mirror of
https://github.com/PaperMC/Paper.git
synced 2024-12-27 15:00:13 +01:00
net.minecraft.world.level.levelgen.structure
This commit is contained in:
parent
e28654cfb2
commit
718d970f97
7 changed files with 233 additions and 273 deletions
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@ -0,0 +1,33 @@
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--- a/net/minecraft/world/level/levelgen/structure/LegacyStructureDataHandler.java
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+++ b/net/minecraft/world/level/levelgen/structure/LegacyStructureDataHandler.java
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@@ -18,7 +_,7 @@
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.util.datafix.DataFixTypes;
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import net.minecraft.world.level.ChunkPos;
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-import net.minecraft.world.level.Level;
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+import net.minecraft.world.level.dimension.LevelStem;
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import net.minecraft.world.level.storage.DimensionDataStorage;
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public class LegacyStructureDataHandler {
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@@ -217,17 +_,17 @@
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}
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}
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- public static LegacyStructureDataHandler getLegacyStructureHandler(ResourceKey<Level> level, @Nullable DimensionDataStorage storage) {
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- if (level == Level.OVERWORLD) {
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+ public static LegacyStructureDataHandler getLegacyStructureHandler(ResourceKey<LevelStem> level, @Nullable DimensionDataStorage storage) { // CraftBukkit
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+ if (level == LevelStem.OVERWORLD) { // CraftBukkit
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return new LegacyStructureDataHandler(
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storage,
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ImmutableList.of("Monument", "Stronghold", "Village", "Mineshaft", "Temple", "Mansion"),
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ImmutableList.of("Village", "Mineshaft", "Mansion", "Igloo", "Desert_Pyramid", "Jungle_Pyramid", "Swamp_Hut", "Stronghold", "Monument")
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);
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- } else if (level == Level.NETHER) {
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+ } else if (level == LevelStem.NETHER) { // CraftBukkit
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List<String> list = ImmutableList.of("Fortress");
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return new LegacyStructureDataHandler(storage, list, list);
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- } else if (level == Level.END) {
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+ } else if (level == LevelStem.END) { // CraftBukkit
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List<String> list = ImmutableList.of("EndCity");
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return new LegacyStructureDataHandler(storage, list, list);
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} else {
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@ -1,6 +1,6 @@
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--- a/net/minecraft/world/level/levelgen/structure/StructureCheck.java
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--- a/net/minecraft/world/level/levelgen/structure/StructureCheck.java
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+++ b/net/minecraft/world/level/levelgen/structure/StructureCheck.java
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+++ b/net/minecraft/world/level/levelgen/structure/StructureCheck.java
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@@ -40,7 +40,7 @@
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@@ -40,7 +_,7 @@
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private final ChunkScanAccess storageAccess;
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private final ChunkScanAccess storageAccess;
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private final RegistryAccess registryAccess;
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private final RegistryAccess registryAccess;
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private final StructureTemplateManager structureTemplateManager;
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private final StructureTemplateManager structureTemplateManager;
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@ -9,17 +9,17 @@
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private final ChunkGenerator chunkGenerator;
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private final ChunkGenerator chunkGenerator;
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private final RandomState randomState;
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private final RandomState randomState;
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private final LevelHeightAccessor heightAccessor;
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private final LevelHeightAccessor heightAccessor;
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@@ -54,7 +54,7 @@
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@@ -54,7 +_,7 @@
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ChunkScanAccess chunkIoWorker,
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ChunkScanAccess storageAccess,
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RegistryAccess registryManager,
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RegistryAccess registryAccess,
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StructureTemplateManager structureTemplateManager,
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StructureTemplateManager structureTemplateManager,
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- ResourceKey<Level> worldKey,
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- ResourceKey<Level> dimension,
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+ ResourceKey<net.minecraft.world.level.dimension.LevelStem> worldKey, // Paper - fix missing CB diff
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+ ResourceKey<net.minecraft.world.level.dimension.LevelStem> dimension, // Paper - fix missing CB diff
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ChunkGenerator chunkGenerator,
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ChunkGenerator chunkGenerator,
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RandomState noiseConfig,
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RandomState randomState,
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LevelHeightAccessor world,
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LevelHeightAccessor heightAccessor,
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@@ -74,6 +74,20 @@
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@@ -74,6 +_,20 @@
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this.fixerUpper = dataFixer;
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this.fixerUpper = fixerUpper;
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}
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}
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+ // Paper start - add missing structure salt configs
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+ // Paper start - add missing structure salt configs
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@ -36,15 +36,15 @@
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+ }
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+ }
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+ // Paper end - add missing structure seed configs
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+ // Paper end - add missing structure seed configs
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+
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+
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public StructureCheckResult checkStart(ChunkPos pos, Structure type, StructurePlacement placement, boolean skipReferencedStructures) {
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public StructureCheckResult checkStart(ChunkPos chunkPos, Structure structure, StructurePlacement placement, boolean skipKnownStructures) {
