Fix NPE when EntityResurrectEvent is uncancelled

This commit is contained in:
Lulu13022002 2024-11-18 20:27:58 +01:00
parent c7c3d8a9cb
commit 7b83e91bb7

View file

@ -174,19 +174,20 @@
public void onEquipItem(EquipmentSlot slot, ItemStack oldStack, ItemStack newStack) {
- if (!this.level().isClientSide() && !this.isSpectator()) {
- boolean flag = newStack.isEmpty() && oldStack.isEmpty();
-
- if (!flag && !ItemStack.isSameItemSameComponents(oldStack, newStack) && !this.firstTick) {
- Equippable equippable = (Equippable) newStack.get(DataComponents.EQUIPPABLE);
+ // CraftBukkit start
+ this.onEquipItem(slot, oldStack, newStack, false);
+ }
- if (!flag && !ItemStack.isSameItemSameComponents(oldStack, newStack) && !this.firstTick) {
- Equippable equippable = (Equippable) newStack.get(DataComponents.EQUIPPABLE);
- if (!this.isSilent() && equippable != null && slot == equippable.slot()) {
- this.level().playSeededSound((Player) null, this.getX(), this.getY(), this.getZ(), equippable.equipSound(), this.getSoundSource(), 1.0F, 1.0F, this.random.nextLong());
+ public void onEquipItem(EquipmentSlot enumitemslot, ItemStack itemstack, ItemStack itemstack1, boolean silent) {
+ // CraftBukkit end
+ if (!this.level().isClientSide() && !this.isSpectator()) {
+ boolean flag = itemstack1.isEmpty() && itemstack.isEmpty();
- if (!this.isSilent() && equippable != null && slot == equippable.slot()) {
- this.level().playSeededSound((Player) null, this.getX(), this.getY(), this.getZ(), equippable.equipSound(), this.getSoundSource(), 1.0F, 1.0F, this.random.nextLong());
+
+ if (!flag && !ItemStack.isSameItemSameComponents(itemstack, itemstack1) && !this.firstTick) {
+ Equippable equippable = (Equippable) itemstack1.get(DataComponents.EQUIPPABLE);
+
@ -792,7 +793,7 @@
}
private boolean checkTotemDeathProtection(DamageSource source) {
@@ -1375,20 +1689,33 @@
@@ -1375,20 +1689,39 @@
InteractionHand[] aenumhand = InteractionHand.values();
int i = aenumhand.length;
@ -825,12 +826,18 @@
+ if (!itemstack1.isEmpty() && itemstack != null) { // Paper - only reduce item if actual totem was found
+ itemstack1.shrink(1);
+ }
+ // Paper start - fix NPE when pre-cancelled EntityResurrectEvent is uncancelled
+ // restore the previous behavior in that case by defaulting to vanillas totem of undying efect
+ if (deathprotection == null) {
+ deathprotection = DeathProtection.TOTEM_OF_UNDYING;
+ }
+ // Paper end - fix NPE when pre-cancelled EntityResurrectEvent is uncancelled
+ if (itemstack != null && this instanceof ServerPlayer) {
+ // CraftBukkit end
ServerPlayer entityplayer = (ServerPlayer) this;
entityplayer.awardStat(Stats.ITEM_USED.get(itemstack.getItem()));
@@ -1468,6 +1795,7 @@
@@ -1468,6 +1801,7 @@
Entity entity = damageSource.getEntity();
LivingEntity entityliving = this.getKillCredit();
@ -838,7 +845,7 @@
if (entityliving != null) {
