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Moved spawn-protection from server.properties into (settings.)spawn-radius in bukkit.yml
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parent
c0244eda04
commit
7aadc3d666
6 changed files with 22 additions and 7 deletions
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@ -50,7 +50,6 @@ public class MinecraftServer implements Runnable, ICommandListener {
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public boolean o;
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// CraftBukkit start
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public int spawnProtection;
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public List<WorldServer> worlds = new ArrayList<WorldServer>();
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public CraftServer server;
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public OptionSet options;
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@ -100,7 +99,6 @@ public class MinecraftServer implements Runnable, ICommandListener {
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this.spawnAnimals = this.propertyManager.getBoolean("spawn-animals", true);
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this.pvpMode = this.propertyManager.getBoolean("pvp", true);
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this.o = this.propertyManager.getBoolean("allow-flight", false);
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this.spawnProtection = this.propertyManager.getInt("spawn-protection", 16); // CraftBukkit - Configurable spawn protection start
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InetAddress inetaddress = null;
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if (s.length() > 0) {
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@ -149,8 +147,13 @@ public class MinecraftServer implements Runnable, ICommandListener {
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long elapsed = System.nanoTime() - j;
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String time = String.format("%.3fs", elapsed / 10000000000.0D);
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log.info("Done (" + time + ")! For help, type \"help\" or \"?\"");
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// CraftBukkit end
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if (this.propertyManager.properties.containsKey("spawn-protection")) {
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log.info("'spawn-protection' in server.properties has been moved to 'settings.spawn-radius' in bukkit.yml. I will move your config for you.");
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server.setSpawnRadius(this.propertyManager.getInt("spawn-protection", 16));
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this.propertyManager.properties.remove("spawn-protection");
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this.propertyManager.b();
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}
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return true;
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}
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@ -448,7 +448,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
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if (packet14blockdig.e == 0) {
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// CraftBukkit
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if (i1 < this.minecraftServer.spawnProtection && !flag) {
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if (i1 < server.getSpawnRadius() && !flag) {
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this.player.netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, worldserver));
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} else {
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// CraftBukkit - add face argument
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@ -12,7 +12,7 @@ import joptsimple.OptionSet; // CraftBukkit
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public class PropertyManager {
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public static Logger a = Logger.getLogger("Minecraft");
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private Properties properties = new Properties();
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public Properties properties = new Properties(); // Craftbukkit - priv to pub
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private File c;
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public PropertyManager(File file1) {
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@ -99,7 +99,7 @@ public class WorldServer extends World implements BlockChangeDelegate {
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}
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// CraftBukkit - Configurable spawn protection
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return i1 > this.server.spawnProtection || this.server.serverConfigurationManager.isOp(entityhuman.name);
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return i1 > getServer().getSpawnRadius() || this.server.serverConfigurationManager.isOp(entityhuman.name);
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}
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protected void c(Entity entity) {
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@ -95,7 +95,9 @@ public final class CraftServer implements Server {
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configuration.getString("database.password", "walrus");
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configuration.getString("database.driver", "org.sqlite.JDBC");
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configuration.getString("database.isolation", "SERIALIZABLE");
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configuration.getString("settings.update-folder", "update");
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configuration.getInt("settings.spawn-radius", 16);
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if (configuration.getNode("aliases") == null) {
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configuration.setProperty("aliases.icanhasbukkit", "version");
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@ -553,4 +555,13 @@ public final class CraftServer implements Server {
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return result;
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}
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public int getSpawnRadius() {
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return configuration.getInt("settings.spawn-radius", 16);
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}
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public void setSpawnRadius(int value) {
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configuration.setProperty("settings.spawn-radius", value);
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configuration.save();
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}
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}
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@ -23,6 +23,7 @@ import net.minecraft.server.Item;
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import net.minecraft.server.ItemStack;
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import net.minecraft.server.World;
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import net.minecraft.server.WorldServer;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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@ -50,7 +51,7 @@ import org.bukkit.event.player.PlayerInteractEvent;
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public class CraftEventFactory {
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private static boolean canBuild(CraftWorld world, Player player, int x, int z) {
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WorldServer worldServer = world.getHandle();
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int spawnSize = worldServer.server.spawnProtection;
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int spawnSize = Bukkit.getServer().getSpawnRadius();
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if (spawnSize <= 0) return true;
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if (player.isOp()) return true;
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