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long l = pos.toLong();
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long packedChunkPos = chunkPos.toLong();
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Object2IntMap<Structure> object2IntMap = this.loadedChunks.get(l);
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Object2IntMap<Structure> map = this.loadedChunks.get(packedChunkPos);
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@@ -83,7 +97,7 @@
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@@ -83,7 +_,7 @@
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StructureCheckResult structureCheckResult = this.tryLoadFromStorage(pos, type, skipReferencedStructures, l);
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StructureCheckResult structureCheckResult = this.tryLoadFromStorage(chunkPos, structure, skipKnownStructures, packedChunkPos);
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if (structureCheckResult != null) {
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if (structureCheckResult != null) {
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return structureCheckResult;
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return structureCheckResult;
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- } else if (!placement.applyAdditionalChunkRestrictions(pos.x, pos.z, this.seed)) {
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- } else if (!placement.applyAdditionalChunkRestrictions(chunkPos.x, chunkPos.z, this.seed)) {
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+ } else if (!placement.applyAdditionalChunkRestrictions(pos.x, pos.z, this.seed, this.getSaltOverride(type))) { // Paper - add missing structure seed configs
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+ } else if (!placement.applyAdditionalChunkRestrictions(chunkPos.x, chunkPos.z, this.seed, this.getSaltOverride(structure))) { // Paper - add missing structure seed configs
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return StructureCheckResult.START_NOT_PRESENT;
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return StructureCheckResult.START_NOT_PRESENT;
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} else {
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} else {
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boolean bl = this.featureChecks
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boolean flag = this.featureChecks
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@ -0,0 +1,128 @@
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--- a/net/minecraft/world/level/levelgen/structure/StructurePiece.java
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+++ b/net/minecraft/world/level/levelgen/structure/StructurePiece.java
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@@ -26,8 +_,6 @@
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import net.minecraft.world.level.block.Mirror;
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import net.minecraft.world.level.block.Rotation;
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import net.minecraft.world.level.block.entity.BlockEntity;
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-import net.minecraft.world.level.block.entity.ChestBlockEntity;
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-import net.minecraft.world.level.block.entity.DispenserBlockEntity;
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import net.minecraft.world.level.block.state.BlockState;
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import net.minecraft.world.level.chunk.ChunkGenerator;
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import net.minecraft.world.level.levelgen.Heightmap;
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@@ -47,7 +_,7 @@
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private Rotation rotation;
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protected int genDepth;
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private final StructurePieceType type;
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- private static final Set<Block> SHAPE_CHECK_BLOCKS = ImmutableSet.<Block>builder()
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+ public static final Set<Block> SHAPE_CHECK_BLOCKS = ImmutableSet.<Block>builder() // PAIL private -> public
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.add(Blocks.NETHER_BRICK_FENCE)
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.add(Blocks.TORCH)
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.add(Blocks.WALL_TORCH)
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@@ -189,6 +_,11 @@
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}
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level.setBlock(worldPos, blockstate, 2);
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+ // CraftBukkit start - fluid handling is already done if we have a transformer generator access
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+ if (level instanceof org.bukkit.craftbukkit.util.TransformerGeneratorAccess) {
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+ return;
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+ }
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+ // CraftBukkit end
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FluidState fluidState = level.getFluidState(worldPos);
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if (!fluidState.isEmpty()) {
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level.scheduleTick(worldPos, fluidState.getType(), 0);
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@@ -201,6 +_,38 @@
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}
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}
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+ // CraftBukkit start
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+ protected boolean placeCraftBlockEntity(ServerLevelAccessor serverLevelAccessor, BlockPos pos, org.bukkit.craftbukkit.block.CraftBlockEntityState<?> craftBlockEntityState, int flags) {
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+ if (serverLevelAccessor instanceof org.bukkit.craftbukkit.util.TransformerGeneratorAccess transformerAccess) {
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+ return transformerAccess.setCraftBlock(pos, craftBlockEntityState, flags);
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+ }
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+ boolean result = serverLevelAccessor.setBlock(pos, craftBlockEntityState.getHandle(), flags);
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+ BlockEntity tileEntity = serverLevelAccessor.getBlockEntity(pos);
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+ if (tileEntity != null) {
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+ tileEntity.loadWithComponents(craftBlockEntityState.getSnapshotNBT(), serverLevelAccessor.registryAccess());
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+ }
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+ return result;
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+ }
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+
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+ protected void placeCraftSpawner(ServerLevelAccessor worldAccess, BlockPos position, org.bukkit.entity.EntityType entityType, int i) {
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+ // This method is used in structures that are generated by code and place spawners as they set the entity after the block was placed making it impossible for plugins to access that information
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+ org.bukkit.craftbukkit.block.CraftCreatureSpawner spawner = (org.bukkit.craftbukkit.block.CraftCreatureSpawner) org.bukkit.craftbukkit.block.CraftBlockStates.getBlockState(worldAccess, position, Blocks.SPAWNER.defaultBlockState(), null);
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+ spawner.setSpawnedType(entityType);
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+ this.placeCraftBlockEntity(worldAccess, position, spawner, i);
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+ }
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+
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+ protected void setCraftLootTable(ServerLevelAccessor worldAccess, BlockPos position, RandomSource randomSource, ResourceKey<LootTable> loottableKey) {
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+ // This method is used in structures that use data markers to a loot table to loot containers as otherwise plugins won't have access to that information.