entityliving.awardKillScore(this, damageSource);
}
@@ -1477,26 +1805,61 @@
@@ -1477,26 +1811,61 @@
}
if (!this.level().isClientSide && this.hasCustomName()) {
@ -855,7 +862,8 @@
if (world instanceof ServerLevel) {
ServerLevel worldserver = (ServerLevel) world;
+ // Paper - move below into if for onKill
+
- if (entity == null || entity.killedEntity(worldserver, this)) {
+ // Paper start
+ org.bukkit.event.entity.EntityDeathEvent deathEvent = this.dropAllDeathLoot(worldserver, damageSource);
+ if (deathEvent == null || !deathEvent.isCancelled()) {
@ -870,8 +878,7 @@
+ this.clearedEquipmentSlots.clear();
+ }
+ // Paper end
- if (entity == null || entity.killedEntity(worldserver, this)) {
+
+ if (this.isSleeping()) {
+ this.stopSleeping();
+ }
@ -905,7 +912,7 @@
}
}
@@ -1506,20 +1869,28 @@
@@ -1506,20 +1875,28 @@
if (world instanceof ServerLevel worldserver) {
boolean flag = false;
@ -937,7 +944,7 @@
this.level().addFreshEntity(entityitem);
}
}
@@ -1527,27 +1898,60 @@
@@ -1527,27 +1904,60 @@
}
}
@ -1004,7 +1011,7 @@
protected void dropCustomDeathLoot(ServerLevel world, DamageSource source, boolean causedByPlayer) {}
public long getLootTableSeed() {
@@ -1612,19 +2016,35 @@
@@ -1612,19 +2022,35 @@
}
public void knockback(double strength, double x, double z) {
@ -1047,7 +1054,7 @@
}
}
@@ -1683,6 +2103,20 @@
@@ -1683,6 +2109,20 @@
return new LivingEntity.Fallsounds(SoundEvents.GENERIC_SMALL_FALL, SoundEvents.GENERIC_BIG_FALL);
}
@ -1068,7 +1075,7 @@
public Optional<BlockPos> getLastClimbablePos() {
return this.lastClimbablePos;
}
@@ -1718,7 +2152,7 @@
@@ -1718,7 +2158,7 @@
@Override
public boolean isAlive() {
@ -1077,7 +1084,7 @@
}
public boolean isLookingAtMe(LivingEntity entity, double d0, boolean flag, boolean visualShape, double... checkedYs) {
@@ -1757,9 +2191,14 @@
@@ -1757,9 +2197,14 @@
int i = this.calculateFallDamage(fallDistance, damageMultiplier);
if (i > 0) {
@ -1093,7 +1100,7 @@
return true;
} else {
return flag;
@@ -1830,7 +2269,7 @@
@@ -1830,7 +2275,7 @@
protected float getDamageAfterArmorAbsorb(DamageSource source, float amount) {
if (!source.is(DamageTypeTags.BYPASSES_ARMOR)) {
@ -1102,7 +1109,7 @@
amount = CombatRules.getDamageAfterAbsorb(this, amount, source, (float) this.getArmorValue(), (float) this.getAttributeValue(Attributes.ARMOR_TOUGHNESS));
}
@@ -1841,7 +2280,8 @@
@@ -1841,7 +2286,8 @@
if (source.is(DamageTypeTags.BYPASSES_EFFECTS)) {
return amount;
} else {
@ -1112,7 +1119,7 @@
int i = (this.getEffect(MobEffects.DAMAGE_RESISTANCE).getAmplifier() + 1) * 5;
int j = 25 - i;
float f1 = amount * (float) j;
@@ -1884,18 +2324,170 @@
@@ -1884,18 +2330,170 @@
}
}
@ -1292,7 +1299,7 @@
if (entity instanceof ServerPlayer) {
ServerPlayer entityplayer = (ServerPlayer) entity;
@@ -1904,13 +2496,48 @@
@@ -1904,13 +2502,48 @@
}
}
@ -1345,7 +1352,7 @@
}
public CombatTracker getCombatTracker() {
