();
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double d3 = 0.1D;
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- entityitem.setDeltaMovement(d0 * 0.1D, d1 * 0.1D + Math.sqrt(Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2)) * 0.08D, d2 * 0.1D);
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- this.level.addFreshEntity(entityitem);
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- this.level().addFreshEntity(entityitem);
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+ // Paper start, entity item can be null, so we need to check against this
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+ if (entityitem != null) {
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+ entityitem.setDeltaMovement(d0 * 0.1D, d1 * 0.1D + Math.sqrt(Math.sqrt(d0 * d0 + d1 * d1 + d2 * d2)) * 0.08D, d2 * 0.1D);
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+ this.level.addFreshEntity(entityitem);
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+ this.level().addFreshEntity(entityitem);
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+ }
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+ // Paper end
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// CraftBukkit start - this.random.nextInt(6) + 1 -> playerFishEvent.getExpToDrop()
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if (playerFishEvent.getExpToDrop() > 0) {
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entityhuman.level.addFreshEntity(new ExperienceOrb(entityhuman.level, entityhuman.getX(), entityhuman.getY() + 0.5D, entityhuman.getZ() + 0.5D, playerFishEvent.getExpToDrop(), org.bukkit.entity.ExperienceOrb.SpawnReason.FISHING, this.getPlayerOwner(), this)); // Paper
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entityhuman.level().addFreshEntity(new ExperienceOrb(entityhuman.level(), entityhuman.getX(), entityhuman.getY() + 0.5D, entityhuman.getZ() + 0.5D, playerFishEvent.getExpToDrop(), org.bukkit.entity.ExperienceOrb.SpawnReason.FISHING, this.getPlayerOwner(), this)); // Paper
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@ -25,7 +25,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+
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@Override
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public void handleCustomPayload(ServerboundCustomPayloadPacket packet) {
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.getLevel());
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PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel());
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@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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try {
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byte[] data = new byte[packet.data.readableBytes()];
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@ -12,8 +12,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/network/Connection.java
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+++ b/src/main/java/net/minecraft/network/Connection.java
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@@ -0,0 +0,0 @@ public class Connection extends SimpleChannelInboundHandler<Packet<?>> {
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}
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}
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// Paper end
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+ private static final int MAX_PER_TICK = io.papermc.paper.configuration.GlobalConfiguration.get().misc.maxJoinsPerTick; // Paper
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+ private static int joinAttemptsThisTick; // Paper
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@ -13,16 +13,14 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
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@@ -0,0 +0,0 @@ public class ChunkSerializer {
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return holder.protoChunk;
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}
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public ChunkSerializer() {}
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+ // Paper start
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+ private static final int CURRENT_DATA_VERSION = net.minecraft.SharedConstants.getCurrentVersion().getDataVersion().getVersion();
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+ private static final boolean JUST_CORRUPT_IT = Boolean.getBoolean("Paper.ignoreWorldDataVersion");
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+ // Paper end
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public static InProgressChunkHolder loadChunk(ServerLevel world, PoiManager poiStorage, ChunkPos chunkPos, CompoundTag nbt, boolean distinguish) {
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java.util.ArrayDeque<Runnable> tasksToExecuteOnMain = new java.util.ArrayDeque<>();
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// Paper end
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public static ProtoChunk read(ServerLevel world, PoiManager poiStorage, ChunkPos chunkPos, CompoundTag nbt) {
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+ // Paper start - Do NOT attempt to load chunks saved with newer versions
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+ if (nbt.contains("DataVersion", 99)) {
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+ int dataVersion = nbt.getInt("DataVersion");
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@ -32,6 +30,6 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ }
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+ }
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+ // Paper end
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ChunkPos chunkcoordintpair1 = new ChunkPos(nbt.getInt("xPos"), nbt.getInt("zPos")); // Paper - diff on change, see ChunkSerializer#getChunkCoordinate
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ChunkPos chunkcoordintpair1 = new ChunkPos(nbt.getInt("xPos"), nbt.getInt("zPos"));
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if (!Objects.equals(chunkPos, chunkcoordintpair1)) {
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@ -12,7 +12,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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if (entity != this.player && entity.getControllingPassenger() == this.player && entity == this.lastVehicle) {
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ServerLevel worldserver = this.player.getLevel();
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ServerLevel worldserver = this.player.serverLevel();
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- double d0 = entity.getX();
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- double d1 = entity.getY();
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- double d2 = entity.getZ();
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@ -56,37 +56,37 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ d8 = d5 - this.vehicleLastGoodZ; // Paper - diff on change, used for checking large move vectors above
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boolean flag1 = entity.verticalCollisionBelow;
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entity.move(MoverType.PLAYER, new Vec3(d6, d7, d8));
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if (entity instanceof LivingEntity) {