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+ net.minecraft.world.level.block.entity.BlockEntity tileEntity = worldAccess.getBlockEntity(position);
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+ if (tileEntity instanceof net.minecraft.world.level.block.entity.RandomizableContainerBlockEntity tileEntityLootable) {
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+ tileEntityLootable.setLootTable(loottableKey, randomSource.nextLong());
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+ if (worldAccess instanceof org.bukkit.craftbukkit.util.TransformerGeneratorAccess transformerAccess) {
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+ transformerAccess.setCraftBlock(position, (org.bukkit.craftbukkit.block.CraftBlockState) org.bukkit.craftbukkit.block.CraftBlockStates.getBlockState(worldAccess, position, tileEntity.getBlockState(), tileEntityLootable.saveWithFullMetadata(worldAccess.registryAccess())), 3);
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+ }
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+ }
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+ }
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+ // CraftBukkit end
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+
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protected boolean canBeReplaced(LevelReader level, int x, int y, int z, BoundingBox box) {
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return true;
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}
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@@ -429,11 +_,17 @@
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state = reorient(level, pos, Blocks.CHEST.defaultBlockState());
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}
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- level.setBlock(pos, state, 2);
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- BlockEntity blockEntity = level.getBlockEntity(pos);
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- if (blockEntity instanceof ChestBlockEntity) {
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- ((ChestBlockEntity)blockEntity).setLootTable(lootTable, random.nextLong());
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- }
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+ // CraftBukkit start
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+ // level.setBlock(pos, state, 2);
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+ // BlockEntity blockEntity = level.getBlockEntity(pos);
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+ // if (blockEntity instanceof ChestBlockEntity) {
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+ // ((ChestBlockEntity)blockEntity).setLootTable(lootTable, random.nextLong());
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+ // }
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+ org.bukkit.craftbukkit.block.CraftChest chestState = (org.bukkit.craftbukkit.block.CraftChest) org.bukkit.craftbukkit.block.CraftBlockStates.getBlockState(level, pos, state, null);
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+ chestState.setLootTable(org.bukkit.craftbukkit.CraftLootTable.minecraftToBukkit(lootTable));
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+ chestState.setSeed(random.nextLong());
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+ this.placeCraftBlockEntity(level, pos, chestState, 2);
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+ // CraftBukkit end
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return true;
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} else {
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@@ -446,11 +_,28 @@
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) {
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BlockPos worldPos = this.getWorldPos(x, y, z);
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if (box.isInside(worldPos) && !level.getBlockState(worldPos).is(Blocks.DISPENSER)) {
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- this.placeBlock(level, Blocks.DISPENSER.defaultBlockState().setValue(DispenserBlock.FACING, facing), x, y, z, box);
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- BlockEntity blockEntity = level.getBlockEntity(worldPos);
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- if (blockEntity instanceof DispenserBlockEntity) {
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- ((DispenserBlockEntity)blockEntity).setLootTable(lootTable, random.nextLong());
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- }
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+ // CraftBukkit start
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+ // this.placeBlock(level, Blocks.DISPENSER.defaultBlockState().setValue(DispenserBlock.FACING, facing), x, y, z, box);
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+ // BlockEntity blockEntity = level.getBlockEntity(worldPos);
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+ // if (blockEntity instanceof DispenserBlockEntity) {