@@ -1935,9 +2562,19 @@
@@ -1935,9 +2568,19 @@
}
public final void setArrowCount(int stuckArrowCount) {
@ -1366,7 +1373,7 @@
public final int getStingerCount() {
return (Integer) this.entityData.get(LivingEntity.DATA_STINGER_COUNT_ID);
}
@@ -1999,7 +2636,7 @@
@@ -1999,7 +2642,7 @@
this.playSound(soundeffect, this.getSoundVolume(), (this.random.nextFloat() - this.random.nextFloat()) * 0.2F + 1.0F);
}
@ -1375,7 +1382,7 @@
this.setHealth(0.0F);
this.die(this.damageSources().generic());
}
@@ -2083,7 +2720,7 @@
@@ -2083,7 +2726,7 @@
@Override
protected void onBelowWorld() {
@ -1384,20 +1391,20 @@
}
protected void updateSwingTime() {
@@ -2181,6 +2818,12 @@
public abstract Iterable<ItemStack> getArmorSlots();
@@ -2182,6 +2825,12 @@
public abstract ItemStack getItemBySlot(EquipmentSlot slot);
+
+ // CraftBukkit start
+ public void setItemSlot(EquipmentSlot enumitemslot, ItemStack itemstack, boolean silent) {
+ this.setItemSlot(enumitemslot, itemstack);
+ }
+ // CraftBukkit end
+
public abstract void setItemSlot(EquipmentSlot slot, ItemStack stack);
@@ -2292,17 +2935,29 @@
public Iterable<ItemStack> getHandSlots() {
@@ -2292,17 +2941,29 @@
return this.hasEffect(MobEffects.JUMP) ? 0.1F * ((float) this.getEffect(MobEffects.JUMP).getAmplifier() + 1.0F) : 0.0F;
}
@ -1428,7 +1435,7 @@
this.addDeltaMovement(new Vec3((double) (-Mth.sin(f1)) * 0.2D, 0.0D, (double) Mth.cos(f1) * 0.2D));
}
@@ -2494,7 +3149,7 @@
@@ -2494,7 +3155,7 @@
}
@ -1437,7 +1444,7 @@
Vec3 vec3d1 = this.getRiddenInput(controllingPlayer, movementInput);
this.tickRidden(controllingPlayer, vec3d1);
@@ -2507,13 +3162,13 @@
@@ -2507,13 +3168,13 @@
}
@ -1454,7 +1461,7 @@
return this.getSpeed();
}
@@ -2571,7 +3226,7 @@
@@ -2571,7 +3232,7 @@
double d1 = Mth.clamp(motion.z, -0.15000000596046448D, 0.15000000596046448D);
double d2 = Math.max(motion.y, -0.15000000596046448D);
@ -1463,7 +1470,7 @@
d2 = 0.0D;
}
@@ -2586,7 +3241,7 @@
@@ -2586,7 +3247,7 @@
}
protected float getFlyingSpeed() {
@ -1472,7 +1479,7 @@
}
public float getSpeed() {
@@ -2634,7 +3289,7 @@
@@ -2634,7 +3295,7 @@
}
}
@ -1481,7 +1488,7 @@
if (this.tickCount % 20 == 0) {
this.getCombatTracker().recheckStatus();
}
@@ -2687,38 +3342,16 @@
@@ -2687,38 +3348,16 @@
gameprofilerfiller.pop();
gameprofilerfiller.push("rangeChecks");
@ -1499,7 +1506,8 @@
- while (this.yBodyRot - this.yBodyRotO < -180.0F) {
- this.yBodyRotO -= 360.0F;
- }
-
+ this.xRotO += Math.round((this.getXRot() - this.xRotO) / 360.0F) * 360.0F;
- while (this.yBodyRot - this.yBodyRotO >= 180.0F) {
- this.yBodyRotO += 360.0F;
- }
@ -1507,14 +1515,13 @@
- while (this.getXRot() - this.xRotO < -180.0F) {
- this.xRotO -= 360.0F;
- }
+ this.xRotO += Math.round((this.getXRot() - this.xRotO) / 360.0F) * 360.0F;
+ this.yHeadRotO += Math.round((this.yHeadRot - this.yHeadRotO) / 360.0F) * 360.0F;
+ // Paper end
- while (this.getXRot() - this.xRotO >= 180.0F) {