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@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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double d8 = d1 - this.firstGoodY;
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double d9 = d2 - this.firstGoodZ;
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double d10 = this.player.getDeltaMovement().lengthSqr();
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- double d11 = d7 * d7 + d8 * d8 + d9 * d9;
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double d7 = d1 - this.firstGoodY;
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double d8 = d2 - this.firstGoodZ;
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double d9 = this.player.getDeltaMovement().lengthSqr();
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- double d10 = d6 * d6 + d7 * d7 + d8 * d8;
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+ // Paper start - fix large move vectors killing the server
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+ double currDeltaX = toX - prevX;
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+ double currDeltaY = toY - prevY;
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+ double currDeltaZ = toZ - prevZ;
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+ double d11 = Math.max(d7 * d7 + d8 * d8 + d9 * d9, (currDeltaX * currDeltaX + currDeltaY * currDeltaY + currDeltaZ * currDeltaZ) - 1);
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+ double d10 = Math.max(d7 * d7 + d8 * d8 + d9 * d9, (currDeltaX * currDeltaX + currDeltaY * currDeltaY + currDeltaZ * currDeltaZ) - 1);
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+ // Paper end - fix large move vectors killing the server
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+ // Paper start - fix large move vectors killing the server
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+ double otherFieldX = d0 - this.lastGoodX;
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+ double otherFieldY = d1 - this.lastGoodY;
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+ double otherFieldZ = d2 - this.lastGoodZ;
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+ d11 = Math.max(d11, (otherFieldX * otherFieldX + otherFieldY * otherFieldY + otherFieldZ * otherFieldZ) - 1);
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+ d10 = Math.max(d10, (otherFieldX * otherFieldX + otherFieldY * otherFieldY + otherFieldZ * otherFieldZ) - 1);
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+ // Paper end - fix large move vectors killing the server
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if (this.player.isSleeping()) {
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if (d11 > 1.0D) {
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if (d10 > 1.0D) {
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@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
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AABB axisalignedbb = this.player.getBoundingBox();
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- d7 = d0 - this.lastGoodX;
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- d8 = d1 - this.lastGoodY;
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- d9 = d2 - this.lastGoodZ;
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+ d7 = d0 - this.lastGoodX; // Paper - diff on change, used for checking large move vectors above
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+ d8 = d1 - this.lastGoodY; // Paper - diff on change, used for checking large move vectors above
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+ d9 = d2 - this.lastGoodZ; // Paper - diff on change, used for checking large move vectors above
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boolean flag = d8 > 0.0D;
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- d6 = d0 - this.lastGoodX;
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- d7 = d1 - this.lastGoodY;
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- d8 = d2 - this.lastGoodZ;
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+ d6 = d0 - this.lastGoodX; // Paper - diff on change, used for checking large move vectors above
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+ d7 = d1 - this.lastGoodY; // Paper - diff on change, used for checking large move vectors above
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+ d8 = d2 - this.lastGoodZ; // Paper - diff on change, used for checking large move vectors above
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boolean flag = d7 > 0.0D;
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if (this.player.isOnGround() && !packet.isOnGround() && flag) {
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if (this.player.onGround() && !packet.isOnGround() && flag) {
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@ -16,13 +16,13 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ if (blockState.getFluidState().is(FluidTags.WATER)) {
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return BlockPathTypes.WATER_BORDER;
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}
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} // Paper
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@@ -0,0 +0,0 @@ public class WalkNodeEvaluator extends NodeEvaluator {
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} else if (blockState.is(Blocks.COCOA)) {
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return BlockPathTypes.COCOA;
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} else {
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} else if (!blockState.is(Blocks.WITHER_ROSE) && !blockState.is(Blocks.POINTED_DRIPSTONE)) {
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- FluidState fluidState = world.getFluidState(pos);
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+ FluidState fluidState = blockState.getFluidState(); // Paper - remove another get type call
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+ FluidState fluidState = blockState.getFluidState(); // Paper - remove another getFluidState call
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if (fluidState.is(FluidTags.LAVA)) {
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return BlockPathTypes.LAVA;
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} else if (isBurningBlock(blockState)) {
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@ -15,7 +15,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
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+++ b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
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@@ -0,0 +0,0 @@ public class EndDragonFight {
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enderDragon.moveTo(0.0D, 128.0D, 0.0D, this.level.random.nextFloat() * 360.0F, 0.0F);
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enderDragon.moveTo((double)this.origin.getX(), (double)(128 + this.origin.getY()), (double)this.origin.getZ(), this.level.random.nextFloat() * 360.0F, 0.0F);
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this.level.addFreshEntity(enderDragon);
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this.dragonUUID = enderDragon.getUUID();
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+ this.resetSpikeCrystals(); // Paper
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