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+ // ((DispenserBlockEntity)blockEntity).setLootTable(lootTable, random.nextLong());
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+ // }
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+ if (!this.canBeReplaced(level, x, y, z, this.boundingBox)) {
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+ return true;
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+ }
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+ BlockState dispenserBlockState = Blocks.DISPENSER.defaultBlockState().setValue(DispenserBlock.FACING, facing);
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+ if (this.mirror != Mirror.NONE) {
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+ dispenserBlockState = dispenserBlockState.mirror(this.mirror);
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+ }
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+ if (this.rotation != Rotation.NONE) {
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+ dispenserBlockState = dispenserBlockState.rotate(this.rotation);
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+ }
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+
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+ org.bukkit.craftbukkit.block.CraftDispenser dispenserState = (org.bukkit.craftbukkit.block.CraftDispenser) org.bukkit.craftbukkit.block.CraftBlockStates.getBlockState(level, worldPos, dispenserBlockState, null);
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+ dispenserState.setLootTable(org.bukkit.craftbukkit.CraftLootTable.minecraftToBukkit(lootTable));
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+ dispenserState.setSeed(random.nextLong());
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+ this.placeCraftBlockEntity(level, worldPos, dispenserState, 2);
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+ // CraftBukkit end
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return true;
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} else {
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@ -0,0 +1,54 @@
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--- a/net/minecraft/world/level/levelgen/structure/StructureStart.java
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+++ b/net/minecraft/world/level/levelgen/structure/StructureStart.java
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@@ -30,6 +_,12 @@
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@Nullable
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private volatile BoundingBox cachedBoundingBox;
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+ // CraftBukkit start
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+ private static final org.bukkit.craftbukkit.persistence.CraftPersistentDataTypeRegistry DATA_TYPE_REGISTRY = new org.bukkit.craftbukkit.persistence.CraftPersistentDataTypeRegistry();
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+ public org.bukkit.craftbukkit.persistence.DirtyCraftPersistentDataContainer persistentDataContainer = new org.bukkit.craftbukkit.persistence.DirtyCraftPersistentDataContainer(StructureStart.DATA_TYPE_REGISTRY);
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+ public org.bukkit.event.world.AsyncStructureGenerateEvent.Cause generationEventCause = org.bukkit.event.world.AsyncStructureGenerateEvent.Cause.WORLD_GENERATION;
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+ // CraftBukkit end
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+
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public StructureStart(Structure structure, ChunkPos chunkPos, int references, PiecesContainer pieceContainer) {
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this.structure = structure;
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this.chunkPos = chunkPos;
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@@ -87,11 +_,23 @@
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BlockPos center = boundingBox.getCenter();
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BlockPos blockPos = new BlockPos(center.getX(), boundingBox.minY(), center.getZ());
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- for (StructurePiece structurePiece : list) {
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- if (structurePiece.getBoundingBox().intersects(box)) {
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- structurePiece.postProcess(level, structureManager, generator, random, box, chunkPos, blockPos);
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+ // CraftBukkit start
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+ // for (StructurePiece structurePiece : list) {
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+ // if (structurePiece.getBoundingBox().intersects(box)) {
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+ // structurePiece.postProcess(level, structureManager, generator, random, box, chunkPos, blockPos);
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+ // }
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+ // }
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+ List<StructurePiece> pieces = list.stream().filter(piece -> piece.getBoundingBox().intersects(box)).toList();