- this.xRotO += 360.0F;
- }
+ this.yHeadRotO += Math.round((this.yHeadRot - this.yHeadRotO) / 360.0F) * 360.0F;
+ // Paper end
-
- while (this.yHeadRot - this.yHeadRotO < -180.0F) {
- this.yHeadRotO -= 360.0F;
- }
@ -1526,7 +1533,7 @@
gameprofilerfiller.pop();
this.animStep += f2;
if (this.isFallFlying()) {
@@ -2741,7 +3374,7 @@
@@ -2741,7 +3380,7 @@
this.elytraAnimationState.tick();
}
@ -1535,14 +1542,15 @@
Map<EquipmentSlot, ItemStack> map = this.collectEquipmentChanges();
if (map != null) {
@@ -2778,10 +3411,17 @@
@@ -2778,10 +3417,17 @@
throw new MatchException((String) null, (Throwable) null);
}
- ItemStack itemstack2 = itemstack1;
+ ItemStack itemstack2 = itemstack1; final ItemStack oldEquipment = itemstack2; // Paper - PlayerArmorChangeEvent - obfhelper
-
- itemstack = this.getItemBySlot(enumitemslot);
+ ItemStack itemstack2 = itemstack1; final ItemStack oldEquipment = itemstack2; // Paper - PlayerArmorChangeEvent - obfhelper
+
+ itemstack = this.getItemBySlot(enumitemslot); final ItemStack newEquipment = itemstack;// Paper - PlayerArmorChangeEvent - obfhelper
if (this.equipmentHasChanged(itemstack2, itemstack)) {
+ // Paper start - PlayerArmorChangeEvent
@ -1555,7 +1563,7 @@
if (map == null) {
map = Maps.newEnumMap(EquipmentSlot.class);
}
@@ -2864,7 +3504,7 @@
@@ -2864,7 +3510,7 @@
}
});
@ -1564,7 +1572,7 @@
}
private ItemStack getLastArmorItem(EquipmentSlot slot) {
@@ -2974,8 +3614,10 @@
@@ -2974,8 +3620,10 @@
} else if (this.isInLava() && (!this.onGround() || d3 > d4)) {
this.jumpInLiquid(FluidTags.LAVA);
} else if ((this.onGround() || flag && d3 <= d4) && this.noJumpDelay == 0) {
@ -1575,7 +1583,7 @@
}
} else {
this.noJumpDelay = 0;
@@ -3000,7 +3642,7 @@
@@ -3000,7 +3648,7 @@
{
LivingEntity entityliving = this.getControllingPassenger();
@ -1584,7 +1592,7 @@
if (this.isAlive()) {
this.travelRidden(entityhuman, vec3d1);
break label112;
@@ -3017,7 +3659,7 @@
@@ -3017,7 +3665,7 @@
this.calculateEntityAnimation(this instanceof FlyingAnimal);
gameprofilerfiller.pop();
gameprofilerfiller.push("freezing");
@ -1593,7 +1601,7 @@
int i = this.getTicksFrozen();
if (this.isInPowderSnow && this.canFreeze()) {
@@ -3046,6 +3688,20 @@
@@ -3046,6 +3694,20 @@
this.pushEntities();
gameprofilerfiller.pop();
@ -1614,7 +1622,7 @@
world = this.level();
if (world instanceof ServerLevel worldserver) {
if (this.isSensitiveToWater() && this.isInWaterRainOrBubble()) {
@@ -3063,6 +3719,7 @@
@@ -3063,6 +3725,7 @@
this.checkSlowFallDistance();
if (!this.level().isClientSide) {
if (!this.canGlide()) {
@ -1622,7 +1630,7 @@
this.setSharedFlag(7, false);
return;
}
@@ -3113,12 +3770,26 @@
@@ -3113,12 +3776,26 @@
Level world = this.level();
if (!(world instanceof ServerLevel worldserver)) {
@ -1652,7 +1660,7 @@
if (i > 0 && list.size() > i - 1 && this.random.nextInt(4) == 0) {
int j = 0;
@@ -3138,10 +3809,12 @@
@@ -3138,10 +3815,12 @@
