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Clean up duplicated GameProfile Properties
We had a bug where we accidently cloned properties resulting in skulls growing to large sizes and preventing login. This now automatically cleans up the extra properties. Fixes #3719 Fixes #3667
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1 changed files with 68 additions and 0 deletions
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Wed, 1 Jul 2020 03:12:06 -0400
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Subject: [PATCH] Clean up duplicated GameProfile Properties
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We had a bug where we accidently cloned properties resulting in skulls
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growing to large sizes and preventing login.
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This now automatically cleans up the extra properties.
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diff --git a/src/main/java/net/minecraft/server/GameProfileSerializer.java b/src/main/java/net/minecraft/server/GameProfileSerializer.java
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index 66d503a91665952b98c8cdc06c9ad10782b0558b..488c3473c9e56913d382c2d9957582634f3f3d85 100644
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--- a/src/main/java/net/minecraft/server/GameProfileSerializer.java
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+++ b/src/main/java/net/minecraft/server/GameProfileSerializer.java
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@@ -42,8 +42,8 @@ public final class GameProfileSerializer {
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while (iterator.hasNext()) {
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String s1 = (String) iterator.next();
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NBTTagList nbttaglist = nbttagcompound1.getList(s1, 10);
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-
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- for (int i = 0; i < nbttaglist.size(); ++i) {
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+ if (nbttaglist.size() == 0) continue; // Paper - remove duplicate properties
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+ for (int i = nbttaglist.size() - 1; i < nbttaglist.size(); ++i) { // Paper - remove duplicate properties
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NBTTagCompound nbttagcompound2 = nbttaglist.getCompound(i);
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String s2 = nbttagcompound2.getString("Value");
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@@ -229,7 +229,7 @@ public final class GameProfileSerializer {
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Optional<T> optional = iblockstate.b(nbttagcompound.getString(s));
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if (optional.isPresent()) {
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- return (IBlockDataHolder) s0.set(iblockstate, (Comparable) optional.get());
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+ return s0.set(iblockstate, optional.get()); // Paper - decompile error
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} else {
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GameProfileSerializer.LOGGER.warn("Unable to read property: {} with value: {} for blockstate: {}", s, nbttagcompound.getString(s), nbttagcompound1.toString());
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return s0;
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@@ -259,8 +259,8 @@ public final class GameProfileSerializer {
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return nbttagcompound;
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}
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- private static <T extends Comparable<T>> String a(IBlockState<T> iblockstate, Comparable<?> comparable) {
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- return iblockstate.a(comparable);
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+ private static <T extends Comparable<T>> String a(IBlockState<T> iblockstate, Comparable<T> comparable) {// Paper - decompile error
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+ return iblockstate.a((T) comparable);// Paper - decompile error
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}
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public static NBTTagCompound a(DataFixer datafixer, DataFixTypes datafixtypes, NBTTagCompound nbttagcompound, int i) {
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diff --git a/src/main/java/net/minecraft/server/ItemSkullPlayer.java b/src/main/java/net/minecraft/server/ItemSkullPlayer.java
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index 28f1ce9031c73d09b55a5c6aac5d34e66e9f7c12..61f4cf9cc62a1b2ba59137b8682cb58834b4abcc 100644
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--- a/src/main/java/net/minecraft/server/ItemSkullPlayer.java
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+++ b/src/main/java/net/minecraft/server/ItemSkullPlayer.java
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@@ -53,6 +53,18 @@ public class ItemSkullPlayer extends ItemBlockWallable {
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return true;
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} else {
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// CraftBukkit start
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+ // Paper start - clean up old duplicated properties
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+ NBTTagCompound properties = nbttagcompound.getCompound("SkullOwner").getCompound("Properties");
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+ for (String key : properties.getKeys()) {
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+ NBTTagList values = properties.getList(key, 10);
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+ if (values.size() > 1) {
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+ NBTBase texture = values.get(values.size() - 1);
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+ values = new NBTTagList();
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+ values.add(texture);
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+ properties.set(key, values);
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+ }
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+ }
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+ // Paper end
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NBTTagList textures = nbttagcompound.getCompound("SkullOwner").getCompound("Properties").getList("textures", 10); // Safe due to method contracts
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for (int i = 0; i < textures.size(); i++) {
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if (textures.get(i) instanceof NBTTagCompound && !((NBTTagCompound) textures.get(i)).hasKeyOfType("Signature", 8) && ((NBTTagCompound) textures.get(i)).getString("Value").trim().isEmpty()) {
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