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+ if (!pieces.isEmpty()) {
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+ org.bukkit.craftbukkit.util.TransformerGeneratorAccess transformerAccess = new org.bukkit.craftbukkit.util.TransformerGeneratorAccess();
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+ transformerAccess.setHandle(level);
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+ transformerAccess.setStructureTransformer(new org.bukkit.craftbukkit.util.CraftStructureTransformer(this.generationEventCause, level, structureManager, this.structure, box, chunkPos));
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+ for (StructurePiece piece : pieces) {
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+ piece.postProcess(transformerAccess, structureManager, generator, random, box, chunkPos, blockPos);
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}
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+ transformerAccess.getStructureTransformer().discard();
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}
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+ // CraftBukkit end
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this.structure.afterPlace(level, structureManager, generator, random, box, chunkPos, this.pieceContainer);
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}
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@@ -99,6 +_,11 @@
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public CompoundTag createTag(StructurePieceSerializationContext context, ChunkPos chunkPos) {
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CompoundTag compoundTag = new CompoundTag();
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+ // CraftBukkit start - store persistent data in nbt
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+ if (!this.persistentDataContainer.isEmpty()) {
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+ compoundTag.put("StructureBukkitValues", this.persistentDataContainer.toTagCompound());
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+ }
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+ // CraftBukkit end
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if (this.isValid()) {
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compoundTag.putString("id", context.registryAccess().lookupOrThrow(Registries.STRUCTURE).getKey(this.structure).toString());
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compoundTag.putInt("ChunkX", chunkPos.x);
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@ -1,32 +0,0 @@
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--- a/net/minecraft/world/level/levelgen/structure/LegacyStructureDataHandler.java
|
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+++ b/net/minecraft/world/level/levelgen/structure/LegacyStructureDataHandler.java
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@@ -18,7 +18,7 @@
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import net.minecraft.resources.ResourceKey;
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import net.minecraft.util.datafix.DataFixTypes;
|
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import net.minecraft.world.level.ChunkPos;
|
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-import net.minecraft.world.level.Level;
|
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+import net.minecraft.world.level.dimension.LevelStem;
|
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import net.minecraft.world.level.storage.DimensionDataStorage;
|
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|
|
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public class LegacyStructureDataHandler {
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|
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@@ -233,16 +233,16 @@
|
|
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}
|
|
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}
|
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|
|
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- public static LegacyStructureDataHandler getLegacyStructureHandler(ResourceKey<Level> world, @Nullable DimensionDataStorage persistentStateManager) {
|
|
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- if (world == Level.OVERWORLD) {
|
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+ public static LegacyStructureDataHandler getLegacyStructureHandler(ResourceKey<LevelStem> world, @Nullable DimensionDataStorage persistentStateManager) { // CraftBukkit
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|
||||||
+ if (world == LevelStem.OVERWORLD) { // CraftBukkit
|
|
||||||
return new LegacyStructureDataHandler(persistentStateManager, ImmutableList.of("Monument", "Stronghold", "Village", "Mineshaft", "Temple", "Mansion"), ImmutableList.of("Village", "Mineshaft", "Mansion", "Igloo", "Desert_Pyramid", "Jungle_Pyramid", "Swamp_Hut", "Stronghold", "Monument"));
|
|
||||||
} else {
|
|
||||||
ImmutableList immutablelist;
|
|
||||||
|
|
||||||
