Added getContents() to IInventory and implemented it.

Implemented Inventory and PlayerInventory and updated StorageMinecart and Slot.
Added getMaxStackSize to CraftItemStack.

By: Erik Broes <erikbroes@grum.nl>
This commit is contained in:
CraftBukkit/Spigot 2011-01-09 18:27:46 +01:00
parent 846d1800c5
commit 76e05aa578
6 changed files with 309 additions and 35 deletions

View file

@ -2,22 +2,18 @@
package org.bukkit.craftbukkit;
import net.minecraft.server.EntityPlayer;
import net.minecraft.server.InventoryPlayer;
import org.bukkit.HumanEntity;
import org.bukkit.ItemStack;
import org.bukkit.PlayerInventory;
public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
private EntityPlayer entity;
private CraftInventoryPlayer inventory;
public CraftHumanEntity(final CraftServer server, final EntityPlayer entity) {
super(server, entity);
this.entity = entity;
}
public ItemStack getSelectedItem() {
// TODO: Implement inventories
final InventoryPlayer inventory = entity.an;
return new ItemStack(inventory.e().c, inventory.e().a);
this.inventory = new CraftInventoryPlayer( entity.an );
}
public String getName() {
@ -34,6 +30,14 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
this.entity = entity;
}
public PlayerInventory getInventory() {
return inventory;
}
public ItemStack getItemInHand() {
return getInventory().getItemInHand();
}
@Override
public String toString() {
return "CraftHumanEntity{" + "id=" + getEntityID() + "name=" + getName() + '}';

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@ -0,0 +1,195 @@
package org.bukkit.craftbukkit;
import java.util.HashMap;
import net.minecraft.server.IInventory;
import org.bukkit.ItemStack;
import org.bukkit.Material;
public class CraftInventory implements org.bukkit.Inventory {
protected IInventory inventory;
public CraftInventory(IInventory inventory) {
this.inventory = inventory;
}
public IInventory getInventory() {
return inventory;
}
public int getSize() {
return getInventory().a();
}
public String getName() {
return getInventory().b();
}
public ItemStack getItem(int index) {
return new CraftItemStack(getInventory().a(index));
}
public ItemStack[] getContents() {
ItemStack[] items = new ItemStack[getSize()];
net.minecraft.server.ItemStack[] mcItems = getInventory().getContents();
for (int i = 0; i < mcItems.length; i++ ) {
items[i] = new CraftItemStack(mcItems[i]);
}
return items;
}
public void setItem(int index, ItemStack item) {
getInventory().a( index, new net.minecraft.server.ItemStack( item.getTypeID(), item.getAmount()));
}
public boolean contains(int materialId) {
for (ItemStack item: getContents()) {
if (item.getTypeID() == materialId) {
return true;
}
}
return false;
}
public boolean contains(Material material) {
return contains(material.getID());
}
public boolean contains(ItemStack item) {
for (ItemStack i: getContents()) {
if (item.equals(i)) {
return true;
}
}
return false;
}
public HashMap<Integer, ItemStack> all(int materialId) {
HashMap<Integer, ItemStack> slots = new HashMap<Integer, ItemStack>();
ItemStack[] inventory = getContents();
for (int i = 0; i < inventory.length; i++) {
ItemStack item = inventory[i];
if (item.getTypeID() == materialId) {
slots.put( i, item );
}
}
return slots;
}
public HashMap<Integer, ItemStack> all(Material material) {
return all(material.getID());
}
public HashMap<Integer, ItemStack> all(ItemStack item) {
HashMap<Integer, ItemStack> slots = new HashMap<Integer, ItemStack>();
ItemStack[] inventory = getContents();
for (int i = 0; i < inventory.length; i++) {
if (item.equals(inventory[i])) {
slots.put( i, item );
}
}
return slots;
}
public int first(int materialId) {
ItemStack[] inventory = getContents();
for (int i = 0; i < inventory.length; i++) {
if (inventory[i].getTypeID() == materialId) {
return i;
}
}
return -1;
}
public int first(Material material) {
return first(material.getID());
}
public int first(ItemStack item) {
ItemStack[] inventory = getContents();
for (int i = 0; i < inventory.length; i++) {
if (item.equals(inventory[i])) {
return i;
}
}
return -1;
}
public int firstEmpty() {
return first(Material.Air);
}
public int firstPartial(int materialId) {
ItemStack[] inventory = getContents();
for (int i = 0; i < inventory.length; i++) {
if (inventory[i].getAmount() <= inventory[i].getMaxStackSize()) {
return i;
}
}
return -1;
}
public int firstPartial(Material material) {
return firstPartial(material.getID());
}
public int firstPartial(ItemStack item) {
return firstPartial(item.getTypeID());
}
public HashMap<Integer,ItemStack> addItem(ItemStack... items) {
HashMap<Integer,ItemStack> leftover = new HashMap<Integer,ItemStack>();
/* TODO: some optimization
* - Create a 'firstPartial' with a 'fromIndex'
* - Record the lastPartial per Material
* - Cache firstEmpty result
*/
for (int i = 0; i < items.length; i++) {
ItemStack item = items[i];
while (true) {
// Do we already have a stack of it?
int firstPartial = firstPartial( item.getTypeID() );
// Drat! no partial stack
if (firstPartial == -1) {
// Find a free spot!
int firstFree = firstEmpty();
if (firstFree == -1) {
// No space at all!
leftover.put(i, item);
} else {
// Just store it
setItem( firstFree, item );
}
break;
}
// So, apparently it might only partially fit, well lets do just that
ItemStack partialItem = getItem(firstPartial);
int amount = item.getAmount();
int partialAmount = partialItem.getAmount();
int maxAmount = partialItem.getMaxStackSize();
// Check if it fully fits
if (amount + partialAmount <= maxAmount) {
partialItem.setAmount( amount + partialAmount );
break;
}
// It fits partially
partialItem.setAmount( maxAmount );
item.setAmount( amount + partialAmount - maxAmount );
}
}
return leftover;
}
}