}
Iterator iterator1 = list.iterator();
@ -1667,7 +1675,7 @@
this.doPush(entity1);
}
}
@@ -3190,10 +3863,16 @@
@@ -3190,10 +3869,16 @@
@Override
public void stopRiding() {
@ -1686,7 +1694,7 @@
this.dismountVehicle(entity);
}
@@ -3258,7 +3937,7 @@
@@ -3258,7 +3943,7 @@
}
public void onItemPickup(ItemEntity item) {
@ -1695,7 +1703,7 @@
if (entity instanceof ServerPlayer) {
CriteriaTriggers.THROWN_ITEM_PICKED_UP_BY_ENTITY.trigger((ServerPlayer) entity, item.getItem(), this);
@@ -3268,7 +3947,7 @@
@@ -3268,7 +3953,7 @@
public void take(Entity item, int count) {
if (!item.isRemoved() && !this.level().isClientSide && (item instanceof ItemEntity || item instanceof AbstractArrow || item instanceof ExperienceOrb)) {
@ -1704,7 +1712,7 @@
}
}
@@ -3284,7 +3963,8 @@
@@ -3284,7 +3969,8 @@
Vec3 vec3d = new Vec3(this.getX(), this.getEyeY(), this.getZ());
Vec3 vec3d1 = new Vec3(entity.getX(), entityY, entity.getZ());
@ -1714,7 +1722,7 @@
}
}
@@ -3305,15 +3985,29 @@
@@ -3305,13 +3991,27 @@
@Override
public boolean isPickable() {
@ -1727,9 +1735,9 @@
public boolean isPushable() {
- return this.isAlive() && !this.isSpectator() && !this.onClimbable();
+ return this.isCollidable(this.level().paperConfig().collisions.fixClimbingBypassingCrammingRule);
}
@Override
+ }
+
+ @Override
+ public boolean isCollidable(boolean ignoreClimbing) {
+ return this.isAlive() && !this.isSpectator() && (ignoreClimbing || !this.onClimbable()) && this.collides; // CraftBukkit
+ // Paper end - Climbing should not bypass cramming gamerule
@ -1739,14 +1747,12 @@
+ @Override
+ public boolean canCollideWithBukkit(Entity entity) {
+ return this.isPushable() && this.collides != this.collidableExemptions.contains(entity.getUUID());
+ }
+ // CraftBukkit end
+
+ @Override
public float getYHeadRot() {
return this.yHeadRot;
}
@@ -3342,7 +4036,7 @@
+ // CraftBukkit end
@Override
public float getYHeadRot() {
@@ -3342,7 +4042,7 @@
}
public final void setAbsorptionAmount(float absorptionAmount) {
@ -1755,7 +1761,7 @@
}
protected void internalSetAbsorptionAmount(float absorptionAmount) {
@@ -3410,9 +4104,14 @@
@@ -3410,9 +4110,14 @@
}
public void startUsingItem(InteractionHand hand) {
@ -1771,7 +1777,7 @@
this.useItem = itemstack;
this.useItemRemaining = itemstack.getUseDuration(this);
if (!this.level().isClientSide) {
@@ -3483,13 +4182,50 @@
@@ -3483,13 +4188,50 @@
this.releaseUsingItem();
} else {
if (!this.useItem.isEmpty() && this.isUsingItem()) {
@ -1785,7 +1791,7 @@
+ org.bukkit.inventory.EquipmentSlot hand = org.bukkit.craftbukkit.CraftEquipmentSlot.getHand(enumhand);
+ event = new PlayerItemConsumeEvent((Player) this.getBukkitEntity(), craftItem, hand); // Paper
+ this.level().getCraftServer().getPluginManager().callEvent(event);
+
+ if (event.isCancelled()) {
+ // Update client
+ Consumable consumable = this.useItem.get(DataComponents.CONSUMABLE);