- if (world == Level.NETHER) {
|
|
||||||
+ if (world == LevelStem.NETHER) { // CraftBukkit
|
|
||||||
immutablelist = ImmutableList.of("Fortress");
|
|
||||||
return new LegacyStructureDataHandler(persistentStateManager, immutablelist, immutablelist);
|
|
||||||
- } else if (world == Level.END) {
|
|
||||||
+ } else if (world == LevelStem.END) { // CraftBukkit
|
|
||||||
immutablelist = ImmutableList.of("EndCity");
|
|
||||||
return new LegacyStructureDataHandler(persistentStateManager, immutablelist, immutablelist);
|
|
||||||
} else {
|
|
|
@ -1,164 +0,0 @@
|
||||||
--- a/net/minecraft/world/level/levelgen/structure/StructurePiece.java
|
|
||||||
+++ b/net/minecraft/world/level/levelgen/structure/StructurePiece.java
|
|
||||||
@@ -29,8 +29,6 @@
|
|
||||||
import net.minecraft.world.level.block.Mirror;
|
|
||||||
import net.minecraft.world.level.block.Rotation;
|
|
||||||
import net.minecraft.world.level.block.entity.BlockEntity;
|
|
||||||
-import net.minecraft.world.level.block.entity.ChestBlockEntity;
|
|
||||||
-import net.minecraft.world.level.block.entity.DispenserBlockEntity;
|
|
||||||
import net.minecraft.world.level.block.state.BlockState;
|
|
||||||
import net.minecraft.world.level.chunk.ChunkGenerator;
|
|
||||||
import net.minecraft.world.level.levelgen.Heightmap;
|
|
||||||
@@ -51,7 +49,7 @@
|
|
||||||
private Rotation rotation;
|
|
||||||
protected int genDepth;
|
|
||||||
private final StructurePieceType type;
|
|
||||||
- private static final Set<Block> SHAPE_CHECK_BLOCKS = ImmutableSet.builder().add(Blocks.NETHER_BRICK_FENCE).add(Blocks.TORCH).add(Blocks.WALL_TORCH).add(Blocks.OAK_FENCE).add(Blocks.SPRUCE_FENCE).add(Blocks.DARK_OAK_FENCE).add(Blocks.PALE_OAK_FENCE).add(Blocks.ACACIA_FENCE).add(Blocks.BIRCH_FENCE).add(Blocks.JUNGLE_FENCE).add(Blocks.LADDER).add(Blocks.IRON_BARS).build();
|
|
||||||
+ public static final Set<Block> SHAPE_CHECK_BLOCKS = ImmutableSet.<Block>builder().add(Blocks.NETHER_BRICK_FENCE).add(Blocks.TORCH).add(Blocks.WALL_TORCH).add(Blocks.OAK_FENCE).add(Blocks.SPRUCE_FENCE).add(Blocks.DARK_OAK_FENCE).add(Blocks.PALE_OAK_FENCE).add(Blocks.ACACIA_FENCE).add(Blocks.BIRCH_FENCE).add(Blocks.JUNGLE_FENCE).add(Blocks.LADDER).add(Blocks.IRON_BARS).build(); // CraftBukkit - decompile error / PAIL private -> public
|
|
||||||
|
|
||||||
protected StructurePiece(StructurePieceType type, int length, BoundingBox boundingBox) {
|
|
||||||
this.type = type;
|
|
||||||
@@ -80,13 +78,11 @@
|
|
||||||
CompoundTag nbttagcompound = new CompoundTag();
|
|
||||||
|
|
||||||
nbttagcompound.putString("id", BuiltInRegistries.STRUCTURE_PIECE.getKey(this.getType()).toString());
|
|
||||||
- DataResult dataresult = BoundingBox.CODEC.encodeStart(NbtOps.INSTANCE, this.boundingBox);
|
|
||||||
- Logger logger = StructurePiece.LOGGER;
|
|
||||||
-
|
|
||||||
- Objects.requireNonNull(logger);
|
|
||||||
- dataresult.resultOrPartial(logger::error).ifPresent((nbtbase) -> {
|
|
||||||
- nbttagcompound.put("BB", nbtbase);
|
|
||||||
+ // CraftBukkit start - decompile error
|
|
||||||
+ BoundingBox.CODEC.encodeStart(NbtOps.INSTANCE, this.boundingBox).resultOrPartial(Objects.requireNonNull(StructurePiece.LOGGER)::error).ifPresent((nbtbase) -> {
|
|
||||||
+ nbttagcompound.put("BB", nbtbase);
|
|
||||||
});
|
|
||||||
+ // CraftBukkit end
|
|
||||||
Direction enumdirection = this.getOrientation();
|
|
||||||
|
|
||||||
nbttagcompound.putInt("O", enumdirection == null ? -1 : enumdirection.get2DDataValue());
|
|
||||||
@@ -186,6 +182,11 @@
|
|
||||||
}
|
|
||||||
|
|
||||||
world.setBlock(blockposition_mutableblockposition, block, 2);
|
|
||||||
+ // CraftBukkit start - fluid handling is already done if we have a transformer generator access
|
|
||||||
+ if (world instanceof org.bukkit.craftbukkit.util.TransformerGeneratorAccess) {
|
|
||||||
+ return;
|
|
||||||
+ }
|
|
||||||
+ // CraftBukkit end
|
|
||||||
FluidState fluid = world.getFluidState(blockposition_mutableblockposition);
|
|
||||||
|
|
||||||
if (!fluid.isEmpty()) {
|
|
||||||
@@ -195,10 +196,42 @@
|
|
||||||
if (StructurePiece.SHAPE_CHECK_BLOCKS.contains(block.getBlock())) {
|
|
||||||
world.getChunk(blockposition_mutableblockposition).markPosForPostprocessing(blockposition_mutableblockposition);
|
|
||||||
}
|
|
||||||
+
|
|
||||||
+ }
|
|
||||||
+ }
|
|
||||||
+ }
|
|
||||||
+
|
|
||||||
+ // CraftBukkit start
|
|
||||||
+ protected boolean placeCraftBlockEntity(ServerLevelAccessor worldAccess, BlockPos position, org.bukkit.craftbukkit.block.CraftBlockEntityState<?> craftBlockEntityState, int i) {
|
|
||||||
+ if (worldAccess instanceof org.bukkit.craftbukkit.util.TransformerGeneratorAccess transformerAccess) {
|
|
||||||
+ return transformerAccess.setCraftBlock(position, craftBlockEntityState, i);
|
|
||||||
+ }
|
|
||||||
+ boolean result = worldAccess.setBlock(position, craftBlockEntityState.getHandle(), i);
|
|
||||||
+ BlockEntity tileEntity = worldAccess.getBlockEntity(position);
|
|
||||||
+ if (tileEntity != null) {
|
|
||||||
+ tileEntity.loadWithComponents(craftBlockEntityState.getSnapshotNBT(), worldAccess.registryAccess());
|
|
||||||
+ }
