Add vanilla ChunkSection.java from mc-dev for diff visibility.

This commit is contained in:
Mike Primm 2012-03-08 23:49:05 -06:00 committed by EvilSeph
parent cbdcb44a11
commit 796a9ba8fd

View file

@ -0,0 +1,171 @@
package net.minecraft.server;
public class ChunkSection {
private int a;
private int b;
private int c;
private byte[] d;
private NibbleArray e;
private NibbleArray f;
private NibbleArray g;
private NibbleArray h;
public ChunkSection(int i) {
this.a = i;
this.d = new byte[4096];
this.f = new NibbleArray(this.d.length, 4);
this.h = new NibbleArray(this.d.length, 4);
this.g = new NibbleArray(this.d.length, 4);
}
public int a(int i, int j, int k) {
int l = this.d[j << 8 | k << 4 | i] & 255;
return this.e != null ? this.e.a(i, j, k) << 8 | l : l;
}
public void a(int i, int j, int k, int l) {
int i1 = this.d[j << 8 | k << 4 | i] & 255;
if (this.e != null) {
i1 |= this.e.a(i, j, k) << 8;
}
if (i1 == 0 && l != 0) {
++this.b;
if (Block.byId[l] != null && Block.byId[l].m()) {
++this.c;
}
} else if (i1 != 0 && l == 0) {
--this.b;
if (Block.byId[i1] != null && Block.byId[i1].m()) {
--this.c;
}
} else if (Block.byId[i1] != null && Block.byId[i1].m() && (Block.byId[l] == null || !Block.byId[l].m())) {
--this.c;
} else if ((Block.byId[i1] == null || !Block.byId[i1].m()) && Block.byId[l] != null && Block.byId[l].m()) {
++this.c;
}
this.d[j << 8 | k << 4 | i] = (byte) (l & 255);
if (l > 255) {
if (this.e == null) {
this.e = new NibbleArray(this.d.length, 4);
}
this.e.a(i, j, k, (l & 3840) >> 8);
} else if (this.e != null) {
this.e.a(i, j, k, 0);
}
}
public int b(int i, int j, int k) {
return this.f.a(i, j, k);
}
public void b(int i, int j, int k, int l) {
this.f.a(i, j, k, l);
}
public boolean a() {
return this.b == 0;
}
public boolean b() {
return this.c > 0;
}
public int c() {
return this.a;
}
public void c(int i, int j, int k, int l) {
this.h.a(i, j, k, l);
}
public int c(int i, int j, int k) {
return this.h.a(i, j, k);
}
public void d(int i, int j, int k, int l) {
this.g.a(i, j, k, l);
}
public int d(int i, int j, int k) {
return this.g.a(i, j, k);
}
public void d() {
this.b = 0;
this.c = 0;
for (int i = 0; i < 16; ++i) {
for (int j = 0; j < 16; ++j) {
for (int k = 0; k < 16; ++k) {
int l = this.a(i, j, k);
if (l > 0) {
if (Block.byId[l] == null) {
this.d[j << 8 | k << 4 | i] = 0;
if (this.e != null) {
this.e.a(i, j, k, 0);
}
} else {
++this.b;
if (Block.byId[l].m()) {
++this.c;
}
}
}
}
}
}
}
public void e() {}
public int f() {
return this.b;
}
public byte[] g() {
return this.d;
}
public NibbleArray h() {
return this.e;
}
public NibbleArray i() {
return this.f;
}
public NibbleArray j() {
return this.g;
}
public NibbleArray k() {
return this.h;
}
public void a(byte[] abyte) {
this.d = abyte;
}
public void a(NibbleArray nibblearray) {
this.e = nibblearray;
}
public void b(NibbleArray nibblearray) {
this.f = nibblearray;
}
public void c(NibbleArray nibblearray) {
this.g = nibblearray;
}
public void d(NibbleArray nibblearray) {
this.h = nibblearray;
}
}