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@ -0,0 +1,67 @@
package org.bukkit.craftbukkit;
import java.util.ArrayList;
import net.minecraft.server.InventoryPlayer;
import org.bukkit.ItemStack;
import org.bukkit.PlayerInventory;
public class CraftInventoryPlayer extends CraftInventory implements PlayerInventory {
public CraftInventoryPlayer(net.minecraft.server.InventoryPlayer inventory) {
super(inventory);
}
public InventoryPlayer getInventory() {
return (InventoryPlayer) inventory;
}
public ArrayList<ItemStack> getArmorContents() {
ArrayList<ItemStack> items = new ArrayList<ItemStack>();
for (net.minecraft.server.ItemStack item : getInventory().getArmorContents()) {
ItemStack i = null;
if (item != null) {
i = new CraftItemStack(item);
}
items.add(i);
}
return items;
}
public ItemStack getItemInHand() {
return new CraftItemStack( getInventory().e() );
}
public ItemStack getHelmet() {
return getItem( getSize() - 4 );
}
public ItemStack getChestplate() {
return getItem( getSize() - 3 );
}
public ItemStack getLeggings() {
return getItem( getSize() - 2 );
}
public ItemStack getBoots() {
return getItem( getSize() - 1 );
}
public void setHelmet(ItemStack helmet) {
setItem( getSize() - 4, helmet );
}
public void setChestplate(ItemStack chestplate) {
setItem( getSize() - 3, chestplate );
}
public void setLeggings(ItemStack leggings) {
setItem( getSize() - 2, leggings );
}
public void setBoots(ItemStack boots) {
setItem( getSize() - 1, boots );
}
}

View file

@ -12,7 +12,7 @@ public class CraftItemStack extends ItemStack {
}
/*
* Unsure if we have to syn before each of these calls the values in 'item'
* Unsure if we have to sync before each of these calls the values in 'item'
* are all public.
*/
@ -82,4 +82,8 @@ public class CraftItemStack extends ItemStack {
}
}
@Override
public int getMaxStackSize() {
return item.a().b();
}
}

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@ -0,0 +1,25 @@
package org.bukkit.craftbukkit;
import org.bukkit.Inventory;
import org.bukkit.ItemStack;
import net.minecraft.server.Slot;
public class CraftSlot implements org.bukkit.Slot {
private final Slot slot;
public CraftSlot(Slot slot) {
this.slot = slot;
}
public Inventory getInventory() {
return new CraftInventory( slot.b );
}
public int getIndex() {
return slot.a;
}
public ItemStack getItem() {
return new CraftItemStack( slot.c() );
}
}

View file

@ -1,11 +1,8 @@
package org.bukkit.craftbukkit;
import java.util.ArrayList;
import java.util.List;
import net.minecraft.server.EntityMinecart;
import org.bukkit.ItemStack;
import org.bukkit.Inventory;
import org.bukkit.StorageMinecart;
/**
@ -14,32 +11,14 @@ import org.bukkit.StorageMinecart;
* @author sk89q
*/
public class CraftStorageMinecart extends CraftMinecart implements StorageMinecart {
private CraftInventory inventory;
public CraftStorageMinecart(CraftServer server, EntityMinecart entity) {
super(server, entity);
inventory = new CraftInventory( entity );
}
public int getSize() {
return minecart.c();
}
public String getName() {
return minecart.b();
}
public ItemStack getItem(int index) {
return new CraftItemStack(minecart.a(index));
}
public List<ItemStack> getContents() {
ArrayList<ItemStack> items = new ArrayList<ItemStack>();
for (net.minecraft.server.ItemStack item: minecart.getContents()) {
ItemStack i = null;
if (item != null) {
i = new CraftItemStack( item );
}
items.add(i);
}
return items;
public Inventory getInventory() {
return inventory;
}
}