|
|
||||||
+ return result;
|
|
||||||
+ }
|
|
||||||
|
|
||||||
+ protected void placeCraftSpawner(ServerLevelAccessor worldAccess, BlockPos position, org.bukkit.entity.EntityType entityType, int i) {
|
|
||||||
+ // This method is used in structures that are generated by code and place spawners as they set the entity after the block was placed making it impossible for plugins to access that information
|
|
||||||
+ org.bukkit.craftbukkit.block.CraftCreatureSpawner spawner = (org.bukkit.craftbukkit.block.CraftCreatureSpawner) org.bukkit.craftbukkit.block.CraftBlockStates.getBlockState(worldAccess, position, Blocks.SPAWNER.defaultBlockState(), null);
|
|
||||||
+ spawner.setSpawnedType(entityType);
|
|
||||||
+ this.placeCraftBlockEntity(worldAccess, position, spawner, i);
|
|
||||||
+ }
|
|
||||||
+
|
|
||||||
+ protected void setCraftLootTable(ServerLevelAccessor worldAccess, BlockPos position, RandomSource randomSource, ResourceKey<LootTable> loottableKey) {
|
|
||||||
+ // This method is used in structures that use data markers to a loot table to loot containers as otherwise plugins won't have access to that information.
|
|
||||||
+ net.minecraft.world.level.block.entity.BlockEntity tileEntity = worldAccess.getBlockEntity(position);
|
|
||||||
+ if (tileEntity instanceof net.minecraft.world.level.block.entity.RandomizableContainerBlockEntity tileEntityLootable) {
|
|
||||||
+ tileEntityLootable.setLootTable(loottableKey, randomSource.nextLong());
|
|
||||||
+ if (worldAccess instanceof org.bukkit.craftbukkit.util.TransformerGeneratorAccess transformerAccess) {
|
|
||||||
+ transformerAccess.setCraftBlock(position, (org.bukkit.craftbukkit.block.CraftBlockState) org.bukkit.craftbukkit.block.CraftBlockStates.getBlockState(worldAccess, position, tileEntity.getBlockState(), tileEntityLootable.saveWithFullMetadata(worldAccess.registryAccess())), 3);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
+ // CraftBukkit end
|
|
||||||
|
|
||||||
protected boolean canBeReplaced(LevelReader world, int x, int y, int z, BoundingBox box) {
|
|
||||||
return true;
|
|
||||||
@@ -393,12 +426,20 @@
|
|
||||||
block = StructurePiece.reorient(world, pos, Blocks.CHEST.defaultBlockState());
|
|
||||||
}
|
|
||||||
|
|
||||||
- world.setBlock(pos, block, 2);
|
|
||||||
- BlockEntity tileentity = world.getBlockEntity(pos);
|
|
||||||
+ // CraftBukkit start
|
|
||||||
+ /*
|
|
||||||
+ worldaccess.setBlock(blockposition, iblockdata, 2);
|
|
||||||
+ TileEntity tileentity = worldaccess.getBlockEntity(blockposition);
|
|
||||||
|
|
||||||
- if (tileentity instanceof ChestBlockEntity) {
|
|
||||||
- ((ChestBlockEntity) tileentity).setLootTable(lootTable, random.nextLong());
|
|
||||||
+ if (tileentity instanceof TileEntityChest) {
|
|
||||||
+ ((TileEntityChest) tileentity).setLootTable(resourcekey, randomsource.nextLong());
|
|
||||||
}
|
|
||||||
+ */
|
|
||||||
+ org.bukkit.craftbukkit.block.CraftChest chestState = (org.bukkit.craftbukkit.block.CraftChest) org.bukkit.craftbukkit.block.CraftBlockStates.getBlockState(world, pos, block, null);
|
|
||||||
+ chestState.setLootTable(org.bukkit.craftbukkit.CraftLootTable.minecraftToBukkit(lootTable));
|
|
||||||
+ chestState.setSeed(random.nextLong());
|
|
||||||
+ this.placeCraftBlockEntity(world, pos, chestState, 2);
|
|
||||||
+ // CraftBukkit end
|
|
||||||
|
|
||||||
return true;
|
|
||||||
} else {
|
|
||||||
@@ -410,13 +451,32 @@
|
|
||||||
BlockPos.MutableBlockPos blockposition_mutableblockposition = this.getWorldPos(x, y, z);
|
|
||||||
|
|
||||||
if (boundingBox.isInside(blockposition_mutableblockposition) && !world.getBlockState(blockposition_mutableblockposition).is(Blocks.DISPENSER)) {
|
|
||||||
- this.placeBlock(world, (BlockState) Blocks.DISPENSER.defaultBlockState().setValue(DispenserBlock.FACING, facing), x, y, z, boundingBox);
|
|
||||||
- BlockEntity tileentity = world.getBlockEntity(blockposition_mutableblockposition);
|
|
||||||
+ // CraftBukkit start
|
|
||||||
+ /*
|
|
||||||
+ this.placeBlock(generatoraccessseed, (IBlockData) Blocks.DISPENSER.defaultBlockState().setValue(BlockDispenser.FACING, enumdirection), i, j, k, structureboundingbox);
|
|
||||||
+ TileEntity tileentity = generatoraccessseed.getBlockEntity(blockposition_mutableblockposition);
|
|
||||||
|
|
||||||
- if (tileentity instanceof DispenserBlockEntity) {
|
|
||||||
- ((DispenserBlockEntity) tileentity).setLootTable(lootTable, random.nextLong());
|
|
||||||
+ if (tileentity instanceof TileEntityDispenser) {
|
|
||||||
+ ((TileEntityDispenser) tileentity).setLootTable(resourcekey, randomsource.nextLong());
|
|
||||||
}
|
|
||||||
+ */
|
|
||||||
+ if (!this.canBeReplaced(world, x, y, z, boundingBox)) {
|
|
||||||
+ return true;
|
|
||||||
+ }
|
|
||||||
+ BlockState iblockdata = Blocks.DISPENSER.defaultBlockState().setValue(DispenserBlock.FACING, facing);
|
|
||||||
+ if (this.mirror != Mirror.NONE) {
|
|
||||||
+ iblockdata = iblockdata.mirror(this.mirror);
|
|
||||||
+ }
|
|
||||||
+ if (this.rotation != Rotation.NONE) {
|
|
||||||
+ iblockdata = iblockdata.rotate(this.rotation);
|
|
||||||
