From 70e24c1b60ec51538d40486e027d9193077080be Mon Sep 17 00:00:00 2001 From: Shane Freeder Date: Thu, 5 Oct 2017 01:54:07 +0100 Subject: [PATCH] handle ServerboundKeepAlivePacket async In 1.12.2, Mojang moved the processing of ServerboundKeepAlivePacket off the main thread, while entirely correct for the server, this causes issues with plugins which are expecting the PlayerQuitEvent on the main thread. In order to counteract some bad behavior, we will post handling of the disconnection to the main thread, but leave the actual processing of the packet off the main thread. also adding some additional logging in order to help work out what is causing random disconnections for clients. --- .../ServerCommonPacketListenerImpl.java.patch | 26 ++++++++++++++----- 1 file changed, 19 insertions(+), 7 deletions(-) diff --git a/paper-server/patches/sources/net/minecraft/server/network/ServerCommonPacketListenerImpl.java.patch b/paper-server/patches/sources/net/minecraft/server/network/ServerCommonPacketListenerImpl.java.patch index ffa5d9ae0d..67c0eec0a7 100644 --- a/paper-server/patches/sources/net/minecraft/server/network/ServerCommonPacketListenerImpl.java.patch +++ b/paper-server/patches/sources/net/minecraft/server/network/ServerCommonPacketListenerImpl.java.patch @@ -107,15 +107,27 @@ private void close() { if (!this.closed) { this.closedListenerTime = Util.getMillis(); -@@ -80,6 +129,7 @@ +@@ -80,13 +129,18 @@ @Override public void handleKeepAlive(ServerboundKeepAlivePacket packet) { -+ PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel()); // CraftBukkit ++ //PacketUtils.ensureRunningOnSameThread(packet, this, this.player.serverLevel()); // CraftBukkit // Paper - handle ServerboundKeepAlivePacket async if (this.keepAlivePending && packet.getId() == this.keepAliveChallenge) { int i = (int) (Util.getMillis() - this.keepAliveTime); -@@ -94,9 +144,57 @@ + this.latency = (this.latency * 3 + i) / 4; + this.keepAlivePending = false; + } else if (!this.isSingleplayerOwner()) { +- this.disconnect(ServerCommonPacketListenerImpl.TIMEOUT_DISCONNECTION_MESSAGE); ++ // Paper start - This needs to be handled on the main thread for plugins ++ server.submit(() -> { ++ this.disconnect(ServerCommonPacketListenerImpl.TIMEOUT_DISCONNECTION_MESSAGE); ++ }); ++ // Paper end - This needs to be handled on the main thread for plugins + } + + } +@@ -94,9 +148,57 @@ @Override public void handlePong(ServerboundPongPacket packet) {} @@ -174,7 +186,7 @@ @Override public void handleResourcePackResponse(ServerboundResourcePackPacket packet) { PacketUtils.ensureRunningOnSameThread(packet, this, (BlockableEventLoop) this.server); -@@ -104,11 +202,34 @@ +@@ -104,11 +206,34 @@ ServerCommonPacketListenerImpl.LOGGER.info("Disconnecting {} due to resource pack {} rejection", this.playerProfile().getName(), packet.id()); this.disconnect((Component) Component.translatable("multiplayer.requiredTexturePrompt.disconnect")); } @@ -209,7 +221,7 @@ this.disconnect(ServerCommonPacketListenerImpl.DISCONNECT_UNEXPECTED_QUERY); } -@@ -116,7 +237,7 @@ +@@ -116,7 +241,7 @@ Profiler.get().push("keepAlive"); long i = Util.getMillis(); @@ -218,7 +230,7 @@ if (this.keepAlivePending) { this.disconnect(ServerCommonPacketListenerImpl.TIMEOUT_DISCONNECTION_MESSAGE); } else if (this.checkIfClosed(i)) { -@@ -156,6 +277,14 @@ +@@ -156,6 +281,14 @@ } public void send(Packet packet, @Nullable PacketSendListener callbacks) { @@ -233,7 +245,7 @@ if (packet.isTerminal()) { this.close(); } -@@ -175,20 +304,72 @@ +@@ -175,20 +308,72 @@ } }