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#654: Clarify conditions where a bed can explode
By: Doc <nachito94@msn.com>
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1 changed files with 7 additions and 2 deletions
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@ -1,5 +1,6 @@
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package org.bukkit.event.player;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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@ -20,8 +21,12 @@ public class PlayerBedEnterEvent extends PlayerEvent implements Cancellable {
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*/
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OK,
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/**
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* The world doesn't allow sleeping (ex. Nether or The End). Entering
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* the bed is prevented and the bed explodes.
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* The world doesn't allow sleeping or saving the spawn point (eg,
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* Nether, The End or Custom Worlds). This is based on
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* {@link World#isBedWorks()} and {@link World#isNatural()}.
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*
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* Entering the bed is prevented and if {@link World#isBedWorks()} is
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* false then the bed explodes.
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*/
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NOT_POSSIBLE_HERE,
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/**
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