+ }
|
|
||||||
|
|
||||||
+ org.bukkit.craftbukkit.block.CraftDispenser dispenserState = (org.bukkit.craftbukkit.block.CraftDispenser) org.bukkit.craftbukkit.block.CraftBlockStates.getBlockState(world, blockposition_mutableblockposition, iblockdata, null);
|
|
||||||
+ dispenserState.setLootTable(org.bukkit.craftbukkit.CraftLootTable.minecraftToBukkit(lootTable));
|
|
||||||
+ dispenserState.setSeed(random.nextLong());
|
|
||||||
+ this.placeCraftBlockEntity(world, blockposition_mutableblockposition, dispenserState, 2);
|
|
||||||
+ // CraftBukkit end
|
|
||||||
+
|
|
||||||
return true;
|
|
||||||
} else {
|
|
||||||
return false;
|
|
||||||
@@ -428,7 +488,7 @@
|
|
||||||
}
|
|
||||||
|
|
||||||
public static BoundingBox createBoundingBox(Stream<StructurePiece> pieces) {
|
|
||||||
- Stream stream1 = pieces.map(StructurePiece::getBoundingBox);
|
|
||||||
+ Stream<BoundingBox> stream1 = pieces.map(StructurePiece::getBoundingBox); // CraftBukkit - decompile error
|
|
||||||
|
|
||||||
Objects.requireNonNull(stream1);
|
|
||||||
return (BoundingBox) BoundingBox.encapsulatingBoxes(stream1::iterator).orElseThrow(() -> {
|
|
|
@ -1,59 +0,0 @@
|
||||||
--- a/net/minecraft/world/level/levelgen/structure/StructureStart.java
|
|
||||||
+++ b/net/minecraft/world/level/levelgen/structure/StructureStart.java
|
|
||||||
@@ -32,6 +32,12 @@
|
|
||||||
@Nullable
|
|
||||||
private volatile BoundingBox cachedBoundingBox;
|
|
||||||
|
|
||||||
+ // CraftBukkit start
|
|
||||||
+ private static final org.bukkit.craftbukkit.persistence.CraftPersistentDataTypeRegistry DATA_TYPE_REGISTRY = new org.bukkit.craftbukkit.persistence.CraftPersistentDataTypeRegistry();
|
|
||||||
+ public org.bukkit.craftbukkit.persistence.DirtyCraftPersistentDataContainer persistentDataContainer = new org.bukkit.craftbukkit.persistence.DirtyCraftPersistentDataContainer(StructureStart.DATA_TYPE_REGISTRY);
|
|
||||||
+ public org.bukkit.event.world.AsyncStructureGenerateEvent.Cause generationEventCause = org.bukkit.event.world.AsyncStructureGenerateEvent.Cause.WORLD_GENERATION;
|
|
||||||
+ // CraftBukkit end
|
|
||||||
+
|
|
||||||
public StructureStart(Structure structure, ChunkPos pos, int references, PiecesContainer children) {
|
|
||||||
this.structure = structure;
|
|
||||||
this.chunkPos = pos;
|
|
||||||
@@ -91,15 +97,29 @@
|
|
||||||
BoundingBox structureboundingbox1 = ((StructurePiece) list.get(0)).boundingBox;
|
|
||||||
BlockPos blockposition = structureboundingbox1.getCenter();
|
|
||||||
BlockPos blockposition1 = new BlockPos(blockposition.getX(), structureboundingbox1.minY(), blockposition.getZ());
|
|
||||||
+ // CraftBukkit start
|
|
||||||
+ /*
|
|
||||||
Iterator iterator = list.iterator();
|
|
||||||
|
|
||||||
while (iterator.hasNext()) {
|
|
||||||
StructurePiece structurepiece = (StructurePiece) iterator.next();
|
|
||||||
|
|
||||||
- if (structurepiece.getBoundingBox().intersects(chunkBox)) {
|
|
||||||
- structurepiece.postProcess(world, structureAccessor, chunkGenerator, random, chunkBox, chunkPos, blockposition1);
|
|
||||||
+ if (structurepiece.getBoundingBox().intersects(structureboundingbox)) {
|
|
||||||
+ structurepiece.postProcess(generatoraccessseed, structuremanager, chunkgenerator, randomsource, structureboundingbox, chunkcoordintpair, blockposition1);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
+ */
|
|
||||||
+ List<StructurePiece> pieces = list.stream().filter(piece -> piece.getBoundingBox().intersects(chunkBox)).toList();
|
|
||||||
+ if (!pieces.isEmpty()) {
|
|
||||||
+ org.bukkit.craftbukkit.util.TransformerGeneratorAccess transformerAccess = new org.bukkit.craftbukkit.util.TransformerGeneratorAccess();
|
|
||||||
+ transformerAccess.setHandle(world);
|
|
||||||
+ transformerAccess.setStructureTransformer(new org.bukkit.craftbukkit.util.CraftStructureTransformer(this.generationEventCause, world, structureAccessor, this.structure, chunkBox, chunkPos));
|
|
||||||
+ for (StructurePiece piece : pieces) {
|
|
||||||
+ piece.postProcess(transformerAccess, structureAccessor, chunkGenerator, random, chunkBox, chunkPos, blockposition1);
|
|
||||||
+ }
|
|
||||||
+ transformerAccess.getStructureTransformer().discard();
|
|
||||||
+ }
|
|
||||||
+ // CraftBukkit end
|
|
||||||
|
|
||||||
this.structure.afterPlace(world, structureAccessor, chunkGenerator, random, chunkBox, chunkPos, this.pieceContainer);
|
|
||||||
}
|
|
||||||
@@ -107,6 +127,11 @@
|
|
||||||
|
|
||||||
public CompoundTag createTag(StructurePieceSerializationContext context, ChunkPos chunkPos) {
|
|
||||||
CompoundTag nbttagcompound = new CompoundTag();
|
|
||||||
+ // CraftBukkit start - store persistent data in nbt
|
|
||||||
+ if (!this.persistentDataContainer.isEmpty()) {
|
|
||||||
+ nbttagcompound.put("StructureBukkitValues", this.persistentDataContainer.toTagCompound());
|
|
||||||
+ }
|
|
||||||
+ // CraftBukkit end
|
|
||||||
|
|
||||||
if (this.isValid()) {
|
|
||||||
nbttagcompound.putString("id", context.registryAccess().lookupOrThrow(Registries.STRUCTURE).getKey(this.structure).toString());
|
|
Loading…
Reference in a new issue