@ -1797,7 +1803,7 @@
+ this.stopUsingItem(); // Paper - event is using an item, clear active item to reset its use
+ return;
+ }
+
+ itemstack = (craftItem.equals(event.getItem())) ? this.useItem.finishUsingItem(this.level(), this) : CraftItemStack.asNMSCopy(event.getItem()).finishUsingItem(this.level(), this);
+ } else {
+ itemstack = this.useItem.finishUsingItem(this.level(), this);
@ -1823,7 +1829,7 @@
}
}
@@ -3512,6 +4248,7 @@
@@ -3512,6 +4254,7 @@
public void releaseUsingItem() {
if (!this.useItem.isEmpty()) {
@ -1831,7 +1837,7 @@
this.useItem.releaseUsing(this.level(), this, this.getUseItemRemainingTicks());
if (this.useItem.useOnRelease()) {
this.updatingUsingItem();
@@ -3544,12 +4281,69 @@
@@ -3544,12 +4287,69 @@
if (this.isUsingItem() && !this.useItem.isEmpty()) {
Item item = this.useItem.getItem();
@ -1840,8 +1846,8 @@
} else {
return null;
}
}
+ }
+
+ // Paper start - Make shield blocking delay configurable
+ public HitResult getRayTrace(int maxDistance, ClipContext.Fluid fluidCollisionOption) {
+ if (maxDistance < 1 || maxDistance > 120) {
@ -1892,8 +1898,8 @@
+
+ public int getShieldBlockingDelay() {
+ return shieldBlockingDelay;
+ }
+
}
+ public void setShieldBlockingDelay(int shieldBlockingDelay) {
+ this.shieldBlockingDelay = shieldBlockingDelay;
+ }
@ -1902,7 +1908,7 @@
public boolean isSuppressingSlidingDownLadder() {
return this.isShiftKeyDown();
}
@@ -3568,12 +4362,18 @@
@@ -3568,12 +4368,18 @@
}
public boolean randomTeleport(double x, double y, double z, boolean particleEffects) {
@ -1923,7 +1929,7 @@
Level world = this.level();
if (world.hasChunkAt(blockposition)) {
@@ -3592,18 +4392,43 @@
@@ -3592,18 +4398,43 @@
}
if (flag2) {
@ -1971,7 +1977,7 @@
world.broadcastEntityEvent(this, (byte) 46);
}
@@ -3613,7 +4438,7 @@
@@ -3613,7 +4444,7 @@
entitycreature.getNavigation().stop();
}
@ -1980,7 +1986,7 @@
}
}
@@ -3706,7 +4531,7 @@
@@ -3706,7 +4537,7 @@
}
public void stopSleeping() {
@ -1989,7 +1995,7 @@
Level world = this.level();
java.util.Objects.requireNonNull(world);
@@ -3718,9 +4543,9 @@
@@ -3718,9 +4549,9 @@
this.level().setBlock(blockposition, (BlockState) iblockdata.setValue(BedBlock.OCCUPIED, false), 3);
Vec3 vec3d = (Vec3) BedBlock.findStandUpPosition(this.getType(), this.level(), blockposition, enumdirection, this.getYRot()).orElseGet(() -> {
@ -2001,7 +2007,7 @@
});
Vec3 vec3d1 = Vec3.atBottomCenterOf(blockposition).subtract(vec3d).normalize();
float f = (float) Mth.wrapDegrees(Mth.atan2(vec3d1.z, vec3d1.x) * 57.2957763671875D - 90.0D);
@@ -3740,7 +4565,7 @@
@@ -3740,7 +4571,7 @@
@Nullable
public Direction getBedOrientation() {
@ -2010,7 +2016,7 @@
return blockposition != null ? BedBlock.getBedOrientation(this.level(), blockposition) : null;
}
@@ -3905,7 +4730,7 @@
@@ -3905,7 +4736,7 @@
public float maxUpStep() {
float f = (float) this.getAttributeValue(Attributes.STEP_